JustWatch
Advertisement
User Overview in Games
6.9Avg. User Score
User Score Distribution
positive
4(40%)
mixed
6(60%)
negative
0(0%)
Highest User Score

Games Scores

Dec 3, 2013
L.A. Noire: The Complete Edition
8
User Scoreeyeball002
Dec 3, 2013
L.A. Noire is solid adventure game overall. Narrative is top-notch, and the overall setting is authentic enough for most of gamers to immerse themselves into this game. I can confidently say that L.A. Noire is just like GTA, but taking place in 1950's Hollywood. This means, that L.A. Noire suffers same shortcomings that GTA has also suffered. I want to start off with interrogation system first, as it is the main focus of the game. Here, you need to find out whether suspect is hiding something or speaking truly by looking at their facial animations. Then, players can choose three options after listening to the suspects you can either believe them, doubt them, or prove them that they are lying. This is where the problems with interrogation sequence kicks in There are no place for player's reasonings to come in. You just choose one of three options, and your avatar Cole Phelps or his sidekick will do come up with all the reasonings. It is fatal flaw for game that focuses heavily on investigations for its gameplay. Rather than feeling like detective in 50s, it feels more like watching detective film. That said, if you buy this game looking for action, you better look for other games. This is same problem suffered by the GTA series. You'll feel freedom when you're racing through highway with cops on your tail, but there are little to no freedom regarding what you do in in-game missions. In L.A. Noire, whole game is basically an in-game mission of GTA, so there aren't any freedom in it, except maybe running over some innocent citizen with bouquet on their hand. Lack of freedom leads to one conclusion L.A. Noire didn't do well enough to utilize its open world setting. Although there are whole world to explore, after finding few hidden cars and solving emergency dispatch missions, you'll just going to hear lot of "straight through the intersection." You'll find the open world interesting at first, but it will just all come down to boring rollercoaster ride once the amazement has weared off. The action part of the game is... questionable. Since it is an adventure game that focuses on the investigation, it is normal that the action part cannot compare to other AAA quality TPS games. One might argue that the action part is good enough for games like this, but one might also argue that the developers could've done better job with it. It depends on your perspective really, so there aren't much to say to it. Only problems I've found is that each emergency dispatch missions basically all boils down to "run from point A to point B" or "Shoot all the baddies" or "Smash baddies' car", or "run point A to point B, shoot all the baddies in process and smash baddies' car" so even though there are over 40 emergency dispatch missions, there aren't a lot of incentives to play it unless you want to desperately prolong your playtime of this game. So, from what I just said, L.A. Noire just looks like a adventure game with questionable action sequence and questionable investigation sequence, but here is a catch this game is heavily narrative driven, and L.A. Noire does supreme job with their narrative. Believable settings, authentic looks and reference to the 50's culture all adds up for great narrative factor. This game feels like watching detective film, but a good one at that. Also, all those flaws I've listed, I didn't notice it until I completed the whole story mode. Each cases in story mode takes almost an hour to complete, and even more if you're looking for all five-star completion. There are many cases to solve in this game. So, what are you waiting for? grab your fedora and detective badge. The case isn't going to solve itself, right?
report-review Report
PC
Nov 17, 2013
WRC 4: FIA World Rally Championship
6
User Scoreeyeball002
Nov 17, 2013
Codemaster has set the bar standard of Rally game quite high with their Colin McRae Rally and DiRT series, and Milestone always fell a little bit behind with their approaches to Rally games. However, from WRC in 2010 to WRC 4, I can see little progresses being made each time new game is released. WRC 4 is not that different from WRC 3 in gameplay aspect, aside from more sensitive arcady handling. Although this may disappoint some hard-core rally gamers, it is welcoming to see that Milestone's WRC game is trying to appeal to more broader audiences rather than constricting their games only for die-hard rally fans. If you are one of sim-racer and is disappointed with how car handles, you are welcome to stick to your glorious Richard Burns Rally. Aside from handling of the car, the engine sound of car has changed. Now, driving car actually sounds like 4WD metal beast pumped with turbo, rather than generic racing car with turbo whispering here and there. Although game features three periods of time (noon, dawn, and dusk) it quite perplexing why they haven't added option to adjust weather. Although weather is featured in this game, it seems like weather only changes in certain stages. However, it is good to see that little progress is being made over time. Well, biggest problem with this game is that it doesn't changed whole lot from WRC 3 other than the elements I have just pointed out above. Rally tracks in this game didn't changed a lot from rally tracks of WRC 3; this almost feels criminal. Expect to see a lot of familiar landmarks during rally if you played WRC 3 before. Although funky extreme sport-esque vibe has been removed, it came with cost of complete banishment of "Road to WRC" career mode and goofy mini-games such as outrunning helicopters and smashing blocks. Although I never really cared much about those mini games before, but to see it completely removed, it feels, well, empty. Also, it should be noted that classic WRC cars are also completely removed. Well, Milestone is adding little bit of changes over time, but it seems almost too little changes are being added into this game each time, and WRC series still has long way to go to match Codemaster's racing game. However, it is good to see at least improvement is being made each time. I hope Milestone adds more changes next time. One can only hope.
