
PC Critic Reviews
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82
Metascore
Generally Favorable
positive
37(84%)
mixed
7(16%)
negative
0(0%)
Showing 44 Critic Reviews
93
Broken. Absolutely and utterly broken. Not the game, oh no, it's my fragile nerves that have been shattered. Adrenalin is still coursing through my veins as I type, and what's more, I absolutely love it. STALKER is a thoroughly affecting game, and it's got me by the short hairs. [Apr 2007, p.56]
90
The atmosphere of the game is so thick that you can cut it...Even though it all ends kind of sudden[ly], S.T.A.L.K.E.R. is still one of the best First Person Shooters I’ve played in a long time, especially if you like the post-apocalyptic atmosphere from games like "Fallout."
90
Its setting is superb, its gameplay tense and convincing, and it boasts what are definitely the best fill-your-pants moments in a PC game for quite some time. It's hard to see how it could have turned out better.
90
S.T.A.L.K.E.R. leaves you no choice but to engage with story and character, deciphering between friend and foe, the truth and the lie. [Apr 2007, p.94]
90
I have become so jaded with idiotic titles that this one comes as a true breath of fresh air; with its strong attention to the important aspects of game design. This is the type of game I would go out and buy for myself... if that's worth anything to you.
90
I loved every single challenging, compelling, atmosphere-laden moment of S.T.A.L.K.E.R.: Shadow of Chernobyl. It's just so different from everything else that's out there.
90
The combat mechanics – weapon feel, body point damage system, enemy AI, running and sneaking, encumbrance and fatigue – have all been simulated excellently and with real care paid to balance and playability. The end-of-civilization free for all environment is a very exciting and engrossing setting for an FPS.
90
It's an incredibly rich, unique and innovative take on first-person shooters-yet it's also a flawed game, suffering from a few minor scripting bugs and some rough edges in the gameplay that occasionally interfere with what is, for the most part, an exceptionally engaging experience. But despite its imperfections, it is a truly groundbreaking game, captivating in its complexity, its mystery, and its vividly realized world that stands as a milestone in both imagination and engineering.
89
Better than anyone could have honestly hoped for. [May 2007, p.68]
88
That the gameplay itself is not of classic status is a shame, but S.T.A.L.K.E.R. is still a game that anyone with am interest in first-person shooters or richly detailed, immersive game environments should seriously consider buying.