slow_learner
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Jun 20, 2014
A Dark Room2
Jun 20, 2014
[SPOILER ALERT: This review contains spoilers.]
iOS (iPhone/iPad)
Jul 6, 2012
The Dark Meadow1
Jul 6, 2012
There is much to like about this game, such as the really excellent graphics and storyline, both points that have been pointed out in other reviews. I would also like to emphasise the incredibly tedious grinding that this game makes you do. You kill the same dozen or so monsters, which are variations on half a dozen general themes over and over. It is beyond tedious, and surprisingly hard. However, there is a good reason for this. Although you are trapped alone in an abandoned hospital, you somehow have access to a store, where you can purchase more powerful items, with either incredible amounts of your tediously spent time, or cold hard cash. Who runs the store is totally unclear, and has nothing to do with the narrative. It has everything to do with inducing you to spend cash. By the end, when the game's difficulty really ramps up, and you have invested a lot of your time, you may be willing to fork it over, just so that you don't die and wake up in the accursed room where the game started, so that you don't have to work your way through the same tedious corridors to the boss fight. That is a dirty trick. The graphics are nice, but one you've seen them enough times, it doesn't really matter.
iOS (iPhone/iPad)