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Summon Night: Twin Age

DS Critic Reviews

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73
Metascore
Mixed or Average
positive
12(57%)
mixed
9(43%)
negative
0(0%)
Showing 21 Critic Reviews
83
GameZone
A fun, deep, and lengthy action-RPG that’s perfectly suited to the DS. The myriad customization options keep things fresh and add replay value, and the story impresses with its writing and presentation.
82
IGN
The combat is fun, the customization is deep, and the presentation is slick and polished.
80
NintendoWorldReport
Like the skill trees, the combat system is surprisingly Diablo-esque.
80
GameDaily
While it's clothed in a generic fantasy package, the gameplay stands out, as you use the DS' stylus to guide your characters through a variety of terrain and inflict massive damage on scores of enemies.
78
Cheat Code Central
A 20 hour adventure with branching paths, side quests, and a deep battle system. What's not to like?
77
Nintendojo
The pinpoint controls and well-integrated HUD allow for a great action-RPG experience, with excellent pacing on leveling up your character.
76
My Gamer
Summon Night: Twin Age doesn't really take any new steps to advance the action RPG genre. Instead, it builds off of gameplay techniques that have been created in past games, creating an enjoyable but slightly used feeling.
76
RPG Fan
While Summon Night: Twin Age does not push the envelopes in any area, it has a certain charm to it that can't be denied.
75
Nintendo Power
Despite room for improvement, Summon Night is quite enjoyable; what it does, it does very well. [June 2008, p.88]
75
Console Gameworld
While Summon Night: Twin Age is a perfectly acceptable dungeon crawler, it has nothing that makes it particularly compelling.
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