TheLagbringer
User Overview in Games
8Avg. User Score
User Score Distribution
positive
14(67%)
mixed
6(29%)
negative
1(5%)
Highest User Score
Lowest User Score
Games Scores
Recently Added
Recently Added
Feb 1, 2015
Darksiders II8
Feb 1, 2015
First of all, it is important to note that I bought this game purely for a reason to play it with a gamepad. Darksiders 2 is a console game that pretty much defines gamepad use and was designed to be played with one. Yes, even on PC. Back to the game - I loved it from the beginning. Death is an assertive badass that knows what he wants and goes for it. In fact, all characters combined with the game's epic narration, occasional hand drawn comics, and voice acting were incredible and spot on. Not to mention the different realms you traverse on your ultimate quest and the matching atmospheric music that comes with them. I enjoyed the design with much delight. Fight system is somewhat standard for this genre. Fast pace, no aiming required, just precise timing and dodging and knowledge of few combos. Sometimes adjusting camera during the fight (which took some time to get used to, but nothing crucial to worry about). I only felt like once I settled to my optimal combos and attack moves I used them everywhere with unmatched opposition and it got a bit repetitive. The biggest boss fights usually brought new fight patterns, but apart from that were still the same. Skill system and weapons (including the secrets/boss loot) offered only a little variety in them with little feeling of reward. Though I still strongly recommend this game, just because the design part was extremely well done. There is a lot of content to discover, an ultimate quest to accomplish, many massive boss fights and fluid non-stucking gameplay from the beginning till the end.
PC
Aug 22, 2014
To the Moon10
Aug 22, 2014
Aaahh, what a beautiful game. First of all it's not a classic "game", more like an interactive story with few simple puzzles. A pure adventure if you like. At the same time, it doesn't matter. The experience is so damn touching and so deep that it has already been few hours since I finished and I am still thinking about Johnny and everything that happened there. I personally prefer challenging gameplay and climbing on a learning curve, but I can't ignore beautiful story and design that exceedes anything I played in a long time. Not to mention another strong part of the game - humor. There were many excellent and refreshing humorous parts perfectly placed in between the sentimental ones. As a result, the game is not a huge emo blob, but rather a very enjoyable adventure. Huge emphasis on the storytelling served this game really well, plus it is quite short so you won't get bored and won't really notice any lack of the "game" part before it's finished. It simply stays full and rich during the whole time. As the game itself does not have much else to offer, there are not any particular things I would have to criticize. One big fat recommend here.
PC
Aug 6, 2014
Kingdom Rush10
Aug 6, 2014
God damn this TD completely blew my mind, I bought it as I saw it featured on a humble sale and I thought "Hey, I haven't played TD in ages, this one looks fun.". Turns out I haven't played such luxurious one since Gem TD as well. Art is cartoony and very cute. Also, unexpectedly rich for an indie game. Large amount of monsters, locations, heroes, towers, tower upgrades. You always have something new to notice and look at. From the big picture view, design is standard with expected TD patters, nothing new. However, developers gave huge focus to design details that make you fall in love with the game. You will start to notice them right away and uncover much more through the campaign. This is what makes the game so amazing. Funny voice responses of heroes full of various references to games, movies, etc. Map easter eggs to discover and interact with (sheeps, windmills, ...). Gameplay is very smooth and well designed. You can play it casually, enjoying your time, or like a pro, thinking of crisp timings and deep strategies. Simply put, playing this game will give you a great satisfaction from many different views whoever you are. I just can't recommend this gem from Ironhide Game Studio enough. About drawbacks, there are few I would like to mention: First, the waypoints and reactions of melee tower soldiers... I am quite experienced in Blizzard strategy games and these melee units are completely unituitive for someone like me. At the same time I believe they made it intentionally this awkward to keep balance and give space to more try-hard players. Second, I feel like every level requires a certain strategy which you have to uncover and successfully use, experimenting different builds usually ends up in a failure. Last, there is no level editor. I understand this game came from its web/mobile predecessor, but giving space to talented and passionate players might yield so many interesting levels and patterns I would love to see and understand.
PC
Jun 7, 2014
The Witcher: Enhanced Edition9
Jun 7, 2014
[SPOILER ALERT: This review contains spoilers.]
PC
May 2, 2014
Braid9
May 2, 2014
Braid is a simple puzzle platformer, or at least at the first glance. Gameplay is incredibly smooth and well done along with all the time tricks you get to experience throug the levels. You'll love the relaxing "classical" music and overall soft and chill appeal in whole design. The trick is the first glance of simplicity wears off quite fast and you are going to get stuck. Often. Braid is by far the hardest puzzle game I've ever played. This is truly going to test how patient and clever you are. You are going to be frustrated at times, but at the same time each puzzle is going to give you a great feeling of accomplishment if you are patient enough to solve it on your own. None of the puzzles are dumb or repetitive and each brings a new pattern to uncover and understand. About the story - I must say I enjoyed the sentimental style and slow uncovering of it, but most of the time I was quite confused and had no idea what it was all about. Well, I definitely experienced better storytelling in games, but this game won my gaming soul just by its crisp gameplay.
PC
Apr 19, 2014
Dear Esther7
Apr 19, 2014
Well, I finished the game and had a rough idea of what was happenning. I felt like I missed something and was curious so I read some guides, watched videos, etc. I must say I missed a lot what this game offers. At the same time it's impossible to see most of it on the first playthrough. It's quite nice when it comes to storytelling and exploration, but myself I haven't found a taste nor will to play it again. Maybe I will another day. If you are patient and looking for a nice chill adventure with beautiful music and scenery and mystery story, go and play it - the first playthrough is definitely worth it and will leave you somewhat sentimental.
