
PlayStation 4 User Reviews
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6.4
User score
Mixed or Average
positive
45(45%)
mixed
31(31%)
negative
25(25%)
Showing 26 User Reviews
Apr 26, 2024
2
Gameplay super travada e nada fluida. Zerar os 5 capitulos pulando todas as cinemáticas foi um sacrifício gigantesco.
Nov 12, 2023
2
The ui is so crowded that it's hard to tell, and I can't see the menu, so it's so hard to know where to go and what to do
The decision to enter the command is too tight There are so many things that need to be fixed
Jun 24, 2023
5
Güzel bir dövüş oyunu olmuş, özellikle rpg öğelerini campaingde harmanlaması eğlenceli ve sürekleyici bir deneyim sunmuş. Bir oturuşta bitirdim.
May 16, 2023
2
Maybe it's a worst fighting game I played ever. It's Guilty Gear Xrd kissed by Dementor. Battle system is bland, inputs are awful, delay-based online is dead on arrival. Those who say than this game has a good offline content are huge liars. After completing arcade-mode all you get is a picture that says "fin" instead some cutscene for character. It's sooooo lazy. RPG-mode it's a total garbage with bosses who have instant kills. It often happens in boss fights that you just can't see your character because of the colorful magic **** Character design is generic, music is bland (especially compared to Guilty Gear). Total: 2/10. I advise you to avoid this game.
Sep 18, 2021
1
Game is nice in terms of designs and animations but extremely poor decisions in single player content. RPG mode is mostly spent fighting waves of goons every other battle with a battle of a 'boss' sprinkled here and there. Overall you can get to the last boss and the epiloge boss fairly quick. Problem is these last 2 bosses have 3 forms each while having unblockable attacks. The epiloge boss however seems to be designed in such way to make it impossible to beat without cheesing some way or another. It has super armor (no stun), teleports frequently (means no combos), chip damage almost does as much as getting hit, unblockable attacks, a move that is instant kill, a free hit that takes all health except 1hp after reaching about 30% health left on the boss (if you heal before this you're basically screwed), and thats not taking into account an 'overdrive' mechanic for bosses that increases their damage and minimizes the damage they take. If you have dlc, don't expect to see some scenarios with them as you are required to beat this boss before any of their scenarios pop up or unlock weapons or anything else for them.
Aug 9, 2020
7
I love Granblue fantasy but I'm honestly not a fan of Fighting games. It feels slow as I tab the buttons way too fast so its frustrating. But anyways I played RPG mode and loved it. Ttird versus and arcade modes too. Everything looks normal; nothing special. I'm really disappointed to see more characters come as DLCs. That's just a sign of greed since each character is like $8. So as I said.. I'm a fan of the series but I honestly hate fighting games. I'm giving it a 7. It's good but not that great.
Aug 9, 2020
6
Game can be laggy, even offline. It's caused me to drop combos or input wrong commands but it even lags in cutscenes and loot box open animations. The cooldowns and stuff feel like a nice concept but I really didn't enjoy it in the end because I didn't have a good enough sense of when things were on cooldown. I do really like the character designs, and I thought the background on the stages were very nice and thematic but liking character designs doesn't go far enough when I don't like the playstyle of the characters. The feel somewhat sluggish at times or can't connect combos off a hit at all times unless they're within closer ranges which happens very often. RPG mode was okay for what it was and the AI was incredibly useful, but there's no one playing online anymore. They would have had to had a better drop in drop out system I guess. It's also probable people don't want to re-watch all the story elements every time they rerun a map. The raid bosses were usually pretty fun to play. Except the last boss. That felt aligned with fighting game last boss BS.
Aug 1, 2020
7
This game is actually really easy to get the hang of, which me as a noob in fighting games really appreciate. But RPG mode may seem nice in paper lacked in delivering it, I think with a little more changes here and there it might be great. Connection to matches sometimes take forever, and it kinda takes the fun out of it when your opponent's connection is slow. Overall it was pretty fun to learn the move sets of each character, we got the 1st pack of characters and stages and they add more fun to the base game, now just waiting for the next set of characters!
Jun 25, 2020
9
Great way to start learning fighting games, gameplay is top notch, music is amazing, graphics are what you would expect over an arsys game. Wish it had better netcode, but I have a blast playing it with friends.
Jun 23, 2020
8
Very solid fighting game that is actually beginner-friendly. This is a good game to start a fighting game .
Jun 20, 2020
6
Old school mechanics, good visuals, too slow for a fighting game. Not a lot of combo. Roaster too short without dlc. Rpg mode is nice but repetitive.
