60
Busy and discordant. [Oct 2012, p.76]
84
Symphony is fun, pure and simple. [Dec 2012, p.75]
80
This well-made musical shoot 'em up probably won't live up to the classics, but it manages to entertain for long hours. Fortunately, some flaws here and there do not bring the gameplay enjoyment down. If you love music and shoot 'em ups at least a bit, you can't go wrong with Symphony.
7
Okej igrica nista wow, zanimljivo su je napravili i to je to nista na sta bi sad toriso ne znam koliko vremena
8
Really fun game. You can import your own music and play with them. Enjoyable.
4
Interesting concept with lots of major design flaws. How much you enjoy the game depends on how much you loved your music collection. Honestly, beside looking at the cool colors and effects on screen the game is a bit pointless. Enemies ships always comes out at the same spot forcing you to stay at the bottom of the screen and only move up to collect points and power up. It's pretty much the exact same thing for every sound. Also, the lack of random or shuffle feature makes absolutely no sense. Don't waste your money, just put on a headphone and enjoy your music.
Symphony (2012)
Released On:
Aug 6, 2012
Metascore
Generally Favorable
75
User score
Generally Favorable
7.6
My Score
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All Platforms
Metascore
Generally Favorable
62% Positive
8 Reviews
8 Reviews
38% Mixed
5 Reviews
5 Reviews
0% Negative
0 Reviews
0 Reviews
Aug 27, 2012
90
Although the concept of Symphony is simple, it is one of the most fun and addicting experiences I've had in a good while. Much of the enjoyment comes from the title's ability to incorporate personal music files. Great controls, fun upgrades and a level count that is matched by the number of MP3 files in your collection, Symphony offers a fantastic thrill for a great price.
User score
Generally Favorable
65% Positive
35 Ratings
35 Ratings
26% Mixed
14 Ratings
14 Ratings
9% Negative
5 Ratings
5 Ratings
Sep 4, 2012
10
Anyone praising Beat Hazard forget about it instantly and go pick this one up! Symphony is an amazing game really, I just can't stop playing it. And with a few thousand songs from various soundtracks through game music to my favourite metal bands, this title will keep me occupied for quite some time. Beat Hazard is seriously boring compared to Symphony. Symphony has a lot of cool ideas, a little story background and a far better drive. You'll always want to play just one more song :)
Sep 1, 2012
10
Un remake petit prix sauce Audiosurf en Space Invader, et ce avec votre propre musique, ça change, c'est addictif et je crois que c'est que nous demandons tous actuellement en terme de jeux vidéos :)
Aug 24, 2012
80
It's a unique and fun shooter boasting a far more vibrant color palette and better default soundtrack than Beat Hazard. Vertical shooter fans will adore it, as will those with extensive music collections.
Aug 14, 2012
80
Symphony is an exciting mouse-controlled shooter that delivers a dynamic way to enjoy your favorite music.
Sep 6, 2012
72
I expected more from Symphony. Compared with colorful spectacles like Child of Eden or Gridrunner Revolution this music shooter seems blend. It's nice to see the action develop to your personal soundtrack though…
Aug 30, 2012
70
More variety in the graphics and gameplay modes would have helped, but for those who want to listen to music on a long flight, for example, Symphony provides an excellent way to enhance that experience and get a little gaming satisfaction on the way.
Aug 29, 2012
60
In its current form Symphony looks more like a beta version than finished game, but it's worth to check in three month whether the lump of coal has turned into a diamond yet. [10/2012, p.72]
Aug 9, 2012
10
I'm a fan of music games, so I bought this game the day it was released. It is beautiful, simple and a great way to re-experience your music. My only pet peeve with it was that it failed to recognize my iTunes library at first, and it took me a bit of time to figure out I had to download the latest version of Quick Time to get it to work. The game play experience is clean, simple and fun. As you progress through the levels of difficulty, you also get progressively deeper interactions with enemies that warp or change the music in different ways until you kill them. The ship's progression mechanic and the ability to unlock a multitude of weapon and customize your ship accordingly kept my interest in the game's mechanic going, but ultimately - it is the experience of playing a cool game on top of your favorite music that draws me back to it. For the price-point it's at - I highly recommend this game. It feels cleaner and better than Beat Hazard, and it provides a different and novel visual experience. If - like me - you have a large song library of tunes you love, this is a great way to re-experience and rediscover your music ;).
Jul 21, 2024
7
Okej igrica nista wow, zanimljivo su je napravili i to je to nista na sta bi sad toriso ne znam koliko vremena
Jul 3, 2013
6
While this is a great game in concept, in implementation, it stumbles. The procedural game setup can always be a double-edged sword, since, even if you "never get the same layout twice" by randomizing the stages, if all the stages just consist of the same 6 things over and over, then if you've seen one, you've really seen it all. Symphony has not just too few enemies to stay entertaining, it has the same small number of enemies flying in the same small number of patterns over and over again. In fact, there are so few patterns of enemy flight paths that you frequently find ships overlapping! There is another major problem in the game, in that, apparently fearing that they might make some songs too hard or others too easy, they decided to give the player infinite lives, a ship so huge you can't possibly dodge anything, but make it take tons of hits and regenerate with every enemy killed (including by ramming your ship into it), so there's basically no skill to the game at all, you just play by buying up more expensive weapons for your ship to be able to handle higher levels that give you more cash to upgrade your weapons enough to handle the next highest level. In general, I think how much you like this game depends on how much you've played it. It's fun for the first few hours, but notably, only 0.5% of players ever actually played the game for 12 hours. That, right there, shows exactly the problem in the game. It just doesn't have enough variety to keep people coming back past playing their favorite 20 songs or so.
Jan 18, 2014
4
Interesting concept with lots of major design flaws. How much you enjoy the game depends on how much you loved your music collection. Honestly, beside looking at the cool colors and effects on screen the game is a bit pointless. Enemies ships always comes out at the same spot forcing you to stay at the bottom of the screen and only move up to collect points and power up. It's pretty much the exact same thing for every sound. Also, the lack of random or shuffle feature makes absolutely no sense. Don't waste your money, just put on a headphone and enjoy your music.
Dec 30, 2012
3
Nice game for the first hour, then you will notice that it's always the same and the levels are very similar to each other. You could disable the music and put a random track in the background and feel no difference. After the Mezzo-piano difficulty, Mezzo-forte and so on are completely impossible to beat 100% for the 95% of the songs: plenty of enemies, small arena and a big collision box due to the large ship. Not mentioning the "cannon balls" fired by the enemies ships that can't be seen when the arena became red (on black background) since they're red or black. The story is useless for this type of game and unattractive, the Bosses are easy and only of 5 types. There should be a way to "deactivate" the story mode if I do not want to be interrupted when I'm playing since it doesn't allow you to record a score on the leaderboard because of the extra points you get for the Boss. 6,99
SummaryYour music is under attack, you must liberate it! A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection, discover items, customize your ship and fight boss enemies to liberate the Symphony of Souls and reclaim your music!...
Platforms:
- PC
Initial Release Date:Aug 6, 2012
Developer:
Publisher:





