report-review Report
PC
Jun 6, 2013
Resident Evil: Revelations
7
User Scoreeyeball002
Jun 6, 2013
This game is generally very well created. It has unique setting. Player is pitted into the ghost ship, with enemies crawling around every corner and behind every door. It sets up the intense and unsettling atmosphere and claustrophobic elements that comes from game's setting also helps intensifying atmosphere of game. One downside of this is, that this game tries to put some variety in gaming by shifting the game's perspective to that of someone else. That includes someone in snowy mountain, the office building under siege, etc. Although all levels are quite well designed, it never struck me as strong as the haunted ship. Unlike the previous Resident Evil series where action overthrew the very fundamental the horror out of window, this game quite succeeds in its attempt to balance the horror and the action. There are a lot of weapons to help you survive, but you never feel completely prepared for encounter with enemies. This also adds nice intensity to general feel of game. However, this game's story is completely detached from original storyline, which might throw off some Resident Evil fan. Well, this can be forgiven as story isn't much of big deal in Resident Evil games. However, what I can't forgive is the graphic. Although things looks ok generally, the texture looks like it just crawled from 2008. Although graphic isn't much of concern when you're trying survive, I expected it to be on par with games currently out there. I can't help but feeling this game is like B-rated horror movie. Although there are certainly some good traits about this game, I don't think this is worth full game price, even more so considering this is originally 3DS game. Survival horror (or action) fans will guaranteed to find enjoyment in this game, but I'd wait until price drops.
report-review Report
PC
Apr 2, 2013
Hyperdimension Neptunia Victory
5
User Scoreeyeball002
Apr 2, 2013
Hyperdimension Neptune series is definitely targeted for those who can actually stand virtual woman with incorrect body proportion with overwhelmingly varied breasts size standing right in front of you talking about other's chest size. Which may not apply to some. Although many praises this game, it should be noted that it's result of this game hitting their targeted gamer's requirement with tremendous preciseness, and the result is something that normal gamers, such as those who can't stand watching virtual woman with incorrect body proportion with overwhelmingly varied breasts size without feeling ashamed, should stay away. I must say, combat is pretty good. Mix of traditional JRPG's turn-based combat, and real time combat causes combat situation to be very engaging. Although game requires lots of grinding as normal mooks can kill your entire team if you're unprepared, this engaging combat system keeps you entertained as you grind your character's level. Whether you're careful strategy person who thinks every single move, or straight-up button mashing guy, you'll find enjoyment in combat of this game. It's everything else that this game falls short on. It has terrible story, despite having interesting subject of "console warfare" as its focal point, whole story basically is stopping bad guys from attacking good guys' territory, which have done by other games countless times, and I expected more from story because its uniqueness of background. Also, this game features a lot of dialogue, filled with Japanese-styled humors. Problem is, those who who are not up-to-date with Japanese humor won't find anything humorous, other than few chuckles here and there. Graphic is not really important as I for the one believes game is not decided by its graphics, but It will certainly disappoint some as it haven't evolved much from the its predecessor, and sometimes frame rate drops to 30, which is problematic for smooth gaming experience. I won't be complaining about these factors if game had graphic that surpasses or remotely resembles the shock Crysis have brought onto gaming industry at that time, but with its PS2 graphic, it leaves something to be desired. It's pretty evident that this game was meant for Japanese crowd. Those who likes Japanese culture and accustomed with these sort of media will definitely find something to appreciate here, which will probably boost the game's score to even as high as 8 or 9. However, if you are neither, then nothing will satisfy you other than its combat, which will quickly slide away from your focal point as other factors of game is flat.
report-review Report
PlayStation 3
Apr 2, 2013
Dead Space (2008)
9
User Scoreeyeball002
Apr 2, 2013
All right, you probably came here looking for decent survival horror game, correct? well, you're looking right at it. Very ambitious launch of franchise by infamous EA, despite having very few development time, it stands out as crown jewel of not only horror game fans, but shooter game fans in general. However, you should realize this game isn't really scary at all, but it does do fantastic job on unleashing so-called "cheap scare" in right moment, so if you aren't scared by this, it sure will keep you unsettled. That's for sure. Atmosphere of game is very well created thanks for the great sound effects, and the combat is very challenging, as you're forced to do "strategical dismembering" as you're chased by very well distinguished enemies, and trying to aim enemy's limb in intense situation does require great amount of focus. However, game loses its value after first playthrough. You probably got over with all the horror moment and got familiar with it, you probably remember which vent enemies blasted through, and you probably have well-upgraded killing machine at your disposal, and this is moment where game just becomes survival game. However, this game still is pretty good at being TPS zombie shoot-em-up, and harder difficulties really force you to conserve your ammunition, so there are a lot of strategy involved in this game. Even though it has low replay value, many will enjoy playing this game over and over again despite some flaws. So, don't hesitate to pass this game if you're familiar with horror games or TPS games in general. This game will not disappoint you.
