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User Overview in Games
5.3Avg. User Score
User Score Distribution
positive
1(33%)
mixed
0(0%)
negative
2(67%)
Highest User Score
Lowest User Score

Games Scores

Jul 13, 2014
Victoria II
3
User ScoreOberrill
Jul 13, 2014
Cannot say much about the game. Could not get very far due to the usual Paradox crashes. What I did encounter seemed to be the makings **** game.
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PC
Apr 21, 2014
Rise of the Argonauts
10
User ScoreOberrill
Apr 21, 2014
Great voice acting. Meaningful conversations which produce semi-accurate to accurate glimpses of Greek mythology. Graphics are high quality for the time and better than a lot of games produced now. The game is quite linear when moving but that is common to this style of game. The combat, with a few exceptions, is pretty easy. I consider this a plus because it allows a larger audience to enjoy the game. For those who might complain about the lack of challenge it can be made more challenging simply by fighting as if Jason is really you and doing your best to avoid any injury. This will require the player to use strategy and all the moves available. The stories in the game are interesting and well-written. This would be a good game even without combat. Give this game a try.
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PC
Oct 8, 2011
King Arthur: The Role-Playing Wargame
3
User ScoreOberrill
Oct 8, 2011
I cannot review the later stages of the game as I quit playing about halfway through. The only part of the game I really enjoyed was the text-based "questing". There are small parts of the game that are also enjoyable but not nearly enough. The game is mostly about fighting and that is just bad. You can actually lose a battle even if you have lost no soldiers and the enemy has lost all but one. Camera **** near the edges. The enemy almost almost always has stronger and more units which means winning really comes down to being able to control your forces. Of course you really cannot because the game forces you to send troops all over the map. Of course while you are doing something with a unit or group of units, the others are doing something stupid like a unit of light horse charging into a wall of spears. It is actually not that difficult to win battles, but if you lose too many soldiers, you are not going to have enough money to replace your losses. You are able to make laws and decrees. Some of them are pro peasant and some of them are anti-peasant. I thought this was going to be a nice element of the game. I was wrong. I used all the pro laws and decrees and none of the anti. To what end? At the same point where Sidhe armies suddenly begin popping up all over the map, so too do rebellious peasants. It was soon after this that I quit playing. The reviewer who called it "whack the mole" was exactly correct. Did I mention that you have to buy your forces and pay upkeep? You do. This makes sense. What does not make sense is that even with all of the economic upgrades it is not possible to field even three armies strong enough to deal with many of the enemy armies. I think the trigger for the ":whack the mole" part of the game is attached to something the player does. If so, then you could just let time pass and build up your money until you have enough to finish the game before you run out of money. The enemy of course always manages to field several large armies no matter how small is his economic base. If you can get this game very cheaply, you might want to give it a try. But I do not recommend it.
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PC
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