NDiggy13
User Overview in Games
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Jun 22, 2020
Legends of Runeterra0
Jun 22, 2020
Another pay to win card game in the same vein as Hearthstone and Gwent. If you like Hearthstone but would rather play a card game set in the League of Legends universe then this game is worth checking out. Be forewarned though, just as with Hearthstone, you'll either have to spend a lot of money up front or spend a copious amount of time playing the game over the coming months to be able to build a competitive deck. Matchmaking is abysmal and deck balance doesn't exist. The game seems generous at first with rewards, but you quickly learn that the rewards aren't the powerful cards you really need to compete. And if you decide you do want to spend money, then I hope you have plenty of cash to burn because it will cost quite a bit to build a competitive deck or two with how the shop is structured. Card balance and mana costs need a lot of tuning, which is surprising since I would have assumed they would have gotten this more balanced before going live. Some champions are absolutely broken, Tryndemere springs to mind. He's insanely powerful and once he's on the field it's a guaranteed win. Doesn't require any set up or intricate card combinations to pull off, just play him and you win 95% of the time. That's not well balanced, and that's just one example. Stay away from this game unless you plan on spending a lot of money, or don't plan on having a competitive deck for several months, because it will take at least that long to build with the reward system currently in place. Riot also employs Bots in ranked play.
PC
Jun 6, 2020
Valorant0
Jun 6, 2020
Graphics are nice, but the matchmaking is atrocious and the tutorial doesn't even come close to explaining how to play the characters.
PC