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User Overview in Games
4.4Avg. User Score
User Score Distribution
positive
5(45%)
mixed
0(0%)
negative
6(55%)
Highest User Score
Lowest User Score

Games Scores

May 20, 2014
Blade Symphony
9
User Scorezeister
May 20, 2014
It should be noted before anything that this is a FIGHTER. Not a sword fighting simulator. If you come into it with that mindset, you might be frustrated, as I saw many players get when they just started. This is not M&B or War of The Roses, nor is it medieval warfare in 3RD person. This is a mix of fencing and a fighter in 3D space. The game is a slightly footsie-oriented fighter, but also has a surprisingly complex combo system that despite the limited moves can show you some new things even a few hundreds hours of playing in. It is highly competitive, with a staggering amount of complexity and the leaderboard being showed down your throat at every turn. The learning curve is not so much steep, as having an initial slope and then evening out, so be prepared for a bit of willpower to get past the first few hours, but relatively smooth sailing from there. The game is split up in 5 leagues, and it shouldn't be too hard to find someone on your own level. Overall, I'd go as far as calling this the BEST 3Dimensional fighter I've ever played BY FAR, and the only truly competitive one. It isn't for everyone however, it requires a lot of dedication if you want to go for the top. One point off for the poor netcode and slight balancing issues. But then, what fighter doesn't have tiers? 9 points for being an absolutely exhilarating and relatively beginner-friendly competitive fighter Some general information *The game is generally considered best with keyboard and mouse, perhaps a bit unorthodox to most fighting enthusiasts, but controller is also a viable option. In my experience the ping is quite consistent as long as you remain in your own continent. It's also worth mentioning that while this is based on the source engine, some of my friends that are prone to crashing in other source games have not had the issue here. I don't know how common or relevant this is, though *the nature of the game, and an arguably poor netcode means that cross-continental fighting is not really viable. There are currently plenty players in all regions however *the game has very few classes for a fighter. Four as of this review. However, it has 5 considerably different types of swords, which alter the different classes, so you could argue that it amounts to 25 different setups. *The game is getting good post-launch support by the development team, with tournaments and general balancing improvements. *The game has many servers dedicated to helping new players get the hang of the game *It should be noted that the player-base can be very crass. It is however surprisingly rarely malicious for a competitive game, with almost no genuine insults, and when you get accustomed to the lingo and in-jokes, a very close community.
report-review Report
PC
Mar 8, 2011
Dragon Age II
0
User Scorezeister
Mar 8, 2011
Terrible. To sum it up, every single mechanic has been dumbed down, Dialogue has become of the wheel type, and you can't put much thought into your choices. The story is cliche and it doesn't even feel like they are trying. The game play is simplified, it's easier, and even at the highest difficulty, not much thought has to be put into it. The graphics are absolutely terrible, compared to the old prequel, it's hard to believe how bad the graphics are, and they even advertise themselves on it. do not buy it, if you must, you could sate your curiosity by borrowing it or something.
report-review Report
PlayStation 3
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