
PC Critic Reviews
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71
Metascore
Mixed or Average
positive
9(39%)
mixed
12(52%)
negative
2(9%)
Showing 23 Critic Reviews
Nov 12, 2014
90
Episode 1 does exactly what it should, grabs you right from the get-go and leaves you desperate for more.
Apr 12, 2015
90
Rival Games has kicked off The Detail with an unforgettable first episode, setting a very high bar for itself. With so many different story threads started, the challenge will be to weave those threads together into a rich and satisfying tapestry that involves the player. And this is all while seeking to recapture that explosive opening where the player is pushed to look within themselves without necessarily finding a “right” answer.
Dec 16, 2014
85
A well-made police procedural. It’s only true fault is the short length, but perhaps that will be fixed in the later episodes. [Dec 2014]
Jan 15, 2015
80
Aside from the short play time, it's rather engaging, and while it is way too early to say whether The Detail ends up being a great adventure, the first episode will certainly whet the appetites of those who love a good police procedural.
Apr 10, 2015
80
Its story and atmosphere are intriguing, if a little too reliant on dark tropes to get the gravity of the situation across, and the unique art style is eye-catching and memorable.
Jul 13, 2016
80
The Detail is a valiant effort to bring gritty police drama to PC. Aside from some dialogue issues, the tone is flawless while the story offers up plenty of intrigue to keep any wannabe sleuth entertained for a few hours.
Jan 19, 2015
75
This dark point-and-click-adventure is too short, but it amazingly drags you into the story about crime in a Gotham-like city. Great animation style plus an interesting soundtrack.
Feb 13, 2015
75
It tries to mix The Wire with the Telltale Games and maybe the ambitions are too high, but the mood is strong and there's some potential.
Nov 3, 2014
73
The apparent willingness from the development team to invest emotion and drama in the game's plot, combined with various, interesting, characters give us a nice start for an interactive storytelling game whose biggest drawback is the complete lack of voice overs. At this point, the choices we make do not lead to serious differentiation of events, but that's something many games of this relatively new category suffer from.