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Golem

PlayStation 4 Critic Reviews

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59
Metascore
Mixed or Average
positive
5(26%)
mixed
10(53%)
negative
4(21%)
Showing 20 Critic Reviews
Nov 21, 2019
80
Video Chums
When it comes to both its cinematic and gameplay elements, Golem manages to remain an enjoyable and engaging tale throughout.
Dec 1, 2019
80
PlayStation Universe
Golem is a video game redemption story – saved from the brink by a patch that cleared up many of the game’s release problems. What is left is a fascinating game of exploration, punctuated by hardcore, visceral combat. With atmosphere to spare, Golem delivers a unique experience unlike any other on PSVR. Recommended for patient, thoughtful players that enjoy a challenge (and don't mind a lot of repetition).
Dec 2, 2019
80
Screen Rant
Highly recommended for those wanting to discover a unique PS VR game that pushes the promise of the tech.
Dec 14, 2019
80
TheGamer
It has some real navigation issues, but once you get past those, this is a title that anyone with a PSVR helmet should be checking out. After all, there's no better use for virtual reality than to peer through the eyes of a giant Golem and smash things to smithereens.
Nov 20, 2019
75
Destructoid
When everything comes together, Golem has some of the best PlayStation VR combat I've played, and a story worth hearing. When it's off, even a little, frustration follows. If you can tolerate backtracking and don't mind dealing with occasional VR tech idiosyncrasies, you're gonna have a grand time.
Dec 10, 2019
73
COGconnected
The voice acting is top-notch, the graphics are sharp and clear, and the artwork and character designs are pretty cool. The challenge of the battles feel fair and keep you coming back for more, as does the story. The 3D positional audio is fantastic and the music done by Halo and Destiny composer, Martin O’Donnell, heightens the emotional spectrum of the game from the battles to the quiet introspective beats. If you want to play something with a slower pace and dig fantasy coming of age stories, there’s enough here to make mastering the control scheme worth it.
Dec 2, 2019
70
The Digital Fix
I really feel that Golem is a short jump away from being one of PSVR's best titles. If the movement controls were more intuitive and the tracking of the Move controller in battle was more accurate it would be an amazing game. I loved the gameplay loop and the combat is superb when it functions correctly. I really enjoyed Golem most of the time but I feel some people will get annoyed with it too easily, even I did at times.
Nov 25, 2019
60
GamingTrend
I haven’t bailed out on a VR game in a while, and only the most severe of nausea will cause me to eject completely rather than grind it out over time, but Golem is just painful to play. There’s too many games that have done it cleaner, and with better motion mechanics -- play them instead.
Dec 1, 2019
60
PlayStation LifeStyle
While there were many compelling reasons to take a chance on Golem, there were far too many technical issues marring the overall experience. When consumed in bits-and-pieces, the component parts could all stand on their own with little problem. It’s only when these individual parts coalesced that the seams begin to show a bit more prominently.
Jan 9, 2020
60
Playstation Official Magazine UK
An entire ancient city for you to explore at will and combat that regularly rewards is undermined by constant motion sickness; Golem sadly puts the Vomit in VR. [Issue@#171, p.93]
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