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For now, Stellaris is a game that reaches for the stars, only to fall just short.
90
Games Master UK
A stunning first step into space for strategy's superstars - and a great gateway to their other games. [July 2016, p.76]
85
CD-Action
It was really hard for me to break away from Stellaris’ grip to write this review. It’s one of those gems you launch in the evening for a moment but quit at dawn. [07/2016, p.50]
8
Raxynus
Let me be clear, I am in no way "good" at this game. So why do I play? Because I can keep trying and trying again and exploring fun new ways to play. Sure, I ****, but I love playing out my ideas of races and stories anyway!
8
cruccolo
A beautiful game that took the best parts of classic games like Master of Orion 2 and Galactic Civilizations, together with basically all of mankind's sci-fi lore. The width and depth of the possibilites in this game are enormous: you can play anything, from a plant communist utopia to a race of habitat-dwelling crocubots. It's not a perfect game, however, for two reasons. The first is that the game is BLOATED and SLOW: too much content, too many CPU operations to be calculated, and the game gets slow very quickly even in medium galaxies. The second is that they removed the personal feeling of planets after they removed planetary tiles, and now managing planetary production feels like clicking a spreadsheet. Try it if you like sci-fi and complex games, although we should probably wait for a Stellaris 2 with a better and faster engine. But current Paradox, launching bugged and unpolished Skylines 2 and Bloodlines 2, is not after user experience anymore, so I don't have high hopes for Stellaris 2. This is the best we can get from Paradox I fear.
3
weis3
The game looks decent and even promising. But the UI… oh boy, it’s a complete disaster. UI scaling is absolutely pointless – anything above or below 1.0 will make your right eye f... your left eye. Text overlaps buttons and other text, typography is a complete mess, and in just 2 hours I feel like I’ve lost more eyesight than in my entire life. No wonder every streamer playing this game wears glasses with +10 or -10 and stares into the monitor like their soul depends on it. Whoever designed this UI was clearly working for scraps.

Stellaris

Released On: 
May 9, 2016
Metascore
Generally Favorable
78
User score
Generally Favorable
8.0
My Score
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Metascore
Generally Favorable
81% Positive
46 Reviews
18% Mixed
10 Reviews
2% Negative
1 Review
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  • Positive Reviews
  • Mixed Reviews
  • Negative Reviews
May 9, 2016
93
IGN Italia
This ain't your grandfather's space strategy game. Stellaris opens up a whole new perspective on galactic conquest, and in doing so sets the bar for the genre for years to come.
May 16, 2016
90
Everyeye.it
As many other videogames developed by Paradox, Stellaris speaks to a very small niche. Complex and uncompromising, it shows an impressive effort to bring the gameplay of a Grand Strategy Game into the space.
User score
Generally Favorable
76% Positive
889 Ratings
14% Mixed
164 Ratings
10% Negative
120 Ratings
  • All Reviews
  • Positive Reviews
  • Mixed Reviews
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May 8, 2025
10
LivinForestL1fe
Ein Strategiespiel, das fast so süchtig macht wie Civilization – und dazu einer der zugänglichsten Paradox-Titel überhaupt!
Dec 9, 2024
10
Oliivir
strategy players are sleeping on this one, stellaris is undoubtedly the goat of strategy games. -Amazing soundtrack that I listen even when Im not playing it -Immersive stories from archeolgy, astral rifts and the anomalies -You can select and create a whole new alien civilisation from the options -(Im not going to praise the economy system I cant fkin do it right) -Game contains lots of different mechanics at one place (Planning of districts, pre-ftl interactions and infiltration, ship building, gambling etc. I dont really understand why people dont play this game more, yes It is very complicated, however I dont think that it should be an obstacle. Just start the game on easy mode and try to find new things by yourself and trust me it is going to be very fun exploring new mechanics, lores and xenos. Unlike HOI4(I have even more hours on HOI4-about 400 hours-) you can learn how the game works and have more fun.
May 11, 2016
85
Game Debate
From the modular ship constructor system and the impressive (if automatic) fleet battles, to the ethical tensions between interstellar neighbours reminiscent of Sid Meier's Alpha Centauri, to the endless moddability that'll allow, no doubt, classic sci-fi reskins (the likes of Dune spring to mind), I can't wait for Stellaris to be the game it is so obviously going to be. For now, though, it's still struggling with escape velocity on its mission to the stars.
