porkfat
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Dec 10, 2010
Kung-Fu Live7
Dec 10, 2010
To Hades with the nay-sayers! IGN strikes again by slamming a really fun game! (They did the same thing with The Fight, and you see how wrong most of the critics are about that game.)
This game is wicked sweet! Totally worth the $15 and that's judging from the last 10 minutes of a quick play game. The game told me my room was very dark (yay CFLs, I still need a cheap incandescent lamp) but it picked up EVERYTHING I was doing. Holy crap, what a work out and VERY FUN! Granted, my living room is pretty big (the game recommends a 7x9 room) and you need to stand far enough away for your body to be fully seen, but this **** is fun as hell! I just did a back flip, a ground pound and a van dam style split kick to hit dudes on either side of me. What did you do today? Get this game today! Actually, it's more like a really fun tech demo than a game, which makes the low price easy to understand. There are visual artifacts which are to be expected with this kind of early product and maybe 100% of my strikes don't hit, but enough of them do to not detract from the fun. Look at the critic's environment in the IGN review. I tiny office or a dark projector room? Come on and review it in a decent room with lighting and stop trying to pump your so called "martial arts experience" you did when you were 8. Take it for what it is, play it, and have a hell of a time beating up guys as you become a part of the game!
PlayStation 3
Dec 8, 2010
The Fight: Lights Out7
Dec 8, 2010
This game can get frustrating if you don't spend a little time setting up your room with the correct lighting and camera angle. First, put your camera at eye-level. Any lower and your punches will be gauged too high and you'll end up punching over the heads of your opponents. Second, don't even bother with head tracking. As of the date of this review, it's completely broken.
Third, and most important: Stop being a little sissy critic and review the game on it's merits and not on your own personal failure at being a human being. You need to PUNCH in this game to make it. You will SWEAT if you're doing it right! Unless you're just a human dynamo and have no problem running a marathon, you will get a work out playing this game. I've never sweated while playing a game before The Fight! I use it as a warm up before I run.
Here's a few pointers for the training mini-games: The multi-opponent is the easiest, quickest way to rack up experience points to increase your stats. The second best is the speed bag. If you do the speed bag right with your arms up and quickly rotating punches and keep it up for at least 5 minutes, your shoulders will burn and you will be sore the next day! The other games are pretty lame though. Focus mitt training is fairly inaccurate. Knowing where your uppercuts will land in the game based on your punches IRL is a real pain. And heavy bag training just doesn't give you the return of points for your effort to make it worthwhile.
The 1-1 movement capture is amazing and you really need to increase your stats in order for the fights to go your way more. With low stats, your punches will connect less and your hits will cause less damage. You will also be the glass-jawed pansy that will get knocked out from a sneeze.
Some pointers for how to physically prepare for the game: Watch some boxing training videos! Learn how to properly throw a punch with speed and power generated by the hips from your legs up! Breath! Exhale with every punch! Don't hold your breath. It's easy to do in the heat of the fight but you will suffer from it. It will take some concentration to do at first but will eventually become second nature. Don't hyperextend your elbow! Keep a slight bend in your arms to prevent joint damage. Uppercuts should start low with a slight crouch and push up through until you connect. Make sure the opponent is close before you throw an upper cut or hook. Otherwise, you'll be too far away. Walk toward your opponent and lead with a jab before you work in a combo. If you don't connect with the jab, you probably won't land any shot after it.
If you can't "nail" a fight, train, add to your stats and then come back.
PlayStation 3