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Monster Madness

Xbox 360 Critic Reviews

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55
Metascore
Mixed or Average
positive
2(7%)
mixed
20(69%)
negative
7(24%)
Showing 29 Critic Reviews
90
Play Magazine
But rough edges aside, Artificial has buttoned up the game as well as can be expected given the amount of interactive objects they've peppered throughout the game. [May 2007, p.58]
75
Game Informer
It's well worth a look, but go into it knowing that it offers some problems that you thought that developers destroyed years ago. [June 2007, p.114]
72
IC-Games
In single player the game feels a little monotonous and lonely so thankfully South Peak have catered for those of us that like a little cooperative play.
70
ZTGD
The iffy controls and problematic camera system do hinder the gameplay and the truly unforgiving checkpoint system could easily ruin it for most players, but those willing to look past these will find an enjoyable romp with some old-school flavor that most of today’s games lack ten fold.
70
AceGamez
Although it does have a couple of flaws like a temperamental camera and some slowdown, as well as controls that take a little getting used to, it's such a blast to play and very addictive once you get into it.
67
Games Master UK
Simple and effective hack-and-slasher that will entertain rather than amaze. [June 2007, p.84]
65
Kombo
With a lengthy campaign and decent multiplayer, it is only a shame Monster Madness doesn’t play too particularly well but does add up to be an experience like no other.
64
Cheat Code Central
Overall, Monster Madness is a fairly decent gaming experience on its own, although when set alongside comparable titles like Dead Rising or even the decade old Zombies Ate My Neighbors, Monster Madness obviously doesn't reach its potential.
60
X-ONE Magazine UK
That price tag is the modern-day equivalent of hari-kiri, minus the blood and honour. Which is a real shame because, given how much fun Monster Madness proves to be when four of you are carving up critters, it deserves so much better. An extra mark when the price drops. [Issue 19, p.84]
60
Official Xbox Magazine UK
Another failed idea is the ability to pick up items littering the different districts and use them as weapons. [June 2007, p.93]
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