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Fire Emblem Fates: Conquest

3DS User Reviews

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8.0
User score
Generally Favorable
positive
501(75%)
mixed
80(12%)
negative
84(13%)
Showing 111 User Reviews
Feb 16, 2026
8
Stinkyolbeans
The story is kinda buns and it only gets worse with the other entries. This game, however, is very enjoyable to play and is quite challenging. The character supports are the weirdest thing ever. DO NOT DO THOSE. Fun game otherwise
Dec 29, 2025
9
aquafeed
Buy the Japanese version if possible. The English version is censored, lacks certain DLCs, and voice acting is simply not as good. Hardest route in Fates --- great if you want a challenge, but not if you want a good story since it's the worst out of the 3.
Jun 23, 2025
10
OverallHalf
Epic and a tragic story with an even harder gameplay than birthright, Fire Emblem Conquest has balanced perfectly all the features they have built in Awakening.
Apr 2, 2025
8
Brenzo147
Prefacing with the fact that it gets this score not because of the story or the characters, in fact it would have been higher had those parts of the game not brought it down. The gameplay however is the best the series has ever been and is extremley fun and well balanced, immaculate map design and so much customizability.
Jan 13, 2025
9
Bkillinm
Although this game is not perfect it is quite well balanced for a fire emblem game. Not just in the combat but balanced all around in most area of the game as a whole. The story though basic is quite enjoyable and the cut scenes are spectacular. The minute to minute general gameplay is engaging and fun. Besides chapter 5 being a miserable experience the rest of the game is very tight and well designed. Not my favorite FE on 3DS but it’s up the with awakening for sure.
Dec 12, 2024
10
ATadStrange21
Gameplay is great, the characters are memorable and the class system is easily one of the best in the series. Also the presentation is incredible and the soundtrack is great as well. While the story isnt great (you should play Birthright for that because it has actually a pretty good story), the rest of the aspects of the game are so good.
Jan 28, 2024
4
emprbblgm
Super easy as all modern Fire Emblem games have been. Not an issue but worth noting. The story was painfully boring. I didn't really care much about any of the characters except Corrin and Azula. Some of the maps were fun, others not so much. Wish they did without the incest. I get that romance is heavily emphasized in the 3ds game but letting Corrin marry and have kids with their supposed blood relatives is weird and the primary reason for the low rating. I don't care if they aren't technically related because that's worse as it ruins the whole point of the story. Where's the tension if Corrin isn't actually related to either side? It's just a war between two groups. The only part of this game worth playing is Corrin in Smash
Dec 4, 2023
8
Spagh8tti
Gameplay is pretty much on par with Awakening, didn't like it as much as Awakening but it was still pretty damn fun
Nov 26, 2023
4
lostleader
The fate series had 3 games it all put out at once, and while I think they are all of similar quality; Conquest is the best of them. The same issues are present in this version as it's counterparts, 2 chapters at the end are connected, but don't give you a save between them, the game is largely designed on casual play over traditional, the marriage/child mechanic is forced and heavily encouraged, and Corrin is still as personable as dry wall.While this game is treated as the hardest of the 3, in reality it's actually far more fair and reasonable. A lot of the hardness in the game really just comes from being unprepared or not getting proper levels for certain units, and while most games this would be bad design, in Fire Emblem, it's par the course. In fact, a lot of conquest actually feels like it was designed with far more thought and reason beyond. Conquest's story actually presents proper moral dilemmas and doesn't end things as tightly as it's counterparts because that's what war is.Conquest still has some awful moments, most notably chapter 11, and Nohr's family issues with their father, but it largely feels like they were heading to fix the issues till Nintendo ordered more games in Fate. In a lot of ways, you can see what Fate was suppose to be in conquest, but overall this is just a mediocre experience with some interesting bits.
