- Nyu Media
SummaryOne fine day, Eryi went to eat the melon that she had been SO looking forward to... but it was nowhere to be found! Then she noticed a note on the table. She picked it up and read: "Your melon looked delicious, so I took it. From Farta X" Fuming with rage, Eryi set out from her house to get her melon back from Farta. Eryi's Action is a 2D 'trap...
Developer:Xtal Sword
Eryi's Action
Released On:
Sep 13, 2012
Metascore
Available after 4 critic reviews
tbd
User score
Mixed or Average
5.6
My Score
Game Stats for Eryi's Action PC
Metascore
Available after 4 critic reviews
tbd
0% Positive
0 Reviews
0 Reviews
100% Mixed
2 Reviews
2 Reviews
0% Negative
0 Reviews
0 Reviews
Dec 9, 2013
70
The "tough love" nature of trapformers means that Eryi's Action won't be appealing to everyone, but for those willing to take a few hard knocks in the name of learning the game, this is an accessible and enjoyable introduction to a peculiarly sadistic genre of game.
Jan 3, 2014
65
It is not often that a platform game is really different from another platform game. Eryi's Action is very different, because it is a platform game in which you will die all over again. There are traps everywhere, which makes this videogame very frustrating. Although it is a nice twist in this old genre, we are not quite sure it is much fun.
User score
Mixed or Average
5.6
58% Positive
7 Ratings
7 Ratings
8% Mixed
1 Rating
1 Rating
33% Negative
4 Ratings
4 Ratings
Nov 22, 2013
9
Alternate title: Umad? This game is a monument to every annoying, frustrating, BS death you've ever experienced in a platformer. No two methods of dying are the same, and this game will utterly troll you anywhere with yet another creative way to die. You start out with two lives, you'll probably finish in the negative hundreds. That aside, the difficulty in the normal game ranges from "moderate" to "fairly tough", and some sections will force you to problem solve. The demo released for this game does a good job of demonstrating what you're in for. If this game has a drawback, it would be the length it's a pretty short game. Otherwise, the graphics are clean, the controls are fantastic, and it makes endless dying fun again. I had my own epiphany in the second level when, after crossing an entire screen's distance without dying, I doubled back to make sure I hadn't MISSED any opportunities for death.
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