ravinhood
User Overview in Games
4.7Avg. User Score
User Score Distribution
positive
21(46%)
mixed
0(0%)
negative
25(54%)
Highest User Score
Lowest User Score
Games Scores
Dec 9, 2014
Sid Meier's Civilization: Beyond Earth0
Dec 9, 2014
I give this game a 1/10. I do this after reading all the reviews, and I AGREE with them and will say why. Why I agree: People wanted an entirely different game? Like Alpha Centuari was to Civilization? Everyone I know LIKED Alpha Centuari. It differentiated itself from Civ A LOT, and over-all was GREAT. Then when they make a this POS Civlike game and keep many of the mechanics that worked LIKE CHIT well people complained... and a very darn good reason to complain too.. Review: Graphics: I HATE them. I HATE them I tell yah. They are an NOT an improvement over Civ V, and DO NOT work well. Now on some planets It can be a bit tough to differentiate Tundra and plains at a glance, but it's an alien world and the terrain, flora and fauna are different than that of earth. It just makes DOO DOO NON sense. Sound: Again, I HATE the sound. It's NOT an improvement over Civ V. Less traditional music but that's the case, it's the future and you left tradition behind. Game Mechanics: (the big part) 1) Cities. HATE THEM. Build buildings, then get a choice of customization on their function/abilities through a choice. ASSanine! I can play differently (who cares), plan out what I want to (who cares). The Unit customization based on what you do and how you do it is AWFUL. I can make an army designed to kill other units or attack cities, heal quickly etc BFD. lol I HATE the new espionage functions. It's NOT an improvement over Civ V's. The Level gain is also WORSE, and if you're in the lead there is NOTHING your Spies can do. Technology isn't linear anymore, it's a web. (WhooptifarkinDOO) The Tech Web: HATE it. Linear tech IS realistic future, decisions, Values, Philosophy, Play-style all should and can play a part in how you advance. Once I got FIGURED it out, I say it's the WORST part of the game. Diplomacy: Meh. It's the same as Civ V (you got that right) :) except you can trade with people who have nothing to give to you with "favours" I can trade Titanium I'm not using and don't plan on using for a while to Civ's that may or may not need it for Favours. I can effectively bank them for later. I don't really like this. In Civ games I NEVER ignore diplomacy, not because It's a bad feature, but because I care about my opponents. I play to HELP them not work with them. For my play-styles I just wish some of the phrases the AI used in the screen were more varied and different than Civ V when I refuse 100% of the time to aid them in war, and I always refuse all requests to stop settling near them etc. I'm sure there are people who play civ, and by the comments I can see it, that HATE diplomacy... I find that it's the same as liking the garnish in a 6 course meal. I play to interact diplomatically with AI's. I give them and their wants/needs I'm so nice. :) War, movement, is all the same as CIv V but with the added unit complexity. And I HATE this. Resources are a little hard to figure out at first (cause he's a dumbchit lol). I know what Wheat does, but what about Chitin? Or Fibre? all it takes is a few 100 games to get this as 2nd nature. A Alien Life: They could have done a LOT better job of taking advantage of this, and it's why this game gets a 1 and not a 0. You can kill the roaming aliens but still 'preserve' Life on the planet and that makes sense. Some life is hostile, you deal with it, and the rest isn't. As tech advances I'd have liked to see alien life not interrupt your use of a tile for resources, or even try to attack you, and they get small (graphic wise) and become part of the background animations. Or you can keep killing them. I HATE the ideology of Purity, supremacy and harmony. I also HATE how virtues replace several key racial bonuses or wonder bonuses of Civ V that were mandatory and you needed to RUSH (I like to RUSH) to have a given play-style. Wonders: they are there, just a tad hidden, and when you look for them on the tech tree you're uncertain if it is or not until you figure it out and just remember it. They also could have done a LOT more art-work on the wonders graphics... they are all whiteboxed... Overall this is a CRAP POS game. Some EXTREME fixes they should put in and then this game is a 5/10 lol
PC
Jul 8, 2014
Talisman: Digital Edition0
Jul 8, 2014
What the fanboys have failed to tell you is that there any any number of random crashes, lockups and not being able to finish a game that constantly happen. They also want $2.99 for EACH character in the DLC section. I can understand DLC like an expansion with 90 extra cards being $2.99 but really $2.99 for ONE character. lol That is just totally ridiculous. I do not recommend this game. If you're going to put money into Talisman get the REAL game with REAL value. A digital game like this with all the crashing and bugs and problems will never be worth anything in the future like the boardgame will. This time the pro reviewers got it right. It's not worth what they want for it. Toddlers toy at the most for 8 or 9 year olds. It relies on a lot of luck and hardly any strategy.
PC
Feb 18, 2014
Making History II: The War of the World10
Feb 18, 2014
Pay no attention to the meta reviewers, they musta not got their palms greased like the other crap games they review and give 90's to like RTW. This is a great game. Must better than HOI of any level. It's turn based and the AI is better than HOI's anyday of the week. Definitely worth the money it costs now. Buy two copies, one for you and one for your friend. :))
PC