Nov 23, 2023
9
ChaiPupp
It it so close to be my favorite FE game, but I do not like how the game looks. Still I always have fun replaying it. (version 1.0)
Apr 24, 2023
10
Thumaz
My favorite Fire Emblem, best maps ever made, challenging, fun to build your characters, relationships and your castle, you cannot go wrong. The pair up system is much more balanced compared to Fire Emblem Awakening a must have for every fan of the franchise, for starters i would recommend his counterpart Fire Emblem Birthright, which is pretty good too.
Jan 31, 2023
9
Lani337
Definitely the best Fire Emblem Fates Game. The story is arguably the worst, however, it is terrible in all of Fates. The Gameplay of Conquest is great though. Even on normal Difficulty, it is not a cakewalk. But even on the hardest difficulty, it is beatable, however, you cannot switch your brain off once, this will be punished. If you expect a good story, this Game is not for you. If you want entertaining Turn based Strategy though, it is a fantastic experience.
Jan 29, 2023
8
Plumbo2000
The most solid gameplay experience in the series outside of Thracia. Unfortunately it suffers from an irritating cast and downright bizarre story.
Nov 4, 2022
8
hector_bcn98
La vía difícil de los Fire Emblem Fates. No entiendo cómo se les va la mano con la dificultad.
Oct 8, 2022
3
yamiyugi222
Então, a regra funciona assim, se não tem o Bors no jogo então o jogo não é bom
Apr 21, 2022
10
ssjkale1987
Conquest had the best gameplay and the story was better handled than in Birthright. It was also the hardest version but enjoyable. Some plot holes but nothing too bad. The original soundtrack was also very good.
Jul 17, 2021
9
KNX2501
Definitivamente el mejor de las tres partes que componen a Fire Emblem Fates. Personalmente creo que si no puedes adquirir los tres juegos que componen Fates solo adquieras Conquest. El desarrollo de los personajes, su historia y el nivel de juego lo hacen una compra obligada.
Apr 30, 2021
6
Alecseus
The best gameplay in the entire series, but the plot is too terrible to be ignored.
Apr 18, 2021
9
BasilZero
Game: Fire Emblem Fates Conquest Genre: Strategy RPG Developer: Intelligent Systems Publisher: Nintendo System: Nintendo 3DS (3DS) Year of Release: 2016 Length of Playthrough: 56 Hours Total Score: 92/100 Value Score: 9.2/10 • Story: 10/10 • Characters: 10/10 • GamePlay: 9/10 • Graphics: 9/10 • Sound: 7/10 • Music: 8/10 • Length: 10/10 • Replay Value: 9/10 • Player Value: 10/10 Pros +Great story and character interactions +Self contained story with a choice that affects characters being available or not +Marriage system in tact from Awakening +Art and character design as great as Awakening +Customizable town system +Sidequests available that are free and also from marriages Cons -Voice acting limited compared to Awakening -Full story divided into two other games and as separate DLC -No maps to grind for money or exp unless you buy them as DLC --- Series Scorewise comparison sake Fire Emblem Awakening (3DS): 94 Fire Emblem Fates Birthright (3DS): 93 Fire Emblem Fates Conquest (3DS): 92 Fire Emblem Echoes Shadows of Valentia (3DS): 90
Dec 29, 2020
7
piff2000
The story is really dumb but hey, the gameplay is great! That redeems the game a lot in my eyes.
Dec 6, 2020
10
DatBoi27
Clearly the best of the fates trio. Great difficulty imo (I played in normal casual but am a bit of a noob) and the story was incredible. Birthright feels like a more obvious path, but this also leads to a more obvious story. Conquest feels more fleshed out - although I will say that the deaths in Birthright are more emotional.
