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User Overview in Games
7.5Avg. User Score
User Score Distribution
positive
2(50%)
mixed
2(50%)
negative
0(0%)
Highest User Score
Lowest User Score

Games Scores

May 18, 2011
Earth Defense Force 2017
9
User ScoreSablicious
May 18, 2011
One of the best budget titles you're likely to find. This, together with its predecessor (Ps2) are some of the most fun co-op third-person shooting action you'll experience anywhere. Do not be fooled by the game's [seemingly] low production values; it has it where it counts -- massive, ten story high monsters, screen so packed with enemies the 360 chungs, scores of weapons to mix and match, lol-worthy dialogue and set pieces, almost limitless replay value due to the the 'farming' mechanic the game engenders and the ridiculous difficulty the game can be set to... This game arguably yields more bang for your buck than any other game relative to price out there. Unless you're outright not into third-person shooters or Japanese style Godzilla battles / Mars Attacks type alien invasion themes or immeasurably fun couch co-op play (*split screen only; no online mutiplayer), then EDF for the 360 is a must have. E.D.F. 2017 is one of the few games of this generation that will be worth coming back for in years to come... and that's saying something given how throw-away most of the titles are in this era of 'junk food gaming'. (NB: The game would get a perfect score from me other than the fact the 'Pale Wing' class from the Ps2 predecessor was strangely omitted for this iteration. So 9 it is).
report-review Report
Xbox 360
May 18, 2011
Mortal Kombat (2011)
6
User ScoreSablicious
May 18, 2011
Sablcious 6 MK2011 is a good game... but not a good FIGHTING GAME. The game promised to cater for hardcore fans but instead introduced a slew of causal orientated features that in fact dumbed the game down even further than its casual roots would have led you to believe would be warranted. Easy, timing devoid dial-a-combos, 'simple mode' super (X-ray) attacks at the mash of a couple of shoulder buttons (super moves you only gain access to after being pummelled!), 'secret' finishing moves listed in the game's menu... all make for one of the more casual friendly MKs ever. But the game's less than hardcore game mechanic isn't it's only or even biggest downfall; it's LIES are. Promised were robust offline content but only filler (Krypt) and blatant lies (Tower Challenge reward) were proffered; the AI being some of the worst (spammy / cheap / cheaty) in fight gaming. Intimated was a far more diverse roster; delivered, only cookie cutter teleport and dash attack spammers that even share certain normal attacks and have same-same-y X-rays, and the game's only unique characters, the bosses, inexplicably locked out from player use. Bragged about was the game's new fangled net-code that would make online play a sheer joy; instead you get arguably the worst online lag for a fighting game this console generation! What makes this latter aspect of the game even more of a fail, is the fact that there is an 'online pass' attached to the game's online functionailty. Meaning that if you do not have a valid code, you cannot play online unless you pay and extra $10 for, what in this game's case, is a very dusbious privilege. Thus, if you buy the game pre-ownded, you'll almost certainly be getting an incomplete product... and that's not even touching on the DLC ransoming to come. But that's not to say the game is all bad, as was suggested in this review's preface. The game's story mode is as fleshed out as you will see in a non SNK fighting game, taking around 6 hours to play through. The visuals of the game are quite nice. The backgrounds in particular are very detailed. however, the character animations are still somewhat stiff for a 2011 game. The audio is also top notch also, with every blow resonating powerfully and voice acting that, although corny, is on the mark for game set in MK universe. The 3D (Ps3 only) is a nice 'thought', but due to only the backgrounds being render thusly, and given in a fighting game your attention is solely on the the combat, the 3D effect is virtually completely lost while playing and only serves to strain your eyes. Overall, when you take into account MK2011 is a FIGHTING GAME whose play mechanic, online componentry, character diversity are paramount to its respectability in this genre, MK2011 sadly fails. They should have stuck with the MKvDCU model and refined it (removed the 3D movement) not tried to reinvent the MK wheel. Summation: For causals and completionists, a good buy. For hardcore fight gamers. especially those reared on 90s fighters, I'd steer clear at least until it's half price, if not until the inevitable MK2012 hits
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Xbox 360
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