84
BioWare made the right choice by delivering a Dragon Age game on a smaller scale while prioritizing quality. At first, it feels odd to see a game of this stature with a scope reminiscent of classic titles, but as the story progresses, players realize that this decision enhances the overall engagement and commitment to the game.
70
It is no secret that The Veilguard is a very controversial game. It’s a fun action RPG that will provide you with lots of hours of entertainment, especially if you are into exploring more of the remarkable Thedas lore. Sadly, the narrative, the very thing BioWare was once famous for, is truly lackluster, providing us with weak characters, bad writing and pacing, while almost completely ignoring the previous DA titles.
85
Dragon Age: The Veilguard is a great addition to the beloved Bioware saga. It features endearing characters, plenty of exploration, and a world full of variety and beautiful views. The game's simplification of several systems makes it ideal for newcomers to the series, although it may not appeal to long-time fans.
10
Sometimes the loudest voices are not the most honest ones.Dragon Age The Veilguard is one of those rare games that reveals more about its audience than about its own quality. Beneath the online noise, what BioWare actually delivered is a confident, visually stunning, emotionally engaging action RPG that feels like a genuine return to **** world of Thedas has never looked better. Neon-touched grandeur of Minrathous. Art direction is striking and cohesive. Combat feels fast, fluid and satisfying.Where the game truly shines, however, is in its characters. The companions are charismatic, layered and deeply human, with personal quests that carry real emotional weight. Relationships feel earned, dialogue flows naturally, and the found-family dynamic that BioWare is famous for is alive and **** is also impossible to ignore how much of the hostility around Veilguard comes not from its mechanics or storytelling, but from veiled homophobia, transphobia, and racism dressed up as “other” criticisms made by closeted white, straight, cis, men.Some people called it a "LGBT agenda" when in fact the backlash and hate speech towards the game was a right wing agenda plain (and loud) and simple.Every character can be romanced by any gender. Even though if you don’t like same-sex marriage, you simply… don’t do it. If you don’t like broccoli, just don’t eat broccoli. You don’t need to demand that broccoli cease to exist.There is 2 or 3 quests and a few lines of dialogue about a character discovering they identify differently from their assigned gender (inside a game that could easily reach 100h gameplay, mind you) . For these people, that tiny fraction alone was “woke” (the same guys who don't even know what "woke" trully means and use the word to hide homophobia and transphobia, while their wives and kids don't even imagine they have a Grindr profile in secret when no one’s **** can choose your pronouns when creating your character, so NPCs address you correctly. For these people, that was apparently outrageous, as if they couldn’t just pick their usual cis pronouns and move on with their **** game’s director is a trans woman, and once this loud part found out, the hate train was ready to roll with extra carts.There’s a Grey Warden, he is an elf and Black. And apparently "God forbid" an elf not to be very male, white and blond, right?False complaints about poor dialogues and texts and honestly, we had much worse dialogues and the past games and nobody say a **** character is sexualized for the male gaze, especially the women. There are sexy characters. There are beautiful characters. There aren't sexualized characters just for free porn-ish. These guys wanted Morrigan running around in a purple bikini, casting spells with big bouncing breasts, in high heels and a giant rear part, which proves me that these people never played a Dragon Age game in their lifes since they were expecting a generic chinese game or a sorceress from Conan the **** there imperfections? Of **** game begin production as a multipplayer game, demanded by EA. Bioware fight against it to the last. They managed to shift the game mid production to a Single Plyers game, and this obviously had impact in the writing and in cut **** is a cancer inside bioware since Mass Effect Andromeda and Anthem, the same way Activision was a cancer inside Blizzard, Sony inside **** shift toward a more action-heavy style instead of classic RPG didn’t meet some fans’ expectations (and yeah, I’d also have preferred a classic RPG, but I’m loving this God of War-style direction, especially the item system).Some classic Dragon Age elements are missing: stopping possessions, more Fade-related conflict, more spirit-related **** game lacks explanations for newcomers: what lyrium actually is, events from the first game, the Grey Warden joining ritual, what a Blight or an Archdemon really is (and how massively important they are). You only understand that if you played the previous three games.Regarding the end of Dragon Age 2, the fanbase (myself included) wanted a clearer explanation of what happened and how it connects to Veilguard. Instead, we only got a few lines of dialogue and collectible lore texts. It really should have been a nice short **** slightly more cartoon-ish-less-realistic art style disappointed some people (me included). Between Pixar-like animation and hyper-realism, Veilguard landed right in the middle, which turned off players expecting something closer to Inquisition. But, honestly, the game is beautiful, this is not a problem. You get used to it.Veilguard is not the Dragon Age of 2009, and that is not a failure. It is Dragon Age evolving, adapting and still retaining its heart. After a decade of uncertainty around BioWare, by the time the credits roll, one thing becomes clear, Thedas still matters, these characters still matter, and Dragon Age still has a future worth caring about.