Mar 27, 2020
9
lrn2review
Probably one of my favorite games. Highly recommend if you like turn-based strategy games. If you care a lot about story though, this game may not be for you. Pros: -Challenging, largely fair gameplay that mostly avoids giving unique advantages to the enemy -Dragon veins give a lot of variety to approaching a chapter -Lunatic mode isn't just stat inflation and slapping a couple OP skills; groups of enemies change as does how they behave -One route has enough content to make a satisfying game on its own -Rework of the pair-up system is welcome and largely well done -Personal skills are a great touch to make even the worst units viable -Classes are no longer gender-locked; opening up options for reclassing units without being so open that you can spec every unit into one overpowered class -Method of gaining access to classes is complex and appropriately restricted behind how you play with a unit in battle -UI is excellent and takes full advantage of dual screens -CG cutscenes look quite amazing given the hardware running it -Music is pretty good -Enemy capture system is fun to play with and offers alternatives if a unit falls too far behind -Large variety in victory conditions -Many maps are designed to discourage turtling and low-manning; much appreciated considering these strategies are a common cheese in FE -The process behind building a good child unit is actually pretty involved and adds replay value Cons: -Nonsensical plot -Plot-wise, child units felt tacked on -Mostly one-note characters -There is one unique enemy advantage that cheapens the final chapters on Lunatic a little bit since it allows debuffs to stack -Extremely poor localization that cuts content -Extra routes cost money -Weapon system makes many weapon types undesireable even though they're traditionally better -Defense stance is a little too broken compared to attack stance
Mar 19, 2020
7
MiguelAngel78
Bella historia, aunque se estanca un poco a mitad de juego. Muchos personajes son buenos, otros, olvidables. El juego es ridiculamente dificil en varios niveles, creo que ese es el punto mas negativo y por lo que no merece un 10. Es absurdo que no permitan entrenar a las unidades. SI te equivocas, como todo el mundo que jugo por primera vez, vas a batallar aun mas en superar los niveles y conseguir los matrimonios que merecen la pena ver. El soundtrack es bellisimo, mejor que Ocarina of Time. Un ultimo punto negativo, y por lo que no merece un 9.5, es el sistema de clases, realmente no hay forma de darse cuenta que tan importante es elegir la clase y las caracteristicas de los personajes al usar ciertas armas, por lo que uno se encuentra "a ciegas" a la hora de decidir como equipar a las unidades.
Feb 13, 2020
7
frederik1478
Is the best game in the fate trilogy And it makes you feel horrible so that's a plus
Jul 25, 2019
5
JCgamer18
This game is more challenging than birthright but its problem is it plays like birthright and because of that a lot of character are just useless and you will never use in conquest and the format of the game makes it not only overly difficult but its lacks any balancing for this insane difficulty spike. The story had giant plots which literally in the story said dont worry about it. The big problem with conquest is that it has a better story than birthright but the gameplay is like a glove that doesnt fit. This game is literally the reason phoenix mode exists. I found the story to be meh and gameplays biggest problem is that its not balanced properly and unlike birthright it overstays its welcome because of its balance issues
May 28, 2019
8
ArcanaThe4th
i'm not a long time fan of the series, so I haven't really felt the heavy disappointment some of them did, but I was always a fan of the strategic gameplay of Fire Emblem and I was glad to play this particular game. it was engaging and interesting as far as gameplay and some of the character relationships go, though I'll say, a lot of characters, especially the main one, leave things to be desired, and they come off pretty Mary Sue-ish, but the feel of the game and the challenges it present aren't half bad and I had quite a lot of fun playing through it. i was still sold on the addition of same sex relationships and I hope Fire Emblem will keep doing that because Niles' romance was amazing.
Mar 26, 2019
9
iMustang
I honestly loved it even more than Birthright. While Birthright told a more straightforward story, Conquest's story was not only more emotional, it was also filled with characters that were much more colorful and fun that I found myself getting much more attached to. And because I played Birthright first, certain scenes were REALLY emotional (some of you know the ones). The levels were also more fun and challenging, which made the whole experience of beating them more rewarding. Overall this was just the better game of the two, and I loved it a lot, even if it broke my heart several times.
Jan 26, 2019
9
BoydTheReaver
Conquest is a game that I think a lot of people give too little credit over. Everybody knows by now that the story is a mess, but I'd go as so far as to say that's the only bad thing about the game proper. Everything else, I'd say, is superb; the graphics are gorgeous, the characters are lovable, the gameplay is - hands down - the best in the franchise, and I even enjoyed bits and pieces of Fates' extremely flawed narrative. If you want to pick up this game, I recommend you do so gauging it by its own merits and not paying the story too much heed. Even if it's not a good FE game (which I disagree with, but understand the mentality), it's still a good game overall that I strongly recommend.
