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Magna Carta 2

Xbox 360 User Reviews

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6.5
User score
Mixed or Average
positive
21(55%)
mixed
8(21%)
negative
9(24%)
Showing 11 User Reviews
Feb 23, 2020
8
Mokan
Oyunu eksilerine rağmen renkli karakterleri dünyası ile ilgi çekici. Savaş sistemi jrpg lere oranla çok güzel. Fakat karakter animasyonları çok daha akıcı ola bilirdi. Oyunu yeni edindiğim için grafikleri ozamana oranla çok iyi, karakter tasarımı orantı olarak sanki bir terslik var gibi fakat bu okadar sırıtmıyor daha iyi olabilirdi. Rpg severleriçin iyi bir alternatif.
Apr 7, 2018
10
Vadrael
One of my all-time Favoriete Game. Story is amazing as well as the Characters. Battlesystem is really great later on in the game once you get a full party and know the drill ;)
Apr 14, 2017
2
Broyax
Avant de crier à la japoniaiserie, du calme : il s'agit d'une demi-japoniaiserie commencée par Banpresto et terminée par Softmax, un développeur coréen : une japocoréniaiserie donc. En conséquence de quoi, c'est mièvre et gnan-gnan comme c'est pas possible de l'être et en un mot, le mot consacré : niais ! Le système de combat est bien tordu comme seuls les jeux de rôle japonais savent le faire, la confusion dans le compliqué inutile et vice et versa. Par contre, la progression est typique d'un MMO avec les quêtes fedex ad hoc : va chercher debout assis couché donne la patte. Bon chien ! autant dire qu'à la dixième quête-livraison, on a l'impression d'en avoir fait 500. On en peut plus ! L'histoire est mièvre (je l'ai déjà dit ?) à pleurer de rire ou de dépit ou les deux en même temps. Par contre techniquement (moteur Unreal) ce n'est pas désagréable avec des couleurs pastel bienvenues, loin des couleurs criardes des jeux de rôle japonais habituels, ce qui ne veut pas dire que le mauvais goût ne sévit pas encore ici et là. Bref, Magna Carta 2 fait illusion un temps puis laisse apparaître son vrai visage : une japoniaiserie, une daube de plus.
Apr 27, 2016
9
MetalTekken
Magna Carta 2 is a surprisingly good, well made and refreshing game in the midst of the JRPG genre. While it certainly doesn't hold a candle to the likes of Star Ocean 4 or Tales of Vesperia, it is a very well-made game with a much more interesting story than either of those. I found a lot of comparisons immediately between this game and Infinite Undiscovery, another underrated exclusive 360 jrpg. However, unlike that game titled "Undiscovery", there is some genuinely thrilling moments and unusual plot twists in Magna Carta 2. Overall it has better presentation and story than Undiscovery, however where it falters and falls flat is the battle system. Largely it feels a bit less intuitive than the one used throughout Infinite Undiscovery. If I was to describe it, I would say it was like a mix of two very polarized songs strung together. And while the fighting is forgettable, the music and story in this game certainly is not. I found myself having to go back and play different sections of the game, and while MC2 doesn't come anywhere near the grandiose enjoyment of Lost Odyssey, it does do a competent job at bringing a fictional world and its politics to life. The setting for three kingdoms who cannot decide which one will be the fated one to fall first, reminded me a lot of a book I read about once called Romancing Saga The Three Kingdoms. And surprisingly enough, Magna Carta 2 does little in dispelling its ability to remind you of the original Romancing Saga. That is the game that it most proves similar to by the end of the day.
Mar 17, 2016
0
Luisrpg02
this poor jrpg, horrible history and bad mecanics, dialoges adsurds, graphics ps2, repetive monsters and tecniques batle .. this bad jrpg of generation
Nov 23, 2014
8
He_Never_Helps
Surprisingly (sometimes even shockingly) awesome, much like the PS2 Magna Carta. The similarities between MC1 and MC2 are relatively few, apart from both games having quick and addictive combat engines & a well known Korean character designer who's really, REALLY into scoliosis inducing breasts. I bought MC2 on release day, 500,000 years ago, and i'm playing through it again as we type. It still looks good and it still plays good. I'd quite like to kick a man-chicken in the face, but otherwise score one for staying power. The classics are classic for a reason. Calling MC2 the 360's best RPG is-- kinda like saying, psychopathic business practices aside, that Thomas Edison was a smarter man than Nikola Tesla. There's a...passable theorhetical argument to be made in a room full of high school sophmores or at a conference on shock & awe marketing techniques, but in a world where Hironobu "Gooch" Sakaguchi, Tri-Ace, Square Enix, Aksys, & NIS (among many others) all make games for the 360, a declaration like that goes beyond simple preference or opinion and ultimately requires the declarator to personally dislike or ignore far too much objective information. In the case of XBox360 JRPGs, that information comprises a dozen or more frkn amazing games. I'll spare u a full list of JRPGs that can drop kick MC2 across the DMZ, but for those of you who are collector/gamers swimming the end-of-gen waters for future classics to pass on to your grandkids (for when they need a retro-break from Lobe-Projection Goggles and Direct-to-Amygdala survival horror pornography) i'll briefly say this: Lost Odyssey's story is far superior, and actively heart-rending. I've even heard that Gooch's epic tearjerker is notorious in Japan for driving grown men to tears. It's okay to cry, big man. *sniffle* Tri-Ace's Resonance of Fate has the coolest turn based combat engine since Gooch brought us ATB in the late renaissance. (Helpful hint: if yer having trouble consistently nailing yer attacks, equip the uto-trigger on everyone till you get yer timing down.) Namco's Tales of Vesperia is one of my favorite examples of the "Tales of [insert apparently random **** word here]" series of games. I especially love the 'press-select-for-mini-cutscene' feature. Every RPG with wandering in it should have that. And in much the same way that Shadow Hearts 1 & 2 or Xenosaga1-3 are basically looong single JRPGs released in installments (in case you thought TellTale invented episodic gaming), FF13-2 & FF13-3 not only makes up for the tutorial pace and confined feel of FF13 pt.1, they show FF13-1 for what it truly is. A lengthy prologue to two of the best RPGs since the word "Playstation" meant "videogames" to the shrinking population of people who believe that children make up a meaningful percentage of gamers. They do not. Gamers grew up and videogames have grown with us. (Moreover, if you're obsessive enough to have immediately recognized the reference responsible for my username, you'll likely adore FF13-2. I sure do. In fact, the relative time travel relationships in FF13-2 are more mathematically accurate than one normally sees in mass media entertainment. Presumably because "sense" and "common sense" rarely have much in common, re: (On paper, acceleration and deceleration are the same force, just as addition and subtraction are the same function. (Simply put, if changing the past effects the future, changing the future must also change the past. This can be a difficult thing to manage in a narrative, and time consuming to explain at the top of every episode of a television show, so i'm not complaining. I'm simply praising one of the many accomplishments of the FF13 trilogy. Just add bowties. Bowties are cool.) To conclude, if you're looking for a very solid, engaging, and most importantly fun JRPG with a nice comfortable learning curve for Xbox360, and you already have the big ones (most all of which can be recognized by their availability for DL on XBL), this is yer game. It should have been paid more respect and attention on release, by gamers and media alike. Now, i must return "into the digital fever".
