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Dec 9, 2014
Final Horizon5
Dec 9, 2014
A simple and fun game for a while, missions are simple and gameplay mechanics easy to learn. That simplicity however ends up being the game's biggest downfall as despite the story taking you from one planet to another both the atmosphere and missions remain nearly unchanged and leave you with a very repetitive experience. The game tries to make up for its repetitiveness by giving you secondary objectives in addition to your primary objective, which usually is along the lines on protect thing X. Said secondary objectives usually consist of making sure protected thing X takes no damage, and when you combine that with levels in which a group of enemies spawns literally next to the thing you're meant to protect completionists will find this game a very anger-inducing experience. Level design is generally somewhere between alright and poor, worst offenders being levels in which an enemy missile will approximately 1/5 times hit your refinery early on and there is nothing you can do about it. Overall the game is a relatively fun for a while, however on the later stages when the completion of secondary objectives often comes down to luck and the game tries to make up for its simple game mechanics by having a load of enemies spawn inside your base a lot of players will probably find themselves frustrated .
PlayStation Vita