report-review Report
Xbox 360
Mar 31, 2013
GRID (2008)
8
User Scoreeyeball002
Mar 31, 2013
First things first. If you are hardcore sim-racer who plays rFactor or iRacing, you may move along since you'll be disappointed in how car handles, and you'll be disappointed in lack of realism, and you'll be disappointed by AI racers. However, if you are more arcade person like I am, you will be blown away by this game. This game is just superb. Game just looks beautiful, and car handles tightly, so you won't have much trouble driving monstrous racing car. If you do want to have some trouble driving however, you can just disable driver aids to make game difficult anytime. Ability to edit your team's livery is one of my favorite features. You can choose your car's color, pattern, and choose your sponsor. There's something with customizing your own car. As a result, you can immerse yourself more easily into this game as you feel like you're really managing your own race team. There are many discipline of racing, ranging from professional open wheel racing to manly destruction derby. Gameplay difficulty have five levels, so you have flexibility on how difficult game should be. Only downside is that there aren't many car included. Although each cars are beautifully brought into game, it would be appreciated if there were more cars. Also, there are no car setups, which can be interpreted into either not having enough customization or less thing to worry about, but It would be nice if there were option to adjust car setup. If you came to look for realistic driving simulation, you won't find it here. If you came to look for decent arcade racer however, this is game for you. Highly recommended.
report-review Report
PC
Mar 31, 2013
Napoleon: Total War
8
User Scoreeyeball002
Mar 31, 2013
Napoleon Total War is good game, that's for sure. Graphically, game is superb. Explosions are beautiful and soldiers are fairly detailed (at least better than how Empire total war was), but that means you won't be able to see what Napoleon total war has to offer if your PC is not good, so keep that in mind. Napoleon total war is pretty similar to its predecessor Empire total war, but adding more features into game, such as cold/heat attrition makes invasion more challenging and stronger rebel forces requires you to put more attention toward town management. Also, this game have overall better multiplayer experience than its predecessor. However, game's scope is only limited to Europe; don't get me wrong since it is still wide, but it feels narrow because its predecessor had very large scope, stretching from America to India. Also, game is very heavily focused in five factions Britain, France, Austria, Prussia and Russia. Each have unique tactic and unique units, but when it comes to more "minor" faction, such as Portugal, Spain, Denmark and Sweden, it is very lacking. First, you can't play them in campaign, and second, their units are standard. I hope there were more depth into each factions, not for all but at least faction you can play in custom battle. Although it is better than Empire total war since it had exactly same looking unit with just minor differences in stats. However, this game is more fast paced for better multiplay experience, so line infantry and cannons in this game have phenomenal reloading speed. It's minor issue if you just want to enjoy the game, but hardcore historians may feel offended by this. So, game is pretty good, but I can't help but feel this game is standalone expansion pack of Empire total war. If you are more singleplayer-centric gamer, you may want to pass this one since it's not that different from Empire total war. However, if you just want to break free from bugs of Empire total war, want to pursue Napoleon's ambition, or just want to jump into wonders of total war franchise, this is game for you.
report-review Report
PC
Mar 24, 2013
DiRT
5
User Scoreeyeball002
Mar 24, 2013
Many says rally racing is suppose to be fight against the time. In this particular game however, I felt I'm fighting against the car. If you wanted to play this game without racing wheel, then you'll be just frustrated at how car handles. Handling of each car is just too sensitive, it feels more like you're driving RC car rather than fully powered 4WD rally machine. I bet most trouble you'll have in this game is just fighting against your vehicle as each brief thrust of arrow key throws your car into water puddle, cliff, or the wall that just happens to be there in right place and right time. Other than that, this is decent game. Graphic is very good, each rally stage is well crafted and co-driver pointing out detail of each rally stage was very interesting. Car model in particular is just breathtaking. Also being able to control replay video is also nice, too. Bumping car you'll never be able to drive into wall and just watching the car broken down piece by piece via replay never gets old. So, if you have racing wheel to compensate for this lousy control, feel free to play this game. It is a lot of fun if you get over it. If you are keyboard crowd, then move along. You'll probably find better experience in Colin McRae Rally 2005, and DiRT 2, if you're more casual gamer like I am, and Richard Burns Rally, if you're simulation fan to your core.
report-review Report
PC
Advertisement
Related Content: ijumpman | fishie fishie | lucha libre aaa heroes del ring | disgaea 4 a promise unforgotten medic | disgaea 4 a promise unforgotten pirohiko ichimonji | four in a row 2010 | zombie square | super sniper hd | the will of dr frankenstein | chuck e cheeseand39s party games alley roller