65
While it is not meant to be an educational game about mental illness, I felt that its approach to the subject was exceptionally well done.
60
While it offers enjoyable and challenging platforming with a delightful visual style, the overall experience is hampered by the frustration at having to repeatedly redo the same gruelling sections. [Issue#150, p.90]
74
Despite one truly frustrating level, I had a pretty good time with To Leave and enjoyed the incredible challenge that it presented. Unfortunately, I wasn't nearly as intrigued by its unusual and ambiguous storyline.
6
I rated the wrong game and it wont let me delete it sorry I dont know what to do
0
The game is designed to make you spend as much money as possible, the towers are cluttered with unfair mechanics to force you to burn through your konsumables as fast as possible.
9
Really difficult 2D platform with amazing visuals and an overall okay story. It's the first game of the developers from a country with no game industry, so it's a first attempt more than good enough,
To Leave
Released On:
Apr 24, 2018
Metascore
Mixed or Average
64
User score
Mixed or Average
5.8
My Score
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All Platforms
PlayStation Vita
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Based on 4 Critic Reviews
64
Based on 1 Critic Review
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tbd
Based on 2 Critic Reviews
tbd
Metascore
Mixed or Average
64
0% Positive
0 Reviews
0 Reviews
100% Mixed
4 Reviews
4 Reviews
0% Negative
0 Reviews
0 Reviews
May 6, 2018
74
Despite one truly frustrating level, I had a pretty good time with To Leave and enjoyed the incredible challenge that it presented. Unfortunately, I wasn't nearly as intrigued by its unusual and ambiguous storyline.
Jul 21, 2018
65
While it is not meant to be an educational game about mental illness, I felt that its approach to the subject was exceptionally well done.
User score
Mixed or Average
5.8
56% Positive
9 Ratings
9 Ratings
13% Mixed
2 Ratings
2 Ratings
31% Negative
5 Ratings
5 Ratings
May 7, 2018
10
Finally a game that goes deep inside reality. The game music, colorful details and charactes = WOW! . Thank you Freaky Creations for an amazing journey.
Jun 24, 2018
9
Really difficult 2D platform with amazing visuals and an overall okay story. It's the first game of the developers from a country with no game industry, so it's a first attempt more than good enough,
Jun 5, 2018
60
While it offers enjoyable and challenging platforming with a delightful visual style, the overall experience is hampered by the frustration at having to repeatedly redo the same gruelling sections. [Issue#150, p.90]
Apr 29, 2018
60
To Leave is certainly a competent 2D platformer, but its brutal difficulty is sure to stop the majority of its players from even finishing the game. Fortunately, its story and visuals are keen to excite to the point where they may just about be worth your frustration.
May 8, 2018
9
To leave is a fantastic mix of art, dark storytelling, and hardcore difficulty! What starts off as a somber art house experience quickly becomes one of the hardest, but fair, 2-D platformers i've played in a long time.
Apr 24, 2018
9
Disclaimer: I've seen this game being developed from the start, so I may be biased to positively review it. On the other hand, I've seen many indies during development professionally, and as a freelance reviewer. As a hardcore gamer, I love To Leave's concept of escape. This is a game that is designed to truly transform the player with a deep story and a hard as hell flying mechanics. It's designed to be a challenge even for veteran players. Still, it manages to keep you engaged and once you get the hang of it, you'll really lose the sense of time. Many can relate to Harm, and his attempts to escape from reality, but what's admirable is his resolution to do something about it. To Leave is an incredible story that will resonate with real-life player frustrations and tangible proof of how developers and artists can put their whole heart and soul into wonderful works of art for the medium.
Sep 6, 2020
6
I rated the wrong game and it wont let me delete it sorry I dont know what to do
May 20, 2018
5
A frustrating and incoherent game design bog down what could be an enjoyable game experience
Apr 26, 2019
0
The game is designed to make you spend as much money as possible, the towers are cluttered with unfair mechanics to force you to burn through your konsumables as fast as possible.
SummaryHarm’s Door is very delicate! Even the slightest touch against seemingly harmless things and, whoosh!, the Door will burst open, absorbing Harm and setting him back, sometimes to the loss of all progress, and right into the very life he fought so hard to leave behind. Still, Harm will always keep trying to leave, for memory of his li... Read More
Rated Mfor Mature





























