
PC Critic Reviews
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78
Metascore
Generally Favorable
positive
8(73%)
mixed
3(27%)
negative
0(0%)
Showing 11 Critic Reviews
Mar 3, 2016
90
A unique and excellent adventure, with puzzles and mystery at every turn. Although its main appeal will be to retro gamers, there are enough strong qualities to attract those who may not normally play within this genre. Graphics and soundtrack are charming and a joy to experience.
Mar 7, 2016
90
An adventure that's almost an instant classic and plays almost as good as it looks. And with a horribly low price. You have to try it.
Mar 4, 2016
80
The Count Lucanor is a game in which its strengths are far more important than its weaknesses. Survival and puzzles get together in this adventure that has turned out to be a pleasant surprise.
Mar 6, 2016
80
I was really impressed with this game. The gameplay and design are simple, well thought out and has good pacing. The world changes as you progress and I found the world truly absorbing in interesting to explore.
Apr 3, 2016
80
Has a way of masterfully mixing together silly and scary in that way that makes you feel like you should be giggling, but instead you’re crying in the corner.
Apr 9, 2016
80
This is a dark and ruthless horror game which does not offer you too many things to survive with. This small game is a challenge, and does some interesting things regarding visuals and puzzles too.
Mar 13, 2016
75
The Count Lucanor brings to us the best of two amazing genres that many of us love, with a great twist.
May 30, 2016
75
The developers contrasted disturbing scenes with simple, idyllic pixel art, creating an intriguing mix of a horror story and a fable. [05/2016, p.68]
Apr 28, 2016
73
Don't get fooled by its pixel-art: The Count Lucanor is a cruel survival horror, filled with puzzles and mystery. It's a simple adventure, easy to pick up and play. There are some flaws, but nothing too serious.
Jun 6, 2016
70
The Count Lucanor covers a lot of material for its brevity. Experienced puzzlers may not appreciate the familiar nature of the puzzles, even with the novelty of the light and stealth systems to modify them.