
Nintendo Switch User Reviews
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5.6
User score
Mixed or Average
positive
4(50%)
mixed
1(13%)
negative
3(38%)
Showing 4 User Reviews
Jul 29, 2024
7
I really wanted to like that game, but the developpers just shoot themselves in the leg with an absurdly high difficulty, and that is in easy mode. I don't get it, keep the Hard hard as it should be, but bring some accessibility for other players no? Why not? There's nothing cool about making games so hard that even +20 go don't make you see any progress, and I'm no casual player. Bring a patch for the love and ranking this game deserves. Let normal players enjoy your creation for ... sake.
Apr 27, 2024
0
I'm sorry but the game is at a crossroads on what its trying to **** one hand, "Xeno Crisis" is trying to be a twin stick retro shooter that's true to the hard-as nails nature of a lot of old school games; it accomplished this tenfold, to a point where I think it's **** the other hand, the game is trying to present a narrative and have upgrades and elements proper of a modern game, such as different characters to play as, an actual sense of progression through the narrative, great soundtrack, and even mutliple difficulty **** issue stems from how contradicting a lot of these elements end up being in their **** example, the game has two difficulty options: "easy" and "hard", the game defaults to the latter, but it doesn't really matter, the game is extremely difficult either way. Easy lowers the damage of the bosses a bit, and it makes it so there aren't more enemies, but it doesn't really matter either way because the game caps your upgrades after a while, what I mean by this **** game has seven areas, by the time I reached the fifth one I had already maxed out my health, damage, ammo, and speed, plus I had bought a revival... on the EASIEST setting, even then, the enemies still took a ton of hits to go down, and in the end I ended up running out of lives.A "Game Over" in this game, operated the same way as in classic games; you restart from the start of the game.This is a title that can be completed in an hour, but it feels as if the devs padded the experience by making the game hard as nails but without really worrying about much else in regards to balancing the experience. This isn't a simple case of "wah, the game is too hard" the difficulty here actively detracts from the experience because after a while it goes from being an element in the game, to the protagonic aspect of it; it turns into the entire focalization of the experience, and as an end result, it hurts everything else about it.
Sep 16, 2022
1
This game brought me back to the 90's, but after playing this game over and over again with no progress. I have come to realize that this game is too hard. This game needs a save feature. There's cheat codes, that'll make the game easier, but requiring cheats to beat the game is a NO for me.
Nov 3, 2019
9
A SmashTV homage in all the right ways. XenoCrisis is a tough as nails twin-stick shooter that will keep you coming back for more. On the standard (Hard) difficulty, I wage that it'll take the average player at LEAST 10 solid hours of hardcore Xeno-smashing before they can *finish* the game. My only gripe id what appears to be a memory leak issue, causing slowdown/choppiness after about an hour. *Spoiler* If you use ANY continues during the game, you CANNOT fight the final boss, and instead will die like a little **** on the laboratory floor.