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User Overview in Games
2.3Avg. User Score
User Score Distribution
positive
0(0%)
mixed
1(17%)
negative
5(83%)
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Games Scores

Jun 18, 2018
Jurassic World Evolution
3
User Scoremirta000
Jun 18, 2018
Jurasstic World Evolution is a recent dino park simulation game. And it's awesome if you love timers or just staring at AI... what is the game about? What will you do? Well you will be sending your teams on expeditions to get fossils, then you will be extracting these fossils in order to incubate new dinosaurs. You're going to provide basic care to these dinosaurs (curing them of diseases, feeding them). You are also going to be doing quests for science, entertainment and security departments in part to unlock new buildings, in part to unlock new story. You're going to try and keep these three sides sufficiently satisfied so that they don't sabotage you. As this is going to be the first game that I'm going to rate this low in these series, let's start from the good: Both flying and riding around to do things by yourself is very satisfactory. It's fun to take photos of your dinos, especially when you just unlocked a new dino species. The game world looks beautiful and it is voice acted by the original actors! Now let's proceed to the bad. And boy does the bad feel bad for me. Everything is time gated. And at the start it's not too bad, but the longer you play, the longer you have to wait. In order to research things you first have to unlock them, then pay money, then wait. First the timer starts at 3 minutes, but the higher the research the longer the wait. On the second island I'm waiting 5-6 minutes for my research to complete. You sent your science team on an expedition? 2 minutes. You want to extract DNA from a fossil? 39 seconds. It does not help that a lot of quests that I encountered require waiting as well. "Make sure that nothing bad occurs in the facility for 10 minutes". Well that is easy. All I have to do is set the game playing and tab out. Oh and there's no way to speed up time. So majority of this game you play like a mobile game - by waiting. The game feels unnecessarily grindy. As most of your game is now spent waiting, it gates you further. For example on the second island you can not do the story for the island until you raise research, entertainment and security nearly 40% up. Do a mission for research, you'll drop the other two. So you'll be grinding missions that for the most time will either be brain-numbingly easy to complete (send out an expedition!), or just entail... You guessed it! More waiting. Worst things out of the way, this game really provides no management elements. You don't have any control outside of placing very basic buildings. Smaller elements - even your only aesthetic choice - dinos - is heavily gated. When you unlock skins for dinos, and these will be research/ mission based, you can't even apply them to all dinos. Overview: honestly, worst thing? The endless amount of waiting. There's so much real life waiting in this game that it feels like a mobile game. And at first you do not feel it, but the further you go into the game the worse and worse it gets. Outside of that the rest of the game is quite shallow and definitely in need of updates. There's pretty much no park management aspects at all! It feels like this game should be in early access. At the moment I will rate this 3/10. I feel like the game could be improved by either giving us more things to do while we wait, or by getting rid of that waiting mechanic. Either way at a price point of 45£? Currently I can not recommend it. I think I narrowed down why Jurassic World Evolution feels like a shallow tycoon game: I tried to remember what I do in a zoo tycoon game: 1. I try to get the enclosures absolutely perfect for each species. In old zoo tycoon games that meant that there's good 10 types of soil and for example a bear will want a very specific mixture of 5 for it to feel just perfect. I feel like getting the environment right for dinosaurs is incredibly easy. 2. I would track my visitor happiness, their opinions on the park and their opinions on every enclosure. "That bear looked depressed". Well why did my bear look depressed? Does it need a mate? Did I remove its children too fast? Is the new bear not fitting in with the rest of the hierarchy well and in turn I will have to move them? Jurassic World Evolution has none of this. If anything people are some sort of sadists getting entertainment out of watching the dinos fight, or seeing a live goat get eaten. 3. I would breed my animals. They had to feel happy to breed, they had to feel like they belong in a social group and take well to their partner. That was hard to achieve, but seeing the little cubs was worth it. I've been to see the new Jurassic World movie. One of the cutest things was seeing a Trike baby with a Trike mother in a cage. The sequences of baby Blu were made into a big deal. Ever since Jurassic World 2 we know that due to the bullfrog gene, some female dinosaurs transformed into male, therefore they can naturally reproduce. Yes there's not a single baby animal in Jurassic World Evolution.
