psyda
User Overview in Games
6.7Avg. User Score
User Score Distribution
positive
2(67%)
mixed
0(0%)
negative
1(33%)
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Lowest User Score
Games Scores
Jan 31, 2020
Warcraft III: Reforged0
Jan 31, 2020
What a disappointment. This was purely a cash grab. They've also doubled down updating their policy claiming rights to every map you make and banning anything they deem to be copyright material. No more fan maps for tv shows and games. Their new model is to steal game ideas from aspiring children and game developers.
PC
Oct 25, 2019
Nox10
Oct 25, 2019
What an exceptional and unique game Nox is. I'm coming back after nearly 20 years since I've first played it, and it has aged wonderfully. The graphics have held up great over the years and I can't get enough of the steam-punk aesthetic. It's very pleasant and satisfying admiring the world of NoX. No spoilers aside from what you learn in the first 5 seconds from the intro video. Nox is a brilliant isometric RPG with 3 classes to choose from. The player is 'Isekai'd' from his normal life at home and **** into the medieval world of Nox when a summoning spell cast on a shiny rock in the player's house pulls him in with it. The spell was cast by the Necromancer Queen Hecubah to obtain a very powerful magic Orb which was cast away to earth previously in an attempt to hide it and keep it out of evil hands. Their only chance of getting back home is by getting back. Each of the classes has varying advantages, disadvantages and very unique campaign stories that visit each location at different times and under a different light it really feels serves to add replayability and depth to the game. I don't want to get too into the story of the game, but I will explain a few mechanics. There are 3 classes: Warrior, Conjurer, and Wizard. Warriors possess no mana and cannot use spells. However, they have a spellbook of a few skills that cost no mana and suit a warrior, such as a Berserker Charge ability. They have access to some really fun to use weapons and armour. Conjurers do have mana, they have an assortment of unique spells that somewhat crossover with Wizards. They also have the ability to tame and summon beasts. This is one of the most fun mechanics I've played with in a game. Wizards are slow and frail, they cannot wear armour, but they are very strong with magic to make up for their weaknesses. They have a plethora of spells at their disposal that you can find throughout the game via the campaign, secrets, or in stores. Each class is wonderfully balanced and they are all living isolated by race in their own locations. Warriors and Wizards are natural enemies and don't get along and can't enter eachothers villages without risk of being attacked, while Conjurers are allied with all sides and can freely go wherever they want. My personal favourite class is the Conjurer, I just can't get enough of summoning beasts to do my bidding. I'd highly recommend this to anyone who enjoyed other games in the genre. This game was a treasure for its time and still holds up well enough today. I'm disappointed only by the fact that not many have heard of this wonderful game. Blame EA for interrupting Westwood's(a subset company of EA's) development of the expansion pack to take over "development" the IP before shutting down servers and killing the game and then subsequently shutting down Westwood and moving onto their next victim small game dev studio to plunder.
PC