10
One of the most powerful entries in the series for its identity, representation, trans inclusivity and safe dialgoue. It only failed because there are loser cis white dudes who attacked it because it wasnt made for them.
9
Was turned off for a while from playing with all the bad reviews and hate this got, so although I bought I had not touched it after a while. Then decided to give it a chance with prejudgment, and gotta say it was amazingly well produced. Had to make an account just to leave this review to be honest. Great stories, don’t really see why people are such haters. Yes it was driving some lgbtq themes but it was subtle part of the story and had very moving things to say. It didn’t overshadow the rest of the stories. Satisfying ending, beautiful art direction, well balanced difficulty (not super hard but not easy either, just right). Had a lot of fun throughout which is more than can be said for a lot of rpgs with bloat, and menial tasks (picking flowers side quest really final fantasy ); even the side quests were interesting. It was a good time highly recommend.
Dragon Age: The Veilguard
Released On:
Oct 31, 2024
Metascore
Generally Favorable
82
User score
Generally Unfavorable
4.0
My Score
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Metascore
Generally Favorable
75% Positive
55 Reviews
55 Reviews
25% Mixed
18 Reviews
18 Reviews
0% Negative
0 Reviews
0 Reviews
Oct 28, 2024
92
Dragon Age: The Veilguard is a fantastic action-rpg that, after a bumpy start, delivers the best story in the series.
User score
Generally Unfavorable
30% Positive
2645 Ratings
2645 Ratings
9% Mixed
786 Ratings
786 Ratings
61% Negative
5269 Ratings
5269 Ratings
Jan 14, 2026
10
Sometimes the loudest voices are not the most honest ones.Dragon Age The Veilguard is one of those rare games that reveals more about its audience than about its own quality. Beneath the online noise, what BioWare actually delivered is a confident, visually stunning, emotionally engaging action RPG that feels like a genuine return to **** world of Thedas has never looked better. Neon-touched grandeur of Minrathous. Art direction is striking and cohesive. Combat feels fast, fluid and satisfying.Where the game truly shines, however, is in its characters. The companions are charismatic, layered and deeply human, with personal quests that carry real emotional weight. Relationships feel earned, dialogue flows naturally, and the found-family dynamic that BioWare is famous for is alive and **** is also impossible to ignore how much of the hostility around Veilguard comes not from its mechanics or storytelling, but from veiled homophobia, transphobia, and racism dressed up as “other” criticisms made by closeted white, straight, cis, men.Some people called it a "LGBT agenda" when in fact the backlash and hate speech towards the game was a right wing agenda plain (and loud) and simple.Every character can be romanced by any gender. Even though if you don’t like same-sex marriage, you simply… don’t do it. If you don’t like broccoli, just don’t eat broccoli. You don’t need to demand that broccoli cease to exist.There is 2 or 3 quests and a few lines of dialogue about a character discovering they identify differently from their assigned gender (inside a game that could easily reach 100h gameplay, mind you) . For these people, that tiny fraction alone was “woke” (the same guys who don't even know what "woke" trully means and use the word to hide homophobia and transphobia, while their wives and kids don't even imagine they have a Grindr profile in secret when no one’s **** can choose your pronouns when creating your character, so NPCs address you correctly. For these people, that was apparently outrageous, as if they couldn’t just pick their usual cis pronouns and move on with their **** game’s director is a trans woman, and once this loud part found out, the hate train was ready to roll with extra carts.There’s a Grey Warden, he is an elf and Black. And apparently "God forbid" an elf not to be very male, white and blond, right?False complaints about poor dialogues and texts and honestly, we had much worse dialogues and the past games and nobody say a **** character is sexualized for the male gaze, especially the women. There are sexy characters. There are beautiful characters. There aren't sexualized characters just for free porn-ish. These guys wanted Morrigan running around in a purple bikini, casting spells with big bouncing breasts, in high heels and a giant rear part, which proves me that these people never played a Dragon Age game in their lifes since they were expecting a generic chinese game or a sorceress from Conan the **** there imperfections? Of **** game begin production as a multipplayer game, demanded by EA. Bioware fight against it to the last. They managed to shift the game mid production to a Single Plyers game, and this obviously had impact in the writing and in cut **** is a cancer inside bioware since Mass Effect Andromeda and Anthem, the same way Activision was a cancer inside Blizzard, Sony inside **** shift toward a more action-heavy style instead of classic RPG didn’t meet some fans’ expectations (and yeah, I’d also have preferred a classic RPG, but I’m loving this God of War-style direction, especially the item system).Some classic Dragon Age elements are missing: stopping possessions, more Fade-related conflict, more spirit-related **** game lacks explanations for newcomers: what lyrium actually is, events from the first game, the Grey Warden joining ritual, what a Blight or an Archdemon really is (and how massively important they are). You only understand that if you played the previous three games.Regarding the end of Dragon Age 2, the fanbase (myself included) wanted a clearer explanation of what happened and how it connects to Veilguard. Instead, we only got a few lines of dialogue and collectible lore texts. It really should have been a nice short **** slightly more cartoon-ish-less-realistic art style disappointed some people (me included). Between Pixar-like animation and hyper-realism, Veilguard landed right in the middle, which turned off players expecting something closer to Inquisition. But, honestly, the game is beautiful, this is not a problem. You get used to it.Veilguard is not the Dragon Age of 2009, and that is not a failure. It is Dragon Age evolving, adapting and still retaining its heart. After a decade of uncertainty around BioWare, by the time the credits roll, one thing becomes clear, Thedas still matters, these characters still matter, and Dragon Age still has a future worth caring about.
