AppleJames
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Mar 11, 2017
The Legend of Zelda: Breath of the Wild9
Mar 11, 2017
At first I got real doubtful of this game, I thought it would be pretty empty with not a lot of things to do, However, when I picked this game up and started playing I realized the game had a bunch of little distractions like Korok Puzzles and Shrines sprinkled through the game that keep you entertained to keep playing seeking out the next thing for you to do, although this kinda gets flawed as you progress in the game, as there is less things to do and it starts feeling like a chore to seek out these tiny distractions. The game feels really immersive, NPCs and Enemies will react to their surroundings making the world feel real with their own daily routines, although I do wish that some quests and events would occur with the Day-Night Cycle, much like in Majora's Mask. Combat is also pretty great, but It is lacking some things established in older games, while introducing some new things. For starters there are weapon classes now, You got Spears, 2 Handed Swords, 1 Handed Swords, and Boomerangs. and not only do you have the Different Weapon Classes, but you have Weapons that have their own properties too, you'll come across weapons that are easier to use for Smashing Rocks, or Cutting Wood, or Swords that will send out a slash through the air. As for materials it's really fun to see what you can do with them in Cooking Recipes or as objects in the game world. Some items can be used as Fish Bait, while others can be used in a way that makes the game feel like a big sand box. I am kinda mixed on the story however. It feels like a Jumbled mess, and I think that may be what Nintendo was going for, but nothing is in exact order. The story takes place through various memories from 100 years ago but you need to go out to certain locations so link can remember what happened long ago. The Memories are in some of the most remote locations, but it does seam like a neat idea, as the game will give you Images of these locations and it encourages you to explore to find them. Thing is I didn't happen to stumble upon the locations, I actually went out and searched for them, if I were to just happen to randomly find these Places I would have felt so much better about this because it wouldn't have felt like such a chore, it would be this nice little neat moment where I discovered part of the story when i didn't even realize it. Either way the story is fine once you put all the pieces together, it's not exactly perfect, but it still works. Side quests are something that really bugged me in the game, most side quests are just Fetch Quests, where you go out and find an Item(s) and hand them over, however there are a few gems that do things much more different and those are the ones I absolutely love. Although it is pretty understandable that most of the Side Quests be Fetch Quests, I mean it's not like Nintendo was going to add a whole bunch of Unique Quests to such a big world. They would have to keep coming up with a bunch of brand new Ideas for Side Quests, ultimately pushing back the game longer. Overall, Breath of the Wild is an outstanding title for the series that breaks new boundaries, and I believe it should be held as one of the best Zelda Games in the series.
Nintendo Switch