Sea of Stars is an amazing-looking and sounding title that has captured all you love from classic turn-based RPGs and improved upon it. I can’t recommend this game enough; this is how you modernise and pay tribute to a classic genre.
The game is incredibly fun, well worth the price, and offers some surprising gameplay toward the end. It’s definitely worth completing to experience the True Ending
Sea of Stars is a visually beautiful jrpg with tactical combat and fun puzzles. While the game never outshines its inspirations, it's a great homage to old classics.
It's a joy and a relief to realise that Sabotage hasn't merely mimicked classic '90s JRPG, but committed to understanding what makes them tick. Its nostalgia is neither gratuitous nor cynical, instead working disparate references together with original ideas into a coherent whole. While it's a little disappointing to discover that there's isn't great depth to the turn-based battles and other systems, the immense quality and detail in the pixel art, soundtrack, location design, characters and plot ensure that Sea of Stars remains a stunning achievement to the end.
Sea of Stars is a pitch-perfect nostalgic take on a JRPG, with beautiful visuals, a fun combat system, and a top-notch soundtrack. My only major criticism is that the story is a touch weak and disjointed, and the combat system falls off a bit toward the end. Sea of Stars hit its mark hard, and it's a damn impressive first effort from Sabotage Studios. If you've been looking for a simple, fun and lighthearted old-school RPG, look no further than Sea of Stars. It's not quite a new classic, but it doesn't need to be, either.
Sea of Stars is an old-school JRPG, cut on modern molds, which because of its dragging and template solutions turns from a fun adventure into a routine work.
Beautiful Game. The sort of game you play and you remember that video games can be works of art. Not a dull moment from start to finish. Highly recommend and hope more people give it a try!
ولم أكمل اللعبة والانطباع من لعب حوالي 15 ساعة وفيهذه المدة تتضح لك أساسيات اللعب فرغم أن البداية بطيئة لكن عند دخول اللعب ترى الاختلاف في نظام اللعب برجوع المانا ونظام الضرب والصد واختلاف المهارات في التوقيت الحكم على القصة صعب بدون اكمالها لكن العلاقة بين الشخصيات جيدة هذه أهم الامور والله ولي التوفيق
Game could have certainly been higher. I think the combat is fun, music slaps, and the story surprisingly interesting (at times). However, the dialogue is often too long, and the game takes a little bit to show its true colors. The first third of the game is pretty boring before you unlock more characters, more abilities etc. and the story begins to take shape. Still a good game
The story in this game is so bad, and the worst part is the whole game is making you sit through the constant filler content to beef up your artificial playtime. They really hired someone incompetent to write the story for them. There isn't enough actual gameplay as most of it is spamming next to skip the **** story. The movement was pretty cool, and some of the art, but the same cant be said about the pixel characters. They needed a bit of work and they often looked nothing like their image / animated scenes. Like the girl protag having a burnt scar on her forehead in her pixel version which is supposed to be just a poorly done shadow
I really, really, really wanted to love this game, but I can’t. In the beginning, it seems to do everything right: the characters seem good, the plot is interesting, the world feels alive, and the fights are engaging. But most of that fades way too fast.
While the story stays compelling for a while, the first cracks in the characters appear pretty soon. And even though you can forgive some blunders, they accumulate, and by the time you get to the middle of the story, they are all but falling apart. That is also the point where I noticed that I don’t care for the story anymore. It wasn’t that great before, but it became bad afterwards.Sadly, even the fights are way too monotonous, with each character having basically the same moves throughout the game. I never finished it, but I watched videos (in hopes of rekindling the flame), and apparently, it gets even more unravelled later on.
SummarySea of Stars is a turn-based RPG inspired by the classics. A prequel story set in The Messenger's universe, it tells the story of two Children of the Solstice who will combine the powers of the sun and moon to perform Eclipse Magic, the only force capable of fending off the monstrous creations of the evil alchemist known as The Fleshmanc...