Jun 24, 2016
80
Games.cz
Hybrid strategy Stellaris promises a vibrant and changing universe for your space adventure. Although it doesn´t achieve its magnificent goals, it’s close enough to be a great game for every galactic strategist and explorer.
May 11, 2016
80
GamingTrend
Stellaris captures the wonder of exploring space and colonizing the stars, but gets bogged down when the borders freeze and negotiations start. A solid foundation of things to come and an excellent entry-level grand strategy game, this will hopefully be a good start for a greater experience to come.
Jul 5, 2016
70
Edge Magazine
Stellaris simply communicates its tangle of resources, currencies and modifiers with improbable elegance. [July 2016, p.112]
May 18, 2016
20
Quarter to Three
Imagine that your favorite history professor has written a sci-fi novel. You’re intrigued. You read it. It’s dry, bereft of imagination, and misses the point of sci-fi by light years. It’s even full of typos and some of the pages are blank. But you still read all 912 pages. It’s flat. It’s lifeless. It’s terrible. You’re crestfallen. That’s Stellaris.
See All 59 Critic Reviews
Sep 23, 2024
10
Cadmus_Storm
Best Space strategy game I've ever played. Its a game that **** you in and keeps pushing you to play for one more hour.
Feb 22, 2024
7
WatogaRobot
This is a very decent game, although I don't like the art style and the look of the game characters, they look very weird and bizarre. Some game mechanics are bugged and not optimized for years. For example, if you run trading based empire the level of piracy is just insane, etc. But overall I think this is a decent game, not great, but decent.
Aug 26, 2023
7
Yannig
This game is pretty hard to get started with, but it keeps you interested ...
Oct 26, 2021
4
kamil0101
An interesting game to play on the Xbox Game Pass for a few afternoons, but not much longer than that. It was fun figuring the game out, peeling off more and more layers of the game mechanics, then managing planets, assigning planets' "pops" to jobs in order optimise various outputs. But after working this out and winning a few systems in my first ever war, I did not see a reason why I should keep on playing. I already knew what the game would be like: a "rinse and repeat" cycle of optimising resource output, upgrading fleets, waiting for the truce to expire before winning a couple more meaningless systems in another meaningless war. A major problem with this game is its theme: there is none. The sci-fi veneer is quite poor. We know nothing about the species that are available to play, there is no story, they are completely random (in fact, I believe they *can* be randomised). Which makes interaction with AI opponents a dull affair, in which you only care about their strength relative to yours. The systems are all pretty much identical except for their resource output and the colour of the star, so I explore them only because I have to, not because I'm genuinely interested to find out what's round the corner (first encounter events were fun though). It is different from other comparable games: in Civilization, for instance, discovering edges of the continent, strategic resources, natural wonders, city-states all matters and makes exploration interesting. In Europa Universalis or its spin-offs like Crusader Kings you don't really discover anything but you play on the real world map, which adds meaning to your conquests: it's more fun to say "I conquered France" than "I won 6 star systems, all identical and randomly generated". It doesn't help that planets suitable for colonisation are fairly rare and a great majority of systems are empty points on the map which you can't do anything interesting with, other than mine them for resources. The game is horrifically time consuming. I did not finish my game, I abandoned it in what I believe was early mid-game, to which point I got after spending maybe 15 hours. You could finish a infamously lengthy RPG game like The Witcher 3 or watch all 11 seasons of Modern Family in the time at this rate it takes to finish a single game of Stellaris. And you'd have way more fun doing so.
Feb 11, 2020
4
Gaarq
stellaris is a typical paradox game, with all the good and bad aspects related. it is a complex, vast 4X game with some new interesting concepts in the field. on the other hand, it is underdeveloped, still full of bugs. it is not even worth to start to play years after the release and after the many patches issued, cos it is sold as open beta - modable, but not to the degree you may fully rectify some heavy bugs. recently, i resigned to play, cos developer makes new DLCs with bright new bugs keeping the old ones. i fell in love with the game concept, but definitely not with its realisation, no matter how hard i tried (1000+ hours played).
See All 226 User Reviews
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SummaryFeaturing deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels. Etch your name across the cosmos by un... Read More
  • PC
  • PlayStation 4
  • Xbox One
May 9, 2016
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