Jan 25, 2019
0
Falchion
I cannot in good conscience say anything good about this game or the other 2 routes because there is nothing good to say. It had terrible writing, characters only ranged from bland to terrible and were largely unlikable, the debuffs that replaced weapon durability were ridiculous, the shoehorned in waifu mechanic with it's ridiculously bad excuse for the children being playable only hurt the game even more, the fanservice was really cranked up (Bath houses? Seriously?). The main character was a self-insert mary sue who in Conquest, was treated like a doormat to justify anything that happened. Most importantly, Fates failed to capture anything that made FE, FE. I am a long time FE fan and I can honestly say that this is NOT Fire Emblem. None of this is what Fire Emblem is about. It didn't even feel like an actual FE game. It felt like a grossly anime knockoff trying and failing to be it. So anyone thinking about getting this game, it's truly not even worth looking at
Jan 9, 2019
5
Avoidedknave
Good gameplay, good supports, absolutely horrible story do not trust the people that say otherwise
Aug 5, 2018
9
XV_
I like that Conquest doesn't f*ck around, from beginning to end it offers you a thrilling and challenging experience where a simple bad choice can lead you to say goodbye to your favorite unite or waifu if your'e in that kind of thing or even restart your game from zero. The music if not amazing is really good and as any FE game it has a ton of characters that are interesting for the most part, the game play is brutal and you can't grind so you better choose a balanced team and stick with them till the end or be like me and use everyone and suffer from that. The thing is that the story and that was my only issue also with FE Awakening, at least for me doesn't match the heights of the game play or the characters it has, it feels so generic that you see everything coming from miles away, also the English dub is not that bad because there are a lot of lines but is kinda annoying and you can't switch it to Japanese. In the end Conquest offers a pretty solid game play and solid experience that puts you in the shoes of an strategist, if only the story was at least a little more original and interesting this game could be a masterpiece.
Jul 9, 2018
10
Invader9
In case you're wondering, yes I have played " Birthright " as well **** was alright, a little too easy for me but not bad. With that out of the way, let's talk about " Conquest " . This game is amazing! In fact, I'd even say that it became one of my new favorite video-games of all-time. The story follows your avatar ( Corrin ) who was raised in the kingdom of Nohr, ruled by King Garon. After a while, you run into the Hoshidans, who claim to be your birth family. It's up to you to make the ultimate choice, fight with your birth family, or side with the Nohrians who have raised and loved you for years. This game has a decent storyline that is very heart-felt. The game is one of the few games to actually pull at my heartstrings and make me tear up. The gameplay is great, it's easy to get the hang of and it is very addictive. Unlike the missions in " Birthright " ( rout the enemy or defeat the boss ) the missions in this one are very unique and they don't make the game feel repetitive ( defend the area, escape with all units, defeat all bosses in 20 turns, etc. ). The soundtrack is flawless ! It fits the tone of the game perfectly and they are very pleasing to listen to ( " Lost in thoughts all alone " is one of the best songs I've heard in a game. ). So overall, this game is a masterpiece. I can't think of one thing I had a problem with ( despite some plot-points I won't spoil. ). This game is smart, well-crafted, emotional, and highly addictive. One of the few times I would call a game perfect. 10/10
May 21, 2018
0
megabear
I bought this game due to good reviews. I feel as if I've been duped because it lacks a soul. The story is so generic and bare, and the horrible voice acting sounds just like it's been copied from Pokemon. I may have enjoyed the game if I was 12, but no. I highly recommend against this game
Mar 28, 2018
6
SomeName
A good challenge and fun to play as a strategy game. However, the setting, plot and characters leave much to be desired. +Maps now have diverse objectives and are generally well-designed. Reinforcements appear at sensible moments & locations and do not have the potential to completely screw you over like they did in FE: Awakening. +The class system still needs a guide to make sense of, but it does allow for more varied characters over different playthroughs. +There is a good range of difficulty and I found myself playing different styles throughout the chapters. +Some of the character support conversations are genuinely cute and pleasant -The setting of fighting for the seemingly darker empire that is Nohr is a good start. Unfortunately it becomes clear that only the King and his henchmen are evil and that all of your royal sibling are lovable goody-two-shoes, which is a lame cliche and results in no real character development (as nothing changes). -The chapters adopt a predictable pattern of "go defeat X for your evil king and complain about it", which grows really tired after the 10th time. -Not much is explained about the world. Entire nations pop into existence when the plot demands it and vanish into obscurity right after the respective mission is done. The world doesn't feel very alive as a result. Overall the game is fun to play, but the story segments are so weak that I just stopped reading them around half-way through.