Jun 20, 2020
8
Una formula abbastanza bilanciata e alcuni difetti fanno di Granblue Fantasy Versus un esperimento coraggioso, teso ad arruolare nuove e vecchie leve tra gli appassionati dei picchiaduro. Si tratta di un titolo non eccezionale, lontano dall’essere un capolavoro, ma è sicuramente un prodotto godibile che può svezzare i giocatori e portarli verso altri lidi del genere ben più complessi. Di conseguenza, è un prodotto altamente consigliabile per tutta quell’utenza che non ha mai giocato un picchiaduro in vita sua. Il titolo di Cygames e Arc System potrebbe essere proprio l’esperienza adatta come battesimo del fuoco, regalando un’esperienza dalla lunga longevità. Allo stesso modo tutti gli esperti di picchiaduro, non fermandosi alle apparenze, potranno godere di un prodotto in grado di saziare quella voglia di varietà e classicismo messe assieme.
Apr 22, 2020
7
Probably the last fighting game I'm buying, other than me being bad at them.. The game is really laggy, rpg mode although a good idea was super boring, the codes that come with the game are pretty useless. Making the game more beginner friendly just makes it easier for pros to destroy beginners with less effort and it doesn't feel as rewarding. The characters are cool though and the glossary is a nice addition.
Apr 5, 2020
10
Es un juegazo realmente entretenido, para todo el mundo ,con unos personajes muy bien diseñados y una banda sonora brutal
Mar 28, 2020
9
Granblue Fantasy is a series that was born in 2014 by Cygames. The first game came out for Android and iOS mobile devices, and for the most curious, it is a turn-based RPG. And in 2017 an anime based on the franchise came out. After that, Cygames announced two assets that could make the series even more famous. In late 2017, it announced Granblue Fantasy: Relink, an action RPG that had the help of Platinum Games, and in 2018, it revealed this Granblue Fantasy: Versus, which was developed by Arc System Works. Granblue Fantasy: Versus, as the name implies, is a fighting game. It isn't the first time that Arc System Works has developed a fighting game thinking “out of the box” from its two usual Guilty Gear and BlazBlue series. Fist of the North Star, Persona and Dragon Ball have already been in the hands of this studio. But calm down that Granblue Fantasy: Versus also has an RPG (story) mode. Well… RPG with Streets of Rage vibes. In the story mode of the game, the objective is, unsurprisingly, to defeat all enemies, but not only. Bosses are also included in this mode to make things more interesting. When we do Quest Clear we can earn rewards, which include weapons, rupies or skill shards, and which vary depending on our performance, without forgetting that we earn experience points for our characters. We have several weapons that can be of these 6 types: Fire, water, earth, wind, light and darkness. If, for example, a mission recommends a weapon of the wind type, it is advisable to use that type of weapon because it does more damage to our enemies. Level up, uncap, skill upgrade are things that we will use to make our weapons better. We have lots of support skills that tip the scales in our favor during battles. We have the Sierokarte shop, where we can buy weapons, support skills, forge weapons and buy color variations for our characters. Since this RPG mode has little Streets of Rage, it can also be played in cooperative mode (CPU, offline or online). Regarding the story itself, I admit that in this type of games I am undemanding. It is simply acceptable. It could be better, but there is not much to invent. I also thought that there is one or another quest that only serves to fill chorizo. I consider this RPG mode as a simple complement to add something to the game. Although it was also a small breath of fresh air compared to the other fighting games from Arc System Works. Yes, the game also has cutscenes, but there are few. In the base game, we have a total of 11 characters: Gran, Ferry, Lancelot, Katalina, Percival, Metera, Ladiva, Charlotta, Zeta, Vaseraga and Lowain. I confess that I was disappointed with the initial range because there are so few characters. Even more, if we take into account that they had already announced Character Pass 1 & 2 even before the game was released in Japan. In addition to being able to change the color of our character, we can also change our weapon. Visually, I don't even have words for the quality of Arc System Works' work, especially with the typical Granblue Fantasy style, which in itself is very good. As well as the background scenarios and the Skybound Arts and the Super Skybound Arts (including the reactions of the characters when they lead with these techniques). Yes, I know it's a bit weird, but I confess that it impressed me more than Dragon Ball FighterZ. Yes, I also have to be aware that GBF:V doesn't have DBFZ's Destructive Finish’s and Dramatic Finish’s. About the gameplay itself, another chapter in which Arc System Works cannot disappoint. Super fluid as always and easy to execute. It is true that we can execute Skybound Arts and Super Skybound Arts in the most difficult way (with such double 45 degrees), but fortunately they can also be performed in a simpler way. Seemingly not, but some attacks in this Versus make references to the game for mobile devices, just as most of the characters' poses make reference to certain images. In addition to the RPG mode, we have the usual modes in a fighting game: Versus, Arcade, Free Training, Mission training (Basic Mission, Skill Practice, Combo Practice, Match-Ups and Glossary) and online. Speaking of the latter, you remember very well how Dragon Ball FighterZ and BlazBlue: Cross Tag Battle online lobby’s, right? Well, that is also present in this GBF:V, only this time we will be on board the Grandcipher. However, the same problems that DBFZ and BB: CTB had, are present here. It **** that we have to put a password in our room and not include a button to invite our friends to play friendly matches. It is true that this detail may be of little interest, but I still admire quotes and victory quotes with all the characters, even with their “doppelgängers”. And by the way, a round of applause for those who made Lowain's quotes and victory quotes. It can be said that it is a Deadpool from the GBF. And the soundtrack is fantastic too. in short, GBF:V is a verygood fighting game.
