Strunk64
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Jul 19, 2014
Sunrider: Mask of Arcadius10
Jul 19, 2014
I first discovered Sunrider through a gaming news site, during the middle of the Kickstarter. I followed it for a while, eventually downloading the demo. Though nowhere near as refined as it currently is, the combat and the story drew me in, and made me want more. It wasn't a hard decision to back it, in the end, and I haven't regretted it since. Each of the characters have tropes and cliches making up their general personalities, However, that's not all there is to them. They each have life and depth, which, in my opinion, makes it worth fighting through even the toughest battle, just to see what happens with each of them next. And believe me, the battles will be tough. Love in Space designed Sunrider to be a very difficult game, in which you always feel as if you're just about to be overwhelmed. I think they have succeeded at this, as I certainly never feel completely at ease during battle. Still, there are different difficulty levels, if it's too much for you. I don't mind admiting that I switch to Easy on occasion, myself. However, if you're one of those people that finds "nearly being overwhelmed constantly" too easy, there's always the Hard difficulty, which is sure to blow you out of the proverbial water. There's also Visual Novel difficulty, which is good for testing out strategies, or just speeding through the game, if you simply can't wait to get back to the story. The plot itself is interesting, though if you're a big fan of the genre, you've likely seen the basic idea before. Still, having seen Love in Space's past works, and some of the bigger twists in Sunrider, I can safely say that, by the end, you'll be shocked at where this story goes. If you're not sure about Visual Novels, Strategy RPGs, or both, I'd like to remind you that the game is free, and not going anywhere. You can try it out at any time, for no cost, so just think it over for a while. If you ever get bored and have nothing better to do, Sunrider might be the right thing to pass the time. And who knows; you might just end up liking it.
PC