Sonic Frontiers is the best 3D Sonic of the last decade, and it’s easily one of the best platformers I’ve played in recent years. The changes to the classic formula, coupled with some of the best music video games has to offer makes it a real gem, but what made it truly noteworthy is the ambition on display. I believe Sonic Team and Sega have finally made the game they wanted to make ever since the failure of Sonic the Hedgehog (2006) and we now have a worthy successor to Sonic Adventure.
Finally, after almost 25years of half measures and mostly mediocre titles, Sonic has finally reached the 3D levels of gameplay it needed to reach. Yes, the pop in is absolutely inexcusable and the ancient gatekeeping grindy methods damage the flow of the game for no reason, but a wonderfully built base exists here, with a highly entertaining adventure in wonderfully melancholic world and a surprisingly well founded story, thankfully clean of Sonic’s annoying 3rd tier friends!
O jogo é muito bom o que realmente quebrou foi a batalha final a do The End mas depois dá DLC virou o meu top 5 melhores batalhas da franquia
É bem legal tem um desenvolvimento bom de personagem e é um dos meus jogos favoritos da franquia Eu acho que só perdendo pra Sonic 3 & Knuckles
Merece um 10!
The Sonic game,
This game has everything you could ask for in a Sonic game, from tight platforming levels, up to fan-service fishing, amazing immersive bossfights, top notch ost, 10/10 dlcs, lovable story and Sonic is being Sonic, my only critique would be the voice acting is kind of obnoxious at certain points especially knuckles', overall one of thebest games I have ever played, Sonic should have returned to his aura farming Shonen origins a long time ago.
Thanks Sonic team
Sonic Frontiers from Sonic Team has all the right moves with controls, level design, looks, feel, and structure. What it needs to work on is making the game more pointed in its narrative and flowing without interruption. This game has a great skeleton, now all it requires is some solid content to fill some of that narrative disconnect. It contains some great elements, but it’s far from perfect.
The game sticks the landing in many ways that matter, but these flaws are hard to ignore as its runtime carries on and you start bumping up against them more often. Sonic Frontiers falls short of a home run, but is still a successful step in the right direction from a studio that has demonstrably stumbled trying to do so before.
Sonic Frontiers is nice, but gives the impression of an early access title, looking like a technical demo or a potpourri full of ideas from other licenses, without being perfectly understood.
While not outright broken like Sonic the Hedgehog (2006) or Sonic Boom, Sonic Frontiers is a heavily misguided game that muffles good ideas with questionable narrative, technical, and gameplay design decisions. Sonic Team continues to demonstrate that it's not quite sure what to do with the blue blur, taking a wild swing with a game that tries to rival open-world games rather than double down on the strengths of newer titles like Sonic Generations and Sonic Mania, or older successes like the Sonic Adventure series.
The best 7/10 you could play. This game isnt for everyone, so if you enjoy games like Breath of the Wild, Nier Automata, Shadow of the Colousus, and Spyrogames this game is right up your alley. Story is really good surprisingly, gameplay is super fun, especially on new game plus with the spin dash and power boost, visuals are stunning, and music is the best ive ever heard in a video game, and it even had 2 different endings. But the game is kinda buggy, collision detection is awful, some voice acting is a bit odd and cutscene animation can be lacking, and the main villain is pretty bad. Its called "The End". But the boss fights, easily the BEST BOSSES on 3D Sonic History! But overall, despite the 70 on metacritic, I think this is easily one of the BEST Sonic games. Up there with Sonic x Shadow Generations, Sonic Adventure 1 and Sonic Adventure 2, and Sonic 3 and Sonic Mania
I had very high expectations for this game; I found the exploration boring and very repetitive; I found the boss battles very interesting, but the levels were decidedly passable and forgettable; the fact of having to save Sonic's friends, with the same mechanics, as mentioned before, I found repetitive and boring in the long run, but despite this, it's a good game for modern Sonic.
Segas attempt at an open world Sonic game. This game is alot of fun and I love being able to upgrade Sonic's speed and strength, the story has a more serious tone but the gameplay is very repetitive
Decepcionante.Sonic frontiers es una ensalada de ideas y mecánicas que nunca logran encajar entre si y da como resultado un juego desordenado y **** mundo abierto es aburrido y poco interesante de explorar,llenos de puzles de mierda,y plataformas flotante s que no pegan ni con **** poping es **** ritmo del juego es muy malo, siempre parándote con minijuegos que me hacen querer pegarme 7 **** control de Sonic muchas veces es deficiente,y la cámara no ayuda,y el apartado artístico es mediocre.Y aunque el juego tiene cosas buenas, como una banda sonora muy buena, sobre todo en los grandes jefes,y los niveles de ciberespacio en general son divertidos,no quita que este sea un juego malillo que intenta muchas cosas,pero hace bien pocas
While the game may seem impressive in scope, sonic frontiers falls short in most aspects. Some of which include; dismal mini boss fights with frustrating gameplay mechanics, which most games wouldn’t be a problem, but boy does this game have a harvest of mini bosses. Second, sonic may control quite well, but about half of the games worlds are frustrating to navigate, subsequently making the good movement obsolete in most worlds. Sonic Frontiers story is actually quite a nice change of pace from previous entries, though it does feel quite jumbled up as at times. Visually, the game is very pretty, especially during sunsets. Now time to talk about the core of this game - the open world. Call it Sonic Frontier of the wild, as these games have many similarities in small aspects, such as the stamina gauge, and map, and of course the mountainous worlds. This makes the game feel quite uninspired at times. Cyber Space is the games actual levels, which you need to beat to acquire the chaos emeralds, the main collectable. Cyber space has good level design, but sonic for some reason controls like arse. Making the same character control different in different parts of the game is a cardinal sin. Overall, frontiers is a very mixed bag, though I’d say it’s more on the negative side of that bag. Unfortunately, this game attempts to be more than is, even with a promising new twist to the series.
SummaryWorlds collide in Sonic the Hedgehog's newest adventure. Accelerate to new heights and experience the thrill of high velocity open-zone freedom. Battle powerful enemies as you speed through the Starfall Islands - landscapes brimming with dense forests, overflowing waterfalls, sizzling deserts and more.