'Satisfactory' is a strange beast. The idea behind it is simple: you are dropped on an alien planet and must then build a factory from scratch. What's the fun in that? We didn't really understand that either, because it's surprisingly similar to work. The game is also not perfect: it has disturbing graphical glitches, the alien fauna and flora get boring quickly, and we also noticed that after a while our PC was toiling as hard as our factory. Still, we have to admit that these minus points cannot spoil the fun: Satisfactory turns out to be a wonderful game that we will be enjoying for a very long time.
A game crafted by a team that has built a strong and proactive relationship with its userbase. This connection, among other things, has helped Satisfactory become the amazing game it is today. Now almost bug-free, with stunning graphics and a complete storyline, Coffee Stain’s game lives up to the early access hype and managed to go beyond all expectations.
I’m not a big fan of writing reviews, but I’ll make an exception :). As a Factorio fan, I figured it would be fun to try a similar title, but in 3D :). I’ve spent a few dozen hours in the game, and I just can’t get enough of it — both visually and gameplay-wise. I’ve been playing games for about 30 years, but this one will definitely be in my top three :). Grab it without hesitation :).
Finding flaws in Satisfactory is harder than figuring out the correct ratio for material transmutation in its latest tech tier. It's simply addictive, fun, polished, and visually stunning.
Satisfactory 1.0 delivers a rich and engaging experience that will appeal to players who enjoy games with problem-solving elements and creative freedom.
Satisfactory brilliantly combines process automation, creative gameplay, and a sci-fi setting. For fans of large-scale projects and production chains, the game offers endless possibilities and rewarding progression, despite a somewhat slow start.
It’s surreal to see a game I played in my first year of work at Shacknews finally find its way to that Version 1.0. I couldn’t be happier for Coffee Stain after its lengthy journey, but it helps that this is a really dang good sim, and a true creative sandbox. I think the freeform nature of Satisfactory is both its greatest power and its most intimidating offering, simply because the sheer lack of guidance can leave players directionless and overwhelmed, especially as you wait and stew on it while resources bake in the early game. However, the sheer beauty of Satisfactory as you slowly expand a little base into a highly programmed and automated industrial machine is a neat and rewarding process, and if you have a friend or two to bring along, all the more fun.
Coffee Stain Studios has made something special. Satisfactory has the perfect balance of tediousness allowing the game to feel rewarding when creating new factories. However, having only one map with no randomised material spawns will shorten its longevity, (as of now), as there are no plans for a new map or any additional expansions of the current map. This is disappointing to see, as even though there is a lot to explore and thousands of hours that could easily be put into a single save file, players will likely become bored of it over time, and the game will slowly enter a decline in players. If it wasn't for this, I could have comfortably scored the game a 10/10. I must admit that I have put in an embarrassing amount of hours into the game, and will likely continue to do so. I love the experience it offers and highly recommend others to try it out for themselves.
I love this factory game. Once it got its teeth into me I was hooked. The fact that it had a story element alongside the factory building was a fun addition and a nice change of pace. I enjoyed my time building inefficient factories and layers of spaghetti. Such a shame with the story though, massive let down and quite anti climactic. 7/10 would pipe again
SummarySatisfactory is a first-person open-world factory building game with a dash of exploration and combat. Pioneering for FICSIT Incorporated means charting and exploiting an alien planet, battling alien lifeforms, creating multi-story factories, entering conveyor belt heaven, automating vehicles, and researching new technologies.