Mar 26, 2020
9
Good action. Easy to learn. Bad rpg mode and story. Best fighting game for beginners.
Mar 20, 2020
0
11 character with 2 season passes annonced in december 2019 before the game was finished an extreme case of cut content that some people are willing to overlook because " I like the series and want to support the devs" yeah support the people that are taking you for a dumbass money-cow. Cuckeryat its finest
Mar 17, 2020
6
i have a love hate relationship with this game, it has an interesting combat system, but the insanely terrible online system destroyed the reason for me buying this game, my friend and i love buying fighting games to try out a lot. First off, it takes a ton of time to unlock the room lobbies, then once we did that, we then found out how terrible the netcode is, over half my inputs were missed, while the game doesn't stutter from my experience, the missed inputs are very frustrating........ i haven't played through the story, but i got it for online play, not the single player stuff, and for that, it isn't worth picking up. There are too many hurtles to jump and since the netcode is poor, it isn't worth doing anyway. if you want a fun fighting game in this style, go buy Guilty Gear Xrd Rev2. At least that has a stable netcode for closed lobby sessions with a couple friends.
Mar 14, 2020
2
The story mode is boringly easy to shatter your way through, no single-player play-value except training since story sandbags won't test your skill curve. Roster is meager at best for a fighting game with: surprise surprise! more characters to pay for already announced raising the price of a fighting game not even worth $60 to $100! Honestly this game deserves to die on launch; if mobile games have proven anything if a player throws wads of cash at you they should at least get a bunch of characters, weapons, and skins. But they deliver with minimal content, a border-line meaningless story mode, and and a roster down the line that (for a 2D fighter) is surprisingly sad. Valkyrie Fight Tag was a free fan made fighting game (albeit with pixel graphics) that can offer as much creative gameplay and as many hours of interest than this steamer. If you see any reviews that shed this in a light that's positive then they got their fan-service. But do not mistake this for a 10 star fighting game, no depth of play or unique mechanic can justify an 11 character roster. Especially a 2D fighter produced by a major developer. Beware of this game and any hype surrounding it, but if it piqued your interest (as it did mine) I would recommend waiting for it to go on sale to buy it. Or buy it used. By releasing characters with more interesting costumes and weapons as the DLC the developers should get as little as they can for such a deliberate cash grab. Plus I read the first listed review, it speaks for the game except in it's score. An 8! For a game that all the core parts of it were bad, it's a bad game. Or rather it is a bad price for a $20 game.
Mar 6, 2020
7
I love this game. I've always liked granblue fantasy and I'm not really into fighting games, but I'm enjoying it anyways. I was hoping for more characters but adding the new character as a DLC is honestly worrying me that the game will become another money grabber.
Overall the stroy is enjoyable and the game as a whole is amazing. I wish they stopped selling each character for a price and just sell a complete game with as many characters or combine multiple characters in a DLC pack
Mar 5, 2020
8
I love the rpg mode. All of the raid bosses near the end are super fun and remind me of a lot of the things I've seen in recent FFXIV content. The netcode is rough like any arcsys game and its what keeps it from being a 10
Mar 5, 2020
9
This is a really fun fighter! Each character is unique and is a joy to use. The rpg mode is more in depth then most fighting game stories but suffers from long loading times. Looking forward to seeing how it evolves over time.
Mar 4, 2020
10
Amazing game from ArcSys, being respectful with the original lore. All new players to fighting games can learn quickly as it's great to start, and veteran will love its mechanics. A must-buy if you like Fighting games
Mar 3, 2020
10
Fantastic fighting game for newcomers and veterans alike! Extremely easy to pick up and hard to put down
Mar 3, 2020
8
A great fighting engine with fantastic Arc Sys visuals, but more characters should have been available at launch or there should have been a slightly lower price. Doesn't stop this from being one of the most exciting new fighters in a while
Mar 3, 2020
2
Basically a Guilty Gear reskin but for Granblue fans that will gladly pay full price for this empty game