
SummaryCan you solve the puzzles and avert disaster? Bridge It is set in colorful deserts and dense forests, and it's your task to strategically design and construct bridges--ranging from suspension bridges to drawbridges--as unsuspecting motorists, heavy freight trains, and tourist riverboats approach. If that weren't enough pressure, your bridge must ... Read More
Developer:Auran/Chronic Logic
Bridge It
Released On:
Sep 25, 2003
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Feb 3, 2014
8
I've not totally completed the game - I'm almost through the hard levels now, but just wanted to leave a review that I'm enjoying this game a lot. While it's a physics simulator for building bridges, It plays like a puzzle with you having to figure out what all the different pieces are capable of and how they interact, and how to utilize them in the context of gravity. You have iron, steel, heavy steel, suspension cables, and cables, along with hydraulics for drawbridges. You build levels for cars, trains, boats to pass under, etc - and the different requirements and stresses direct the type of build you do. IN other cases your construction material are restricted - so for instance you might have to build a long train bridge over a gorge only using the weakest metal (iron). You are constrained both by your materials and by your budget, so totally different strategies might be required depending on these constraints. The learning curve is smooth, so you start with easier builds and work up to harder ones as you're learning how things work. The interface effectively communicates the stresses the different components of the bridge are under, so you can identify the strong and weak points in your build and adjust them. And like they say - sometimes watching a bridge come crashing down, and the crossing train careen into the canyon is part of the fun. Anyhow, this is fun. I recommend it to gamers who like puzzles, and probably anyone into the sciences or engineering.





























