
DS Critic Reviews
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70
Metascore
Mixed or Average
positive
5(45%)
mixed
6(55%)
negative
0(0%)
Showing 11 Critic Reviews
82
This is one of those pleasant surprises that sneaks up and grabs ahold of all your gaming time when you least expect it.
81
Gust fans should definitely check it out, and I also recommend it to players looking for something a little different than your average boilerplate JRPG.
80
Given that it's certainly no epic, globe-spanning adventure, you'd be surprised how absorbing Atelier can be. [Dec 2009, p.85]
80
Atelier Annie is a game that shouldn't be missed, especially if players are looking for a good laugh and some challenging tasks. Just be prepared to work hard, or else you might receive a beating from Pepe for slacking off!
75
Atelier Annie is a charming and enjoyable little sim RPG that I wish had been more sim and less RPG.
74
Atelier Annie is a fun little RPG that will definitely appeal to fans of comedy animes – it’s got a cute story and a bouncy, energetic style and tone. It’s not the most substantial RPG the DS has to offer this holiday season, but younger players and those looking for something a little different won’t be disappointed.
70
An adorable city-building simulation with very light combat and alchemy elements, Atelier Annie isn't very difficult, but its' more engaging than the sum of its parts.
68
Atelier Annie is a strange game that could find a small but eccentric audience. With nice colorful graphics, a whimsical musical score, and the addition of alchemy; Atelier Annie just might be the stay off of the RPG path that you might be looking for, even if the lame ass dialogue gets on your nerves.
67
Atelier Annie is possibly the most fun and accessible entry of the Atelier titles released in the West. The RPG combat isn’t memorable, but the simulation aspects that make up most of the gameplay will keep you coming back for longer than you expect.
65
Atelier Annie: Alchemists of Sera Island doesn't really feel like a full-fledged game. It has gameplay elements, but they almost universally feel like mini-games instead of parts of an actual game.