Nov 5, 2017
5
YoungLink4
[SPOILER ALERT: This review contains spoilers.]
Apr 27, 2017
9
Wake_loms
Despues de cambiar la formula en aweakaning, Fire emblem fates es una entrega que la toma y la mejora exibiendo una jugabilidad muy enriquesida en base a los mapas, esto, una historia increible y todos los elementos que hacen que te enarmores de un FE, mas una interaccion online muchisimo mejor que en la entrega anterior de la franquisia
Apr 17, 2017
8
Rstiles7
[SPOILER ALERT: This review contains spoilers.]
Mar 11, 2017
9
marvs869
I love this game because of the fact that it returned to its roots in regards to the challenges of each chapter. Chapters usually have a gimmick to gives an advantage/disadvantage to the players but this isn't apparent in Conquest. I was especially surprised in Chapter 10 which required you to defend the line for a number of turn. Gameplay is a 10, however Story is a sad 6 for me and everything else like characters, QoL improvements eventually led me to a9
Mar 3, 2017
7
BrunoZibordi
PROS: -fun gameplay -great characters(although many are Awakening's characters refurbished). -great interactions(as expected in a Fire Emblem game). -great but few cinematics. -visual improvements from Awakening battle system. -amazing level design. Every map is unique and offers a new challenge. -strategic to the extreme. In hard mode, 1 bad move usually represents the death of a character, or a reward missed. CONS: -strategic to the extreme. In hard mode, 1 bad move usually represents the death of a character, or a reward missed. -overly simplistic storyline, full of deus ex machina and childish resolutions. -characters are in many ways copies of Awakening's children. Many are direct copies, like Odin x Owain. -characters are too archetypical, one-dimensional. The main villain is kinda ridiculous, sometimes being bad for the sake of being bad. -Unbalanced difficulty. You're aways outnumbered by large, under leveled, poor, can't afford weapons, can't afford basic health itens, can't find money enough, die in battle with 1 single mistake, and sometimes around round 20! Damn, they could at least let you grind without having to pay for a dlc... -"My Castle" mechanics are repetitive in a Farmiville way, after some time you basically ignore the castle and just play the chapters/paralogues.
Jan 7, 2017
9
ItsACookie
Conquest is a must have for those Fire Emblem fans who want to prove that they are more than just casual fans of the series and up for a fun challenge. Some maps (for inexperienced players) can be notoriously challenging. But with that comes the satisfaction in micromanaging each units move during the mission and finally finishing it after a myriad attempts. If you find yourself easily frustrated and have little experience playing Fire Emblem games, I really recommend Birthright, or if you insist you want to side with Nohr: to only play on Normal+Casual mode on Conquest. Fire Emblem Fates is an excellent follow up to Awakening on the 3DS. It boasts a *very* powerful soundtrack, eye-candy cut scenes and a polished battle system. The small loss in quality that some people accuse it of having in terms of plot/dialogue it makes up in the quantity of having Conquest, Revelations and Birthright. It does suffer from serious localisation issues, resulting in some very obsolete and pointless game features (ex: private quarters/character bonding outside support dialogues). The castle system introduced in this game is not perfect but is extremely enjoyable for those who want to customise their team to the max, and although its been abused, offers some interesting aspects to the game. As a side note - Please ignore anyone complaining about localisation. Yes, a few features were lost but boo hoo we aren't playing fire emblem so we can pet/marry our favourite characters, that's a completely different genre people. Please appreciate the wonderful game we have been granted by our friends at Nintendo.
