Seiseki
User Overview in Games
7.8Avg. User Score
User Score Distribution
positive
3(75%)
mixed
1(25%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
Oct 18, 2010
Lara Croft and the Guardian of Light8
Oct 18, 2010
Great game with lots of re-playability. There are tons of weapons to unlock as well as artifacts, relics and even new costumes for Lara. If that isn't enough there are online leaderboards where you can compete with your friends for top score. It's a very polished game and I truly enjoyed playing through it with a friend, the controls works way better with a gamepad though due to the analogue movement, jumping between platforms using WASD is quite hard as you can only move in 8 directions.
PC
Oct 18, 2010
Minecraft9
Oct 18, 2010
One of the best games I've ever played and it's still just in alpha. While it might not look like much it's one of the most exciting games I've played, it features endless possibilities for exploration, adventuring, crafting, building and shaping the world around you. It can also be hysterically frightening in a panicky kind of way, when you've just mined a bunch of high value ores down in a deep and dark cave and suddenly run into a bunch of monsters. It's very hyped at the moment, but coming from someone who bought it earlier this year I think it deserves all the attention it's currently getting.
PC
Oct 18, 2010
Nation Red8
Oct 18, 2010
Nation Red has been getting constant updates since it's release a year ago and the developers are still looking to add new game modes, perks, weapons and zombies. A few months back 2-player coop was introduced and soon 4-player coop with new maps will be released. Nation Red has received the best post-release support of any other game I play, without resorting to paid DLC's. The down-side is that the frequent updates sometimes bring bugs and other nasty stuff.
PC
Oct 17, 2010
Magic: The Gathering - Duels of the Planeswalkers6
Oct 17, 2010
A really fun and rewarding experience when it works, but horribly frustrating when it doesn't. In general I've had loads of fun with this game, but some of the bugs and broken mechanics makes it really frustrating at times. The best thing about it is the local coop against AI and playing online, why you can't play coop online beats me, that would instantly raise the score of the game in my book. Playing with a friend on the same PC using kb+mouse and a controller works great though, I even wish I had 2 controllers because using the controller is much more comfortable and speeds up the game, kb+mouse controls aren't as innovative and clicking and dragging takes longer than using the controller. The bugs and broken mechanics really brings this game down though. There's a bug in multiplayer online where the game freezes for both players when you use an artifact ability or sometimes when you sacrifice a creature which makes artifact abilities unusable. There's also the issue of wrong mana being used, which lost me a game once when I needed mana of a specific color and the game tapped the wrong land for me. Being able to choose which mana to tap should have been included from the start as an option for advanced users, or just a specific key you press when playing a card. Then there is the issue with time limit on your moves online, most often you will not have time to think and act if an opponent attacks with too many creatures at the same time, and it can be really hard to tell which creatures are blocking each other, even with just a few creatures attacking. With more than 10 on each side it becomes almost impossible.. There has also been a lot of people bashing on the lack of deck-building, which I think is valid from their standpoint, but it's more of a relief for me. As a former Magic-nut I used to spend loads of cash building decks, getting boosters and looking up cards online to get the perfect fit for my deck, but that was years ago. I recently decided to get back into magic and play with a few close friends but with one rule, pre-made decks only. Building decks and tweaking them is too time consuming and way too expensive. I cannot say I would be against the ability to fully customize a deck, or even partly. But at the moment I feel that pre-made decks are a relief, since they are somewhat balanced, or at least I hope they are. And I don't have to spend loads of time theory crafting which cards to put in my deck, or be afraid of playing an opponent because they might have a really good deck with some crazy combos.
PC