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Sep 2, 2016
Trillion: God of Destruction6
Sep 2, 2016
The story of Trillion is fairly unique, but has a very familiar vibe to it that reminds me of the Disgaea series. The protagonist of this story, Zeabolos, is the third Great Overlord of the Underworld, and his kingdom is under siege one day by a mysterious entity that the Underworld knows only as the "God of Destruction", a terrifying creature that left the Underworld in ruin centuries ago. Zeabolos sets out to defeat this creature, but is easily defeated and is about to die, until a mysterious woman makes an offer with him: his soul, upon the God of Destruction's defeat, in exchange for life and power to defeat the beast. Trillion accepts and is revived by the mysterious woman, named Faust, but finds that his body has been stitched back together and is in no shape to fight. Instead, Zeabolos must bestow the Ring of the Tyrant, which Faust created from a fragment of his soul, unto one of his six Overlords and commission them to face the beast, whose only goal is to consume the land of worlds in an attempt to reach its core. Should Trillion reach the core, it will consume it and the world will be lost forever. It is here that the gameplay of Trillion: God of Destruction begins. You are given a certain number of week-long "cycles" to train your chosen Overlord to prepare to battle Trillion from when it awakes from its slumber in between consuming the land. By far the weakest part of the game, you will spend the majority of your time looking at these menus, choosing which training regimen to put your Overlord through and which of your stats to boost with the experience you gain from training. You purchase and level up skills using this same pool of experience, forcing you to choose between empowering your Overlord's base stats, or giving them powerful passives. You are also free to interact with your Overlord, spending time with them or giving them gifts, in order to raise their affection level and gain affection points, which acts as a temporary HP and MP pool that is drained before your actual pools begin to take damage. Through training, you can earn medals and, upon obtaining five, you can challenge a training dungeon known as the Valley of Swords, wherein you can battle weak enemies for experience and hunt for treasures within a set number of turns. At the end of each cycle, you battle against Mokujin, a training dummy that is able to take the current form of Trillion, allowing you to practice strategies in preparation for Trillion. At the end of each set of cycles, Trillion awakens and your Overlord sets off to face them, and this is where the actual battles begin. Trillion is a beast that takes up numerous tiles on the battlefield and telegraphs its attacks in advance to give your Overlord an attempt to avoid them. And here is where one can quickly see the flaw in the game's battles against Trillion: Speed. The Speed stat is absolutely crucial for combating against Trillion, as it allows you to perform more actions in between Trillion's attacks. If your speed is not high enough, Trillion's moves will come too rapidly for you to be able to effectively dodge and damage the creature. Eventually, players will find that the most effective strategy is to bolster the ATK and SPD stat, while using passives that increase the damage you do with critical hits and make any attack to an enemy's back (including Trillion) a critical hit. The only active skills most players will find themselves using are the ones that allow them to move multiple tiles in one turn, in order to avoid Trillion's attacks more effectively. This, in turn, renders the other stats, passive skills and active skills useless. While the gameplay leaves very much to desire, the story segments are where the game truly shines. Each Overlord has their own personality. Luvia, the Overlord of Envy, is Zeabolos's childhood friend and grows incredibly envious of those that are getting close to the Great Overlord. Mammon, the Overlord of Greed, seeks nothing more than to amass treasure, but her reasons for doing so are surprisingly generous. Perpell, the Overlord of Gluttony, is childish and sweet, seeing everything as a game. Along with many more characters, all of whom personalities are great, make these segments very enjoyable. However, outside of the individual scenes for each Overlord, the random events that occur due tend to repeat themselves and the correct choice for some of these events are usually entirely random. You will eventually reach a point where you will just skip through the dialogue of these random events because you'll have long grown tired of seeing them for the hundredth time. All in all, Trillion is a game that has a good story and a fairly interesting idea, but falls short with having very little active gameplay and what little their is being very limited and restrictive. While I enjoyed the story, I did not much care for the gameplay, which results in m choice of score.
PlayStation Vita