
PC User Reviews
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6.4
User score
Mixed or Average
positive
9(38%)
mixed
10(42%)
negative
5(21%)
Showing 7 User Reviews
Aug 7, 2022
1
Говно, просто говно. Постоянно бегаешь туда сюда по локации и что-то ищешь. Больше ничего в этой игре нет. Хотя, потенциал для атмосферного хоррора был.
Jul 21, 2021
5
I feel that had Eleusis sold me on itself with it’s demo but it wasn’t too far after that part of the game ends that my issues with it arose. I despise one hit kill enemies and it has that in spades. You will be pursued by wolves and a guy with a torch. I at least can see how the wolves kill me but the guy with a torch just touches me and then it is game over. No death animation; no explanation. The demo had some great creepy vibes; and what appeared to be a decent story. The full game ended up continuing those well but with the addition of the enemies it meant I was not going to have a good time. All you can do to not die is throw a rock to stun them and/or run. I never understand games like this. If I can hold a rock and throw a rock then why can’t I use it to bludgeon my enemies to death while they are stunned ? I can carry a screwdriver; a shovel; etc but I can’t use them as weapons to defend myself. Games like these have manufactured tension instead of natural tension and it just annoys me. A game done well will make me tense because I can defend myself and doing so is a challenge, not because I must run and hide. Now this being said I did notice an option afterwards to turn “NPC Threats” on or off but could find no indication of what it did. This may have solved my issue but could have been clearer if the game explained exactly what it did. It makes me long for the days when all games came with manuals. The game felt a bit like a maze as well. I was hoping for a map and when the game gave me one all I could think of is “really, that’s it ?”. The map doesn’t tell you where you are and does a poor job of marking certain locations. In a game that has a lot of backtracking; having to avoid enemies and is pretty dark most of the time; it would have been helpful to have a better map. To those that would find it making the game too easy my response would be “don’t use it”. I also found the clues often to be a bit too cryptic. The game started off well having a good amount of subtlety but soon after chapter 2 it often became annoying trying to figure where it wanted me to go. For instance when I have to go to the Butchers house this is a location that is on no map; I’m given no clue where it is; and I have never been there before. You basically have to go door to door trying to find it. There is a cozy area between hand holding and no clues at all and this game missed the mark in my view. I kept playing for the story and it was interesting throughout although I feel more detail could have been put into the ending. The puzzles were decent. I could easily figure out what the game wanted me to do but sometimes where to find certain objects was too cryptic. For instance I have to find matches at one point and they were in a location that if you blink you miss them and would have had no reason to suspect they were there. I played Eleusis on Linux using Valve’s Proton. It never crashed on me and I noticed no spelling errors. The game has voice acting in some parts but not all. The voice acting was alright but didn’t wow me. The graphics were decent for their era. The car ; ground ; lighting and water detail all were decent but not great. The blood was pretty poorly done. There was also a lot of texture pop in that was very noticeable. The audio crackled a few times but it wasn’t a huge issue. The game saves automatically at checkpoints and this was very annoying considering sometimes after solving a puzzle you had to avoid a wolf and then later a guy with a torch before your next save point. There is just one save slot so you can’t choose which checkpoint to load. Alt-Tab works. There are 3 AA settings; an AO toggle; a V-Sync toggle and 2 other graphics options. The game has a cap of 62 FPS regardless of whether you use V-Sync. Performance was great but given the graphical quality I am not shocked. Game Engine: Unreal Save System: Auto Disk Space Used: 1.15 GB Game Version Played: 1.3 Input Used: Keyboard and Mouse Game Settings Used: 8xMSAA; Dynamic Shadows and Ambient Occlusion on; Motion Blur Off; 1920x1080 GPU Usage: 52-100 % VRAM Usage: 2037-2190 MB CPU Usage: 12-20 % RAM Usage: 4.3-4.9 GB Frame Rate: 56-62 FPS Overall Eleusis had a good concept and a good story but often found itself drifting off into territory that I consider annoying. Normally I would suggest trying the demo first but I did that and found the content after the demo ends to be most of what bothered me so the demo doesn’t do a good job of selling what the game will be. I paid $2.54 CAD for it and found it to be fine for the content and length. I finished the game in 3 hours and 4 minutes. I wouldn’t call it a bad game but it sure isn’t a great game. My Score: 5.5/10 My System: AMD Ryzen 5 2600X | 16GB DDR4-3000 CL15 | MSI RX 580 8GB Gaming X | Mesa 21.1.4 | Samsung 970 Evo Plus 500GB | Manjaro 21.1.0 | Mate 1.24.1 | Kernel 5.13.1-3-MANJARO | Proton 6.3-5
Aug 23, 2014
6
not so bad, especially for an indie game... yeah, the game is short, there are some visual bugs, sometimes it is hard to solve some puzzle (without solution), but it is fresh idea - using fps engine to make adventure game, it has great atmosphere - most of time keeps you in tense and it had rather nice graphics, story is also not so bad and most puzzles are logical :)
Jun 27, 2014
6
The fact that this game was made by just 3 people is amazing. It stand up to par with Outlast and Amnesia. It matches the level of Amnesia's atmosphere and has a much better script than Outlast. It spits right in the face of Daylight. If you want to live a mystery in a secluded, mountainous, greek village, definetely check it out. If you are experienced in this genre, you will oversee its flaws more easily and its looks are gonna help you do that. It didn't look very promising, but delivered quite much. It certainly has its flaws, but it stands above mediocrity with a well thought story and excellent atmosphere. The action isn't good and the AI is terrible, but you can switch it off. It has excellent audio and quite nice level design. Kudos to the team behind it. Give us a sequel.
Mar 19, 2014
8
Grandissima atmosfera e comparto tecnico di rilievo, che immerge il giocatore in scenari notturni suggestivi e paesaggi inquietanti. Qualche difetto, come pessimo il sistema di salvataggio a checkpoint e l'introduzione di inutili e mal fatte parti action, non pregiudica troppo un'esperienza sicuramente interessante e da provare.
Jul 7, 2013
5
Eleusis aka Backtracking The Game. At first it looks very awesome and atmospheric game, atmospheric it is indeed. Then you find out that you have no idea what you're supposed to do. You have to jump around like an idiot and hope that you have found every item. If not, go jumping back. Compared to Amnesia, this game is not very player friendly. I lost my interest to it completely when I noticed, that you can't save the game. You have to play same parts again and again or you must have balls to solve puzzles and get new checkpoint. In addition when you get stuck in every tree and slope, it will ruin your day easily.
Jun 17, 2013
7
pretty good game imo, i personally enjoyed it more than some of the other more talked about 'survival horrors' out right now, it is a relatively short game but has a decent story and gameplay, however if you decide to get this game get the original and not the latest 1.2 update that added wolves to the game, all that really did is made a good game frustrating.