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User Overview in Games
1Avg. User Score
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negative
1(100%)
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Games Scores

Feb 3, 2020
Sea Salt
1
User Scoretheletterxee
Feb 3, 2020
Literally created an account to low rate this game. Good visuals, good idea, hideously executed. There's a 'gather' button that does -absolutely nothing- and does in no way shape or form keep your units gathered together, your units randomly path and aggro everything within a 10 mile radius and it's impossible to keep your weaker units behind the stronger ones despite the games' obvious intent to do so. On top of everything the enemy design is hideously frustrating. As mentioned there's an 'enemy with a shotgun' that dodges constantly, is impossible to stun or 'fear' by a large mob, fires constantly as he runs and all three shots instant kill whatever they hit unless it's a very beefy unit in which case it will two shot them. Fire is a huge issue as well, they litter the game with molotov throwing enemies and enemies with flamethrowers which also instant kill your units in large numbers and your units are -supposed- to path around fire automatically unless you are actively attacking, but very often just bumble right into it or refuse to move away from an impact point no matter how far away you move your cursor. It seems like it would be a neat game but it feels like one that received zero playtesting before release.
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