
PlayStation 4 Critic Reviews
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72
Metascore
Mixed or Average
positive
2(33%)
mixed
3(50%)
negative
1(17%)
Showing 6 Critic Reviews
Oct 1, 2018
90
Quinn’s story is a reminder of how, at any moment, chaos may erupt into our lives. By focusing on his troubles and dramatizing our efforts to help him, “Stay” ties itself to a tradition of existentialist artwork.
Mar 22, 2019
85
By creating a timer feature that tracks how much time we're away from Quinn, Stay extends its memorable experience beyond our gaming monitor and asks us how long we're willing to stay away when it has negative consequences. With great narrative and relatable content, the title falters in creating far too complex puzzles that transform the game from Stay into Stuck. However, Quinn's story (and our story) create solid and thoughtful gameplay that keeps us coming back for more. If one can overlook the puzzling mishaps, Stay is a title that reaches out to all of us and creates a worthwhile experience.
Sep 11, 2018
70
Stay’s compelling lead character and gripping dialogue ensures you’ll want to see Quinn’s journey through to the end. It’s just a shame it spends a bit too much time testing your patience with irksome puzzles and some needless waffling.
Sep 20, 2018
70
STAY has an interesting storyline that is very relatable and can teach individuals about emotional intelligence, human psychology and mental health. The puzzles are quite frustrating at times but this can be simply overlooked once completed and you continue with the original storyline. The soundtrack of the game leaves areas for improvement and the pixel art could have been created at a better quality however this is my personal preference as I set the bar quite high due to the other pixel artists.
Sep 18, 2018
60
Stay has so much promise, and initially gripped me in a very personal way. As the story goes on though, ridiculous puzzles and multiple restarts will frustrate you, souring the overall experience.
Oct 5, 2018
40
STAY can’t be faulted for its aspirations and the attempt to make a believable character in Quinn, to create an individual that the player will want to help. However, the result is a near endless stream of lacklustre dialogue that made it incredibly difficult to stay to the end.