Dec 12, 2016
10
Arturismo
Improves the already incredible Fire Emblem Awakening in the most important aspect it lacked: difficulty. No longer a great game which ends up in the try a quest- fail- farm until you are OP as **** then retry. This time, you really need to play strategic and almost perfect turns in order to advance. That alone will justify the flaws : story and such.
Dec 10, 2016
8
VirgonoShaka
As a longtime Fire Emblem fan, I always have liked the more difficult games of the series, so I picked this one up hearing that it was going to be difficult. It lived up to this claim. The game is tough, although the level of difficulty goes on from unfair to easy, and that can hurt the game. The story is fun, dark, and has some full emotion moments, but some of the interactions between the characters are really not good. I know that in japan the features are more into fan serive and I know that is what drives in a lot of the fans over there, but I've never very into that stuff, so it annoys me that resources where put into that instead of more interesting interactions or more item variation, or skills. Nevertheless, I've had a lot of fun, and have good hope for the future of this series. If you enjoy Fire Emblem, strategy games, or good story drive games, this is definetily recommended.
Dec 8, 2016
5
Zachshen
Positive: Subpar but slightly entertaining gameplay. Negative: Awful story, bland one-dimensional characters and non-sensical extra features. I recommended playing older Fire Emblem titles before playing this abomination, preferably Fire Emblem (GBA) and Fire Emblem: Path of Radiance.
Nov 16, 2016
10
MCV
Excellent game. While the story is not exactly the best, the characters are great and gameplay is amazing. The level design is top-notch and the music is definitely a plus. Its a must have for anyone who likes Fire Emblem or strategy games. If you are reading this, please understand that many of the other negative reviews are incredibly childish and are not even related to the core of the game. People like them want to be treated like adults, but act like children when complaining about missing features that only deprived losers would enjoy.
Nov 7, 2016
7
DectorEy
Fire Emblem Fates: Conquest boasts to being a tribute to classic Fire Emblem games with no level grinding, more difficult and dynamic gameplay. To begin with, the story is horribly written and portrayed for Fire Emblem games. The villain of the game is already revealed to you before you make your decision on whether to defend Hoshido or Nohr, which makes choosing to be on Nohr's side in this case to be meaningless. The villain can be dumbed down to "rah rah evil!" and doesn't leave as much of an impact as the previous games, usually with a king from a different nation threatening dominance onto other nations. Not to mention that a lot of deus ex machina conflicts regarding the main protagonist ruins the overall immersion of the game. I can also conclude that it's one of the worst written games in the franchise, which is sad considering how much time and effort was spent into making the script for the game. However, the game presents really well in my opinion. It has a great soundtrack and its art-style is terrific. The character designs aren't half bad either, and I didn't have an issue with how the game looks overall. Although it may have sounded like I was praising the gameplay before, it's very wishy-washy. The gameplay isn't bad, but Fire Emblem veterans are going to have issues adjusting to this style of game. To begin with, pairing up is still a mechanic, but is more balanced, as the enemies can pair up as well. Pairing up was broken in Fire Emblem Awakening, so it makes me glad to say this. However, the game has decided to put more emphasis on character interactions than strategic gameplay, which I think was a horrible mistake. In previous Fire Emblem games, the support system was always a minor side gameplay element meant to elevate the characters, their personalities, and the story as a whole. I don't have a problem with this, as if you do your research and match certain characters correctly with others, you can have amazingly strong child units. Though, here's the kicker: Unlike Fire Emblem Awakening, children units hold no purpose to the overall plot of Fire Emblem Fates. It serves no purpose and is just a means to pair with units and to get overly stronger units with better skills. If that's what you want to do with your Fire Emblem game, then that's fine, but I think it's an overly forced mechanic without significance. Regarding weapons, I have both a good and a bad thing to say about it. The good thing is that weapons are color coded, making the weapon triangle more diverse and allowing for more strategy. However, none of the weapons in this game, with the exception of staves, can break. It makes a lot of the special unbreakable insignificant in comparison and breaks a lot of the immersion in general. One thing that I hear a lot is that this is the harder version of the Fates collection, and although it is difficult, with a bit of trial and error, you can definitely make it past on normal mode without too much difficulty. The map design is also quite varied, allowing for a lot of interesting chapters. Overall, Fire Emblem Conquest is a good game, but it doesn't quite reach the potential of what's considered to be a good Fire Emblem game. If you want to get into the Fire Emblem series, then you should probably get into Blazing Sword or Sacred Stones, as both games are cheaper to get on the 3DS eShop, and provide a much better first time experience. If you're a Fire Emblem veteran and (somehow) haven't played Fates to this point, then know that this isn't reaching the quality of the GBA and Tellius games.