Mar 15, 2026
10
One of the most powerful entries in the series for its identity, representation, trans inclusivity and safe dialgoue. It only failed because there are loser cis white dudes who attacked it because it wasnt made for them.
Oct 28, 2024
90
While it looks and plays differently than past Dragon Age games, Dragon Age: The Veilguard doesn't abandon either its rich trove of lore or ability to tell engaging stories. Dragon Age: The Veilguard has memorable characters and action-focused combat that contains more than enough depth to see it through to the end. Polished and confident, Dragon Age: The Veilguard feels like a return to form for the developer. Dragon Age: The Veilguard gives us a beautiful world to experience, interesting companions to explore it with, and action that grows increasingly more nuanced throughout.
Nov 10, 2024
80
Bioware has done it again: creating a cast of characters we would die for. The main story is uninspired and the flashy combat gets a bit stale after dozens of hours, but our love for the Veilguard remains.
Nov 27, 2024
75
Dragon Age: The Veilguard isn’t BioWare’s best work, but it’s good. Offering a beautiful world and a ton to do, heading back into Thedas is an easy choice for some. For others, the downgrade in writing and limited combat might be a dealbreaker.
Oct 28, 2024
70
The Veilguard is not the sequel I dreamed of ten years ago, when the Inquisition's credits rolled on my screen. Nonetheless, the game reassured me that there are still people at BioWare who sincerely respect and love the Dragon Age world. However, if the series is to return to its golden age, the developers cannot allow themselves to take shortcuts and water down the key elements that made it special in the first place.
Nov 5, 2024
50
Dragon Age: The Veilguard is an objectively well-made product that is perfectly playable and it’s both empowering and entertaining. But it’s also nothing more than a product, finely tuned for passive consumption, right off the content mill.
Dec 28, 2025
10
What a game, amazing in all aspects. I love the combat, the environments and story.
Dec 8, 2025
7
If you take aside all the non binary situation, the game is absolutely fantastic. Good graphics, story, and the gameplay is also amazing. I have to admit I was pushed away by all the critics player did, and in the end, the woke conversations were minimal.
But I still think the game would have been better with more charismatic companions. There is not a single stunning woman character. It's a bit weird, and while you play as a good looking character, I find it hard to believe I would have a relationship with those people.
Sep 15, 2025
7
Dès l’écran de création de personnage, Dragon Age: The Veilguard surprend par ses options. La personnalisation est assez poussée, même si l’on ne dispose que de trois classes de base — guerrier, mage, voleur — et quatre ou cinq races. Comme souvent, j’ai choisi une Qunari guerrière, cornes fièrement dressées, prête à en **** jeu plante rapidement ses fils rouges : que veut réellement Solas ? Qui sont les deux dieux anciens évoqués ? Les questions sont simples, claires, mais elles tiennent la route. Un gros morceau de l’aventure consiste, comme le titre l’annonce, à constituer notre équipe. Et c’est là que la formule Dragon Age retrouve ses marques.Techniquement, le jeu est très solide. Les visages sont particulièrement réussis, les environnements détaillés, et la mise en scène des cinématiques fonctionne bien. Les doublages anglais et français sont de qualité… même si, bug frustrant, mon personnage n’était pas doublé au début de ma **** système de combat repose sur un mélange d’action et de tactique légère : attaque légère, lourde, changement d’arme, esquive, parade, saut, lancer de bouclier, compétences spéciales et ultimes. On peut aussi donner des ordres à ses compagnons, utiliser des potions pour se soigner, et gérer une barre de bouclier en plus de la vie pour la plupart des ennemis. L’amélioration passe par l’équipement, l’arbre de compétences et différentes spécialisations. Bonne surprise : il est possible de redistribuer ses points sans coût, ce qui encourage l’expérimentation.Quand on n’est pas en combat ou en cinématique, on explore… ou plutôt, on avance dans des couloirs plus ou moins larges. On y trouve des coffres, de l’argent, de l’équipement, quelques énigmes environnementales, et parfois des détours qui offrent des récompenses. Les compagnons ont aussi des capacités qui influencent l’exploration. Le hub central, ancien repaire de Solas, sert de base d’opérations : un lieu magique qui permet de voyager dans le monde entier via la Croisée des **** le plan de la représentation, le jeu se veut inclusif : on peut créer un personnage non binaire, choisir