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PC
Nov 1, 2016
The Sims 4: City Living
1
User Scoremirta000
Nov 1, 2016
it's an expansion that is 70% base game content recycled, but it is still being sold for 40$. What you're really buying is a nice backdrop and a privilege of living in EA prebuilt apartments. Even if you are a The Sims 4 fan, I would recommend to get it on sale.
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PC
Jan 17, 2016
That Dragon, Cancer
0
User Scoremirta000
Jan 17, 2016
for a game, it's really bad. -You can't even walk yourself, all you do is press your left mouse button to continue the on rails experience and even then you can get stuck. -Very buggy. -Gameplay elements feel very awkward and outright insulting. An example of an insulting mini game - race around the hospital collecting medication while cheery music is playing. An example of a bad mini game - hold left click down when dad is facing the right direction to swim up, however he might turn before you do so, so you can get stuck going in the wrong direction. As a narrative it's disjointed. - half of the game is spent as a bird in the sea jumping from wreckage to wreckage to listen to some dialogue. the ending and the developers celebrate death. -the ending is painted as a good thing. The kid is in heaven eating as much pancakes as he likes. -the developer's wife even put it down on blog that they celebrate his death anniversary because "he went to meet god". Overall a very chilling and inappropriate experience.
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PC
Dec 9, 2015
The Sims 4: Get Together
5
User Scoremirta000
Dec 9, 2015
worth it if it goes down to a price **** as that's what it is. The good: it's all about the clubs and the clubs gameplay is very in depth. You can make a club that's all about being pregnant, or using children to do your chores, or peeing in the bushes. It's very specific what you can demand from people joining your club and what you can do in it. It's a very well made system and it expands original The Sims 4 gameplay greatly. The bad: it's JUST that. No restaurants. No vampires. No new achievements or collectibles even. No new careers despite there being two new skills. It's just clubs. Which screams a gamepack to me. I feel like all the finishing touches are missing form this one.
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PC
Oct 25, 2015
Guild Wars 2: Heart of Thorns
3
User Scoremirta000
Oct 25, 2015
The grindyest that Guild Wars 2 has ever been! Hey, ever wanted to buy a game, where instead of doing quests, or progressing the storyline, you're stuck either killing enemies repeatedly, or doing the same 3 events over and over and over and over again? Well you're in luck as this is Guild Wars 2 right now! They literally reduced the game into a state of a Korean Grinder. You need all of your masteries unlocked to get elite specialization and to be able to finish the story, events give you 4 000 exp, you need 19 million for the last tier. You can't grind said exp in other zones either as it's tied to the Maguuma jungle. TL:DR tiny maps, lots of grind, **** the enjoynment right out of this one.
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PC
Nov 9, 2013
Gone Home
2
User Scoremirta000
Nov 9, 2013
Gone home is way overpriced and over-hyped. I finished the full game in 2 hours. Decided to take it in as an experience. After all when you came in you knew that you will be wandering around a house, collecting mementos and learning about your family. No surprise here, right? However what you didn't know is that most of its focus will be about your sister. You get to sort of find out what happened to your parents, but I swear, like 80% of all notes I found was about your sister. The thing is it's not even something secret that you find out. The very first thing that you find is essentially her admitting that she is gay. Guess what's in the other notes? "I am gay. I am gay. I love a girl, etc". Is it really a topic that needs this much awareness? If you're making an exploration game deal in a variety of subjects, present a variety of lives with different problems, not all black and white either, because that's how life goes. Also if you're a European you might not find this game as enjoyable, because it is mostly dealing in American problems.
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PC
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