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User Overview in Games
7.5Avg. User Score
User Score Distribution
positive
1(50%)
mixed
1(50%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

Oct 23, 2014
Real Racing 3
8
User Scorelucifron7
Oct 23, 2014
Impressive game for being on iOS. graphics are quite stunning, the driving experience is fun (although driving speeds in curves are way higher than reality). I would give this a 9 or 10 if it weren't for a couple negative things: 1. Freemium model has gotten heavier and heavier.. upgrading a car to the max now usually requires gold even at earlier steps of upgrades (in first cars it was only on last upgrades). Prices for purchasing such currency are insanely high, and new cars get released all the time so if you want to spend.. there is no limit, you will end up spending more than buying a proper pc and a real game. With that said, if you're a VERY active player, you will manage to get to end game.. slowly but you will. 2. When they increased gold per level up, they didn't reimburse any gold to people who were already high level. very unfair, as new levellers gained about 7 times as much gold per level up. that's a huge amount when you're talking about 100/200 levels. It's a pity that the gaming world has discovered how lame people are, and sadly that freemium works (over 90% of all profits from all apps in the world are from freemium games). We all stand here and complain, yet somehow most people are lamers that do spend a lot of cash to gain unfair advantage over other players.
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iOS (iPhone/iPad)
Oct 22, 2014
Dungeon Hunter 4
7
User Scorelucifron7
Oct 22, 2014
I've played this game quite a lot now, and reached max lvl. I have to say, at the beginning i thought the freemium features were excessive and that I would have needed tons of real money to succeed. However, after entering an average guild with mostly active players, and being active myself... doing just the solo and guild weekly events i've gotten more gems than i need. So, as a very active player you will find it easy to get free gems. most of the top items are made from stones that u get from gaming, with exception of a sword buyable with gems that is just only very slightly better than the one u can craft. You will still be able to do it yourself by just playing regularly on weekly events. If you are not a very active player, then the freemium wall will probably hit you hard, as you will not be able to rank well in the events and thus gain the free gems. Just last week for example, i got around 1500 gems in one week, just from events. that's something like 10 or 15 dollars on the store i think. The game is quite awesome for being on a pad, however i have to pull down the vote a little bit because it gets very repetitive at the end. I would have liked some difficult end/game dungeons that could have been done with your guild for example.. instead at end game u find yourself playing repetitive events all week long, same repeated rounds all week to gain points in that given event. Then, the pvp: it really feels like a beta, it needs major fixing. You rarely end up playing with players of your level, which makes it boring on both sides. Many features are way too overpowered, such as stuns: there are no diminishing effects, you can be stunned from full health to dead, even through 30 seconds.. with the inability to move. usually a stun in pvp would last a few seconds, then if you get stunned again it should last less than the previous stun... etc etc. All in all, the game itself could easily get a 9+... but the freemium model pulls it down a notch, the pvp another notch, and repetitive end game features another notch.. so i can't give this more than a 7.
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iOS (iPhone/iPad)
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