PC
Feb 1, 2014
Max Payne 35
Feb 1, 2014
[SPOILER ALERT: This review contains spoilers.]
PC
Aug 29, 2013
Game Dev Tycoon9
Aug 29, 2013
[SPOILER ALERT: This review contains spoilers.]
PC
Jul 31, 2013
Team Fortress 210
Jul 31, 2013
A perfect team fps game. It's not just spawn, aim and shoot. You have to think, a lot. Tempo is rather slower compared to other fps games, but quality strategic gameplay is guaranteed. The game is also imbued with many small details ("meet the" videos, graphics, music sounds and voices). Man, this game is amazing. It takes some time to understand the underlying mechanics, but when you do you are going to play it a long long time. Plus the people there and community are fun too
PC
Jul 31, 2013
Machinarium10
Jul 31, 2013
An immersive point-and-click adventure with extremely beautiful soundtrack and artwork. Seriously, the soundtrack is so amazing and mindblowing, I haven't seen anything like it in a game before. Useful tips (along with a whole walkthrough) are included in the game in case you are lost. You have to be a bit patient the puzzles are varying from old school to innovative and can get quite hard. Enjoy the music and have a good time, 100% guaranteed. Actually, as I wrote this review, I got a sudden urge to go and dive into the game once more to relive the perfection again.
PC
Jul 31, 2013
Space Pirates and Zombies9
Jul 31, 2013
I loved this indie game, the genre is one of my favorites. It was a long journey to finish it, but worth every second It tends to get slightly grindy and repetitive, but it's so damn catchy you will be playing until the very end and lick your finger afterwards. And lastly Total Biscuit as a story narrator Hell yes, shut and take my money
PC
Jul 31, 2013
Rochard7
Jul 31, 2013
Don't expect something innovative or special. It's just a nice game with nice gameplay, nice graphics, nice story and hey... it's just a very nice game to relax at.
PC
Jul 31, 2013
Insanely Twisted Shadow Planet8
Jul 31, 2013
I loved the gameplay, the graphics, the puzzles, the bossfights. Man, this game extremely relaxing, chill and fun to play at the same time Just dip into the sofa, grab your controller (it multiplies the chill factor of the game) and enjoy.
PC
Jul 31, 2013
Torchlight6
Jul 31, 2013
At first it's not bad. You are surprised by some intelligent innovations (compared to Diablo 2) and nice (performance friendly) graphics and amazing gameplay. After few hours, sadly, you realize this game is pure grind. The main story is cheap and develops extremely slowly where meanwhile you are grinding. Grind side quests, grind campaign progress, moar grind even map architectures are repeating with just different textures attached. It's a nice game to relax at, smashing em' creeps, but don't expect it to be an astonishing storytelling adventure.
PC
Jul 31, 2013
Dota 210
Jul 31, 2013
I used to be an warcraft DotA addict and a hater not willing to play LoL, HoN or similar dota-like games. This is a genuine DotA successor. Of course it takes few games to get used to it, but when you do you realize it's the good old DotA additionally enhanced beyond your imagination since it's a standalone game, not limited by the warcraft. Everything that was ever missing in the old dota has been added and upgraded. Currently this is the best multiplayer & coop arpg game available. And it's for free
PC
Jul 31, 2013
Counter-Strike: Source8
Jul 31, 2013
Source is incomparably better than classic cs 1.6. It just takes some time to get used to it. Nice graphics, beautiful detailed maps, better physics, excellent gameplay.
PC
Jul 28, 2013
Defense Grid: The Awakening6
Jul 28, 2013
This tower defense is extremely old school. The game is really old actually, so really don't expect innovations. If you are aware of today's tower defenses and played some of them, you are going to say "meh". For me, it was "not so bad, but not so good either".
PC
Jul 28, 2013
Worms 2: Armageddon4
Jul 28, 2013
I had a hard time getting used to this game and I can't say I did. Campaign is a stereotype. Zero funky and interesting levels, just "kill all enemies". Game menu is a total failure. It's navigation, design and decomposition. Zero (even negative) upgrades from old 2D worms. Seriously, this game is only good when you want to have fun time with friends (I highly recommend controller for such session). Apart from this, the game is just a huge sack of disappointment.
PC
Jul 28, 2013
Botanicula9
Jul 28, 2013
Beautiful design and colors, amazing music and sounds. This soft and relaxing game lacks general storytelling (I had no idea what was going on, I can only say the game progress was quite trippy), but everything else is mesmerizing You are going to feel so good playing this, that's the style of Amanita design and they delivered again.
PC
Jul 28, 2013
Chivalry: Medieval Warfare8
Jul 28, 2013
Walking on sunshine, blue sky, green grass, what a beautiful day. Except the body parts and blood all around. Man screams and howls all around you combined with iron clashes. Suddenly, you get beheaded. This game is extremely manly. It's multiplayer only, but that's the sole purpose of it. Gameplay is balanced, complicated and hard to master which makes you want to play and get better at it. You could compare it to counter strike except is mostly melee and not so popular. Go and get some, you won't regret. Are you scared, boy
PC
Jul 28, 2013
Torchlight II7
Jul 28, 2013
A lot of progress and improvements have been made since the first Torchlight. This game is very large with detailed maps and dungeons. The level design is not repetitive at all from start to finish. I love how the internet coop works as well. The only bad thing is, after you have finished the game, you feel kind of full of it and anything beyond that is just a grind fest. Nothing new (except extra dungeons), no pvp, just creep carnage and better items. Same suffering as with the Diablo 3. Conclusion: If you are looking for 15-20 hours of fun aRPG gameplay, go for it.
PC