Railen
User Overview in Games
1Avg. User Score
User Score Distribution
positive
0(0%)
mixed
0(0%)
negative
2(100%)
Highest User Score
Lowest User Score
Games Scores
Jun 25, 2020
The Last of Us Part II0
Jun 25, 2020
You wont let me leave a detailed review, so here. 0 / 10 Deplatforming Ignorance SJW blaming invisible enemies Clueless Media Clueless Defenders. 0/10
PlayStation 4
Oct 12, 2015
Dynasty Warriors 8 Empires2
Oct 12, 2015
Opinion review - This will be from my perspective, who has followed dynasty warriors since the very beggening. I discovered it one day, on a demo. I loved it, i scrounged up a bit of money and then rented it. I loved the idea of bieng a single man in a war, it was so immersive. This was dynasty warriors 2, Little did i know i had previously played the first installment at my cousins place, so i was a big fan from then on. I religiously baught each game. until now tbh, despite my disapointments. from 6 onward the series began to decline, but one thing you could always count on, was Empires. Each empires installment ensured a challenge unlike any other, because of how sandboxy it was. Chaos was nearly impossible, and required growth before you even started it. Then 7 empires came along, the game was fun and all but with 7 and 8, the games got WAY easier, and it just became too focused on combos... why? this isnt a fighting game? well. im one of those that thinks elaborate mechanics trump combo play in fighting games anyway. but thats another subject entirely. And while i say it was focused on combo's well, thats just a phrase im using, while combo's are a part of the game now, even that's undermined by how you can just slap a strong officer and kill him in one on the hardest difficulty. If you want a challenge, you have to find a very thin balance between your growth, and the difficulty you're playing. which let me tell you, isnt fun. Objective review - My opinion aside =p Dynasty warriors empires has certainly kept the franchise going for people like me, but the series has fallen alot since. 8 was actually a step forwards for a change, and this came with surprising challenges in a new form. The game threw 8 officers at me at the same time once, now when you aren't strong enough to insta slap them, this got fun. I hadnt had as much fun since dynasty warriors online, when i used a X3 range ability to toy around with 8 players, forcing them all to run off. (fun stuff, but broken for other reasons, also another subject.) Still, it wasnt like it used to be. 1v1 fights that the AI actually tested you, 2v1 fights if you got really good with that block. dynasty warriors 5 was the last time it felt like the AI could actually stand against you. But four extreme legends had by far the most superior AI. yue ying... *shudder* dynasty warriors 8 did right by adding the mystery to each level, it used to be red items and 5th weapons, you usually had to do some really cooky stuff within a battle to trigger events, which then triggered the appearance of those shiny red glowing beauties. By adding that in the way of triggering a hypothetical storyline, refreshing the originality of the story, finally regained that sense of victory and satisfaction for completing each faction again. Not that pure historical is bad... its just not good on its own. Extreme legends added even more to it, but all in all it remained the same. when the empires installment arrived, well... the reason im talking about the franchise as a whole is because you can sum up dynasty warriors 8 empires so easily.. it's 7 empires. with the slight changes between the two games, but with less features. and less difficulty. You can play chaos mode without any growth whatsoever. And its easy. You cant make a difficulty HIGHER THAN HARD. easy. Im getting so tired of difficulty bieng ignored in games. Resident evils Veteran mode is satisfying, and it goes two higher now, professional, no hope!. RE5 professional ended up forcing me to memorise every single enemy in the entire game, it was great fun. Chaos mode in dynasty warrior 3, actually saw me run out of time, in the one and only time i have ever used up the entire 2 hours it gives you, during He Fei castle. (ofc this is actually fighting the battle, and not rushing down the commander) i have my theories, and have been told a theory, as to why the warriors franchise has gotten increasingly more and more insultingly easy as each installment is churned out. But aside from them, its just puzzling why they want to turn a battlefield, from an immersive expereance. To just ignoring soldiers who stare at you the entire time.. Sure they did this in the older installments.. But not on chaos mode! Infact, to clarify. Dynasty warriors 3 and 2, this was HARD mode. Chaos came after, and severely ramped up the difficulty. it was amazing in four and five, standing against a massive army who wants to gobble up your commander, beside your best friend. Only your skill, wit, and stamina will win you the day. And when you do end up victorious, that is a feeling that made these games a cut above the rest. Now? its like they've forgotton about their own game, and have forgotton what people like. I cant be the only one who has had those experiences? you know.. accidentally accepting a duel with Lu bu in DW4XL.... oops >_> I want that feeling again. Lu bu right now is a chump. Just like the latest games.
PlayStation 4