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User Overview in Games
6Avg. User Score
User Score Distribution
positive
2(50%)
mixed
0(0%)
negative
2(50%)
Highest User Score
Lowest User Score

Games Scores

Dec 13, 2020
Cyberpunk 2077
1
User Scorejrzone
Dec 13, 2020
The game is poorly coded. And runs terribly. On PC. There seems to be people making it out like it's just consoles and they have the same old excuse that consoles are just old. This is false. If you look at CDPR requirments for the game. Min I5-3570k or AMD FX-8310 8GBs of ram and GTX780 or RX470 vram 3gb. Recommneded I7-4790 or Ryzen 3 3200G, 12gb ram, GTX 1060 6gb 1660 super and RX590 VRam 6b. These are the requirements that CDPR posted themselves. Yet you will have CDPR defenders say it's just old. Well CDPR says different. The game should be able to run. Honestly the graphics are nothing special. Now on to my issues. I had 16gb ram, SSD with loads of space with the 70gb install RX590. ryzen 5 2600. I ran many tests before the game like "can my pc run this game test website" and it checked out. The game no matter the resolution, no matter if ultra or low would not change from the 19fps. Deeper dive showed that it wasn't even using my GPU. And when it did that's when I got a stable frame rate. The game is horribly unoptimized and I cannot recommend that anyone buys it in current state. Now I am well aware that some people somehow managed to get lucky and have it run fine with worse hardware. But I only have their word on steam for that. I mean even in the tutorial a sectioned of part of the game from the rest of the world I got 11fps. In target practice. It's a joke. My advice wait until next year to play the game. As it is unplayable.
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PC
Jun 17, 2016
Gone Home
3
User Scorejrzone
Jun 17, 2016
Honestly I don't know where I would rate this game. I got it free with PlayStation plus and for free yea it's an ok experience. However would I spend actual money on this? Nope. There is nothing really to the game you collect documents about a house. And listen to your sisters diary of the events. And that's it. Was going to give it a 4 but that ending was so disappointing. One thing that really bothered me about the game why have horror atmosphere and sounds about the house? It's not a horror game. It was a poor choice for the dev to do it like that. I have no idea why media outlets rated it high. Maybe I've not played enough walking simulators to get it. But it just seems lazy. It certainly is not worth the money buy a telltale games you will have more fun. Overall it was boring, with an uninteresting story.
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PlayStation 4
Jun 17, 2016
Salt and Sanctuary
10
User Scorejrzone
Jun 17, 2016
I'm not the very best at articulating my thoughts so I do apologise if you are bothered by this. TLDR: YES,YES, YES!!!!! you should buy this game. Good level design, good character customization. If you love platformers you will love this. And there is a lot of platforming in the game. This is why you should go in not expecting a souls like game. This is a 2D game not a 3D game. So think more Castlevania with stamina than dark souls. The biggest connection the game has to souls games is the die system and that's it really. The game is a good price and it's better than a lot AAA games. You certainly can't go wrong buying this game. This game is amazing and a really fun. I hope it does really well that we can have a sequel. I found it to have a rather interesting story. I love the art style if you are fan of indie art in games, anime or web art you will love this style. And when you are playing the game you can feel the time and love that the devs put into the game. It's very rare you will get that type of connection with a game. So many AAA games were thrown lots of money at and tossed out the door. So this game is refreshing. I know a lot of people would like a map for this game and It would have been nice, but I did find that the salt and sanctuary wiki one worked really well it's just a rough sketch of what it would be like but I found that to be enough. You can find it if you google as well "salt and sanctuary map". Once you get use to areas you will find your way around fairly easily. Another good point about this game is level design is amazing everywhere is connected I've only known a few games to be like this, so for an indie game to get it right. Well done Ska Studios! I look forward to see more games from this company even if it's not a sequel to this game. If you like old school Castlevania, Metroid, Dust: An Elysian Tail and other similar 2d games. You will love this game. As others have said it also gets inspiration from souls series games. It has same system in which when you die you have one chance to get the XP back, fail and it's gone forever. I really love this system and would love to see it in more games. How I see this game mechanic is similar to other game mechanics like levelling your char, save and continue, checkpoint, autosave, stamina, special attacks, etc. Well souls games were the first I believe to create that die system. We don't bash other games for copying other game mechanics like having save and continue, checkpoints, levelling and stamina in them. These are really standard things in the gaming world these days. And that's what I would like to see from this game mechanic. However I don't think anyone should bash a game just because it copied a very clever game mechanic. If someone comes up with a really amazing idea in the game industry that will help make games better then people should use it for their game. This is how innovation usually works if someone/company does something really well then other companies/people usually copy it. It The reason I bring this up is because I see a lot of people that are bashing salt and sanctuary calling it a souls clone this is not true. The game could stand on it's own with out the souls stuff. It just makes the game better. It is has some unique gameplay mechanics of it's own with the brands. Attaching the charms to the weapon something I really like. Want extra range on a weapon, or attack power just equip a charm. The only really downside to the game is the lack of music which is a shame I love game music. However music is usually extremely expensive even just to buy a licence of a already created track can be really costly. The game does have some music 3 or 4 background tracks that get repeated. On the plus side I rarely found it bothered me the repeating music. If the game had more funding it could have gotten some more music clearly the devs had to prioritise with the budget they had. Either way they did amazing job I'm not going to score points off for something that is out of their control. They did amazing job with the resources they had at hand and I'm glad they spent less on the music. They certainly made up for it in the good gameplay.
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PlayStation 4
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