RookieMan
User Overview in Games
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May 17, 2020
VirtuaVerse1
May 17, 2020
Even the amazing visual of VirtuaVerse couldn't save this game. Came (and only) stayed for the graphics, repelled from the bland writing, and frustrating game design. Keeping it "old-school" is good and all, but that doesn't mean they should also include all the things that make the old point and click games bad either. It's very sad since I'm so ready to like this game. I really wanted to like this game. Gameplay-wise, this game ignores basic user experience in favor of so-called "nostalgia"; the pacing is excruciatingly slow, only to be halted by moon puzzles with hints that barely tell the player anything. All the backtracking and pixel hunting would've been acceptable, only if there is an easier way to travel in-between locations. The protagonist walks in a snail pace that makes you painfully aware of how much time you're wasting. Story-wise, it was mediocre. A collection of cyberpunk story tropes with a vague message of the danger of advanced technology. And dear god, the protagonist... is so unlikeable; Sociopathic, confusing, misguided sense of heroism, selfish, non-conformist, and arrogant. The game dialogues were sometimes come across as very corny, even juvenile. Overall, this game is full of style, but no depth. It was a game that first and foremost, made for the developers, then the audience second. The gameplay was stuck in a time period long past gone where it should've stayed. The story and characters are forgettable and sub-par at best. Only buy this game when it's on big discount.
PC