Oct 7, 2016
9
birdman3
You'll notice the negative reviews due to censorship- while I disagree with the concept of censorship, I'm glad they did it in this case. The scenes that you spend with your spouse are awkward enough as it is- I'm glad that they removed the minigame that was in the Japanese version. It would have been terribly cringe-worthy. I know next to nothing about the missing dialogue (and I can vouch for the fact that the voice acting is absolutely minimalist), but the writing that is present in the game is on par with that from Awakening- no better, no less. With that said, the actual game is one of the most exciting things to happen to Fire Emblem since I've been a fan. The game retains its strong strategic/RPG roots, but it also mixes up its strategic balance to make things seem fresh. You no longer have weapon durability, but now you have to determine which weapon is best for each situation. You now auto-attack with neighboring units, unless you decide to pair up with another unit to increase your stats. Do you want damage, or survivability? I love the inclusion of shurikens/throwing knives, which are designed to weaken your opponents. Soften them up with a ninja attack and then finish them off with a coordinated follow-up. These kinds of strategies mix up everything that I implemented in Awakening. I loved how this game was also very challenging- I started off on Hard, and about 2/3 the way through I had to tone down the difficulty. That last bit of the game was very easy, but I'd had enough of a challenge by that point. The beautiful animated cutscenes return (although I will always wish they had more of these), but I felt like the fan-service given by Camilla was absolutely over-the-top and unnecessary. I have to be wary of playing this game around my wife.
Sep 26, 2016
9
ZachClapps
[SPOILER ALERT: This review contains spoilers.]
Sep 17, 2016
10
SNESStarter
Amazing. Incredible. Unmatched. The Fire Emblem series is the greatest strategy game franchise in history and Conquest proves what we already know. It's a step down in quality from Awakening, but even then it is still the game of the year.
Sep 7, 2016
10
SRNathanfan279
Hey V-sauce, Michael here! I'm going to be reviewing the newest addition to the nintendogs series of games, **** emblem: tales from the viet congs. In this game, you assume the role of Tupac, the prince of the Iz Israel kingdom with the power to turn into a gay rattle snake. Tupac is the supposedly the son of suge knight but is later beleived to be a clone created by mr Shigeru miyamoto to counter the god awful sales of twillight **** Tupac then joins the power rangers as they proceed to find the **** emblem. Overall, I give thus game a 10/10
Aug 11, 2016
1
FlameNoir
The story is too basic, half of your allies are **** your Main Character chose to side with the bad guy kingdom instead of his family... the list goes on. But worst of all: Conquest was supposed to be "challenging." And chapters 1-9 were just that: difficult, made hard enough to test you considerably, but not unreasonable. However, chapter 10 was a difficulty spike the likes of which I had never seen before. It went from "difficult" to "psychopathically sadistic." I picked "hard" difficulty, and 1-9 were just that: hard. But chapter 10 took it up to Lunatic-difficulty levels. I have played the entire Advanced Wars series, and 3 fire emblem games before this one, and I expect better than this difficulty-spike BS from Intelligent Systems. 1/10 because I feel betrayed as a player, as a customer, and as a fan of the series.
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