Jul 4, 2013
9
birrml
This is THE BEST RPG on 360, hands down. When I say best rpg, I mean real RPG, not shooters where you can level up your armor, gun, and powers... or hack n slash, watered down action titles (action rpg's). Just because a game has a progression system doesn't make it an RPG, it just means more things open up and you go through game so it doesn't get boring as fast... Lost Odyssey comes close, but the combat of MC gives it the little notch it needs to be above LO. Seriously though, if you're a fan of old good story based, turn based fighting (this game is not necessarily turn based, really, but it mixes the genres of turn, strategy and action into an interesting hybrid and one of the best combat systems IMO) with fleshed out characters with backstories (not 1 dimensional chars like the latest FF series, or many actionrpg titles), multiple sidequests (many of which will give you a clue to a character's back story or personality), this is the game for you! I seriously wish this would become the new RPG franchise to keep producing, since FF has **** since X, Shadow Hearts got killed by the third installment being too childish, and Star Ocean just pretty much fell apart on the 360 release. Giving it a 9, if the cutscenes were better, it would be a 10 in my book,.
Jun 14, 2012
6
Lightfang02
This game suffers from several major cliches that make its story laughable. 1. A teenager with a mysterious past and amnesia. 2. His new home is destroyed by a army and he joins an opposing force for revenge? 3. The enemies know/recognize him? SO MUCH INNOVATION! Bet you cant guess the plot twist.... throw in some decent game play and music with a mildly interesting skill tree system and you get a generic rpg. The game simply doesn't have any really unique qualities to stand out from the crowd.
Mar 23, 2012
7
MegWhiteley
Magna Carta 2 is a magna sorprise, with incredible elements, the music, graphics, story, all are amazing. But the biggest problem is the replay, is poor, and its same like the first Magna Carta.
Dec 31, 2011
7
vahn
Strange to **** this is one of my favorite RPGs on the xbox 360, and I'm not kidding. I've heard things about this game being "clichè", and let me tell you: it is all true. But why do i like it?! First of all, the battle system is hard at the beginning since you'll use only one character for about 20-30 minutes (circa?), but once you'll control 3 party members...then the party can get started, because it's fun! It's action style so you'll move around while attacking (which reminds of World of **** it's not the only thing), building up your stamina gauge; once it's filled, you'll then switch to another member and will unleash a stronger chain of attacks and, if you do it right, you'll clear the stamina bare and restart from the beginning. It sounds repetitive but it's actually needed on the bosses which are hard (but not THAT hard), and in general it's interesting to try out new combos; also, every character (6) has 2 speccs of fighting, with their own tree talents and spells to learn (sounds familiar?), giving a total of 12 different fighting styles (but only 2 can heal). Another good thing is the gemming (Take a guess?), which lets you customize the status of your character (more stamina, more attack, more defense. Guess what it reminds me off?). There are also subquests which, actually, are kinda nice and relaxing to do: most of them are done during the main quests so, for example, you have to go somewhere, surely one quest's destination is around there: it's handy and it's extra exp for you. And for the story/characters...I actually liked them! They are clichè, they are totally copied from other characters/games/etc, the story is as old as **** it actually hooked me in, and that's what it matters sometimes! I liked that they were not original but they at least tried to make them likeable, which many games don't even attempt to and just leave the stereotypical characters as a boring character. In general, I just liked this game and I played through it straight to end: maybe it's too subjective but, seriously, the combat is fun and the characters decent and I just don't get how people are so hard on this game...well I have 2 main reason to hate this game: 1) it's extremely short (finished in 34 hours with 90% of quests done...). 2) Some major bugs can freeze your game time to time. And that's why I'm giving it a 7: probably it's going cheap so I suggest to check out for this decent rpg: you might like it like I did!
May 3, 2011
4
Bullfrog1983
Magna Carta 2, what can I say about this game? It was cheap to buy, but still a horrible value for $20. The story is okay, the voice acting is horrible, the dialogue doesn't make sense a lot of the time, and the music is alright, except when in cutscenes where it gets ultra cheesy, sounding like ditties from an old music box that your parents or grandparents own. The combat in the game is sometimes exciting and a lot of fun, and is likely the reason why my rating is as high as a four.
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