une apparence féminine pour un genre masculin (et inversement), et plusieurs dialogues évoquent explicitement l’identité de genre. Certaines lignes m’ont un peu perdu, mais elles influencent bel et bien les conversations futures. À noter aussi : beaucoup de femmes et de personnages racisés dans l’équipe, ce qui change agréablement de l’habitude. Soyons clairs : ce n’est pas le Bioware de la grande époque. Mais ce n’est pas non plus un ratage à la Mass Effect Andromeda ou un naufrage comme Anthem. The Veilguard est un titre accessible, techniquement propre, avec quelques personnages attachants et une narration maîtrisée. Sa linéarité pourra lasser, les combats deviennent parfois répétitifs, et les trop nombreuses séquences où l’on doit détruire des cristaux ou bulbes pour avancer cassent le rythme. Mais une fois qu’on accepte son orientation plus action et qu’on arrête de le comparer à Origins, on découvre un RPG honorable.Certes, il n’a pas atteint les attentes commerciales de son éditeur, mais dans un paysage dominé par des open worlds interminables et décousus, proposer un RPG linéaire, bien rythmé et lisible, n’est pas une mauvaise chose. The Veilguard ne restera pas dans les annales, mais il mérite mieux que d’être balayé d’un revers de main. Après tout, chaque Dragon Age a toujours été différent des autres. Celui-ci ne fait pas **** si, au fond, le meilleur moment pour y jouer n’était pas celui où l’on a aussi envie de redonner une chance à Final Fantasy XIII ?
Feb 11, 2026
4
Finally took it upon myself to play this game after a while delaying it. For the record, I consider DA:Origins a classic and masterpiece of dark fantasy RPG. DA II was a terrible mess and Inquisition was only marginally better. I would rank DA:Veilguard as a little above DA II, but below Inquisition.
The main issue is that the overall game itself was considerably dumbed down to something that would appeal to middle school age kids rather than adults. You can see this easily in the dialogues between the characters. I can't stand the positive psychology and identity affirmation pep talks between characters. This is not Oprah, it's supposed to be an epic, dark RPG. It feels that besides the pieces of lore one accumulates in the Codex, the writing team was subpar quality and the product just feels lame from a story and dialogue perspective. Contrary to Origins, don't expect to feel anything for the characters.
Needless to say, despite the attempts to reuse some of the characters and settings of old (e.g., Darkspawn), the dark fantasy elements are minimal. Visuals are not bad, although bright colours are emphasized. The game really falls down when it comes to character animations, especially the faces. EA seems to have learnt nothing from the ME:Andromeda disaster. I have never seen such ridiculous facial expressions and smirks. Combat is now action-oriented with plenty of button-mashing, and gone is the tactical focus of early DA.
So in a nutshell, I would say that the game is on par with other offerings from this company. Same model, same issues, same lame story and dialogues, trying to appeal to younger children.
Jan 16, 2026
4
Story & RPG Elements: 3/10
Simplistic and shallow, relying on codex entries instead of actual in-game narrative. Choices and faction systems feel meaningless, and decisions involving gods, factions, and companions lack moral weight. Gameplay & Combat: 3/10
Action-focused combat with minimal abilities, no automation, and constant micromanagement. Platforming is clumsy, with frequent accidental deaths. Repetition dominates: fighting the same enemies and talking about the so-called "Gods". World & Visuals: 7/10
Beautiful, creative environments, like an underwater city protected by a bubble of magic. Yet, characters are cartoonish and disproportionate (the elves look more like Santa’s helpers than high-fantasy warriors), which breaks immersion in what is supposed to be a dark and gritty tale. Overall Experience: 4/10
Visually impressive but hollow and disappointing. Fails to deliver the strategic combat, meaningful choices, or immersive exploration expected from a Dragon Age RPG. The potential is there in the environments and art, but everything else actively frustrates or bores.
SummaryUnite the Veilguard and defy the gods in Dragon Age: The Veilguard, an immersive single-player RPG where you become the leader others believe in. When a pair of corrupt ancient gods break free from centuries of darkness, the vibrant land of Thedas needs someone they can count on. Rise as Rook, Dragon Age’s newest hero. Be who you want to... Read More
Rated Mfor Mature
Platforms:
- PC
- PlayStation 5
- Xbox Series X
Initial Release Date:Oct 31, 2024
Developer:
Publisher:





























