Mudified
User Overview in Games
10Avg. User Score
User Score Distribution
positive
4(100%)
mixed
0(0%)
negative
0(0%)
Highest User Score
Lowest User Score
Games Scores
Nov 24, 2022
PAW Patrol: On a Roll10
Nov 24, 2022
* Game aimed at young kids... which hould be obvious... but... * I'm a 40 years old gamer with 2 kids. 3 and 4 years old. With today video games, "introducing" kids to video games "properly" is a big challenge for me. I don't want to just throw them on Fortnite and such... At that age, Super Mario World was too challenging and hard to understand. They also lost interrest in other kid games very quickly. But this one is perfect. Instructions are CLEAR and frequent. Given by the human kids from the serie. "Rider" I think... ? Controls are SIMPLE : Move + Jump Challenges are EASY. Stuff like alligning properly, and jump... and it is pretty forgiving. The game forgives a lot : huge "hit-box" to collect items. PLENTY of Paw Patrol exposition : plenty puppies and their gadgets. If kid is a fan, it helps keep the interrest. It's a good first video game to help them get their hands and fingers in sync with a TV. Get some basic video-gaming reflexes. Solve some small problems. My two kids -specially my 4 years old- really got into it and he is MUCH better at this game than any other. Showing that, clearly, his brain is able to follow what's going on. 10/10 --- for young kids, obviously
PlayStation 4
Oct 7, 2019
Mindustry10
Oct 7, 2019
A cross-over between Factorio and CometCrash (indie PS3/PS4 game). We can also find some obvious elements from Creeper World. It is a little "niche". Not for "everyone". A hidden gem if you ask me, though. It's not super-challenging (to me at least)... but there is a growing difficulty. Early missions are quite easy to breeze through so it's easy to get the basic game mechanics. Difficulty and complexity eventually ramp-up. And even in the simplest, easiest map, it's super-satisfying to see your constructions work. There are also a few very unusual game mecanics that work very well. Example : resources gathered are "kept" even after the mission. And can be used to research new technologies and/or boost your starting ressources in another mission. And for this price tag... it's a no-brainer : GET IT !
PC
Oct 8, 2017
Comet Crash 2: The Kronkoid Wars10
Oct 8, 2017
Short version : I loved the first one(on PS3). I played it a LOT. The 2nd one, on PS4, uses the same recipe. Same units, same techs, same defense towers. But new maps. And some gameplay and graphic tweaks here and there. In this case, that is exactly how it should be ! This is perfect. Long version : It's a tower defense combined with RTS with very little other games to compare it to. You control a ship that you use to gather money and build defense towers. Build locations are not fixed so you need to "create a patern" to guide the ennemy's units. Your ship can be destroyed by the ennemy's Anti-Air defense (only minimal consequences. You loose some passive boosts and respawn quickly. Just enough to make you "try to not crash"...) You also need to build "unit generators" to generate an army and attack the ennemy. It's original and works awesomely well. This is best played in Co-op (Couch co-op!). But there is also online co-op and PvP. The whole campaign can be played @ 3 player coop. There's a constant progression as you play through the campaign. Every few missions, a new technology is revealed. You usually have to face that new technology in the hand of the AI ennemy. Then you unlock it and you try it in the next mission. And so on for all techs. And you get new ones all the way through the campaign. There's 4 levels of difficulty, going from "walk in the park" to "VERY hard"... specially if you aim at "perfect matches" (5 stars requires to not loose a single HP on your base). Specially since patch 1.01. ( I actually exchanged a few emails with the developer himself on the subject of difficulty and some fixes were applied in patch 1.01 according to our conversation ! ) It begins smooth (in the first mission, you have access to 1 offensive unit type and 2 types of defensive towers, and you play on a very small map. As you progress through the campaign, you get more and more technologies to play with, with bigger and bigger maps, with harder, more aggressive AI. You eventually need to combine different offense and defense strategies, including forcing the ennemy units to "turn around" in your defense system (open a path and close another one to force the ennemies to turn around and walk through your defense a second time). You can even destroy ennemy's tower defense (build a stronger tower near theirs... and repair yours untill theirs is destroyed...) to open new paths for your own army... Graphics are basic/simple, but pretty. Everything runs smoothly. This game is developped by a very small indie dev team(Pelfast). They clearly used their ressources at their fullest and built something amazing. They clearly built this with a lot of love ! A hidden gem ! I... just.... love it !
PlayStation 4
Jul 27, 2016
FortressCraft Evolved!10
Jul 27, 2016
I'm a 33 years old gamer who has been playing video games since I was a kid. I'm getting very hard to satisfy. I rarelly really love a game. Maybe 1 or 2 games per year. This one is 2016's highlight for me. I'm 180 hours and loving it. Cross over between Factorio and Minecraft, with more depth then both game combined. NOT super-user friendly. A little slow at start. But never insults the gamer's intelligence. So many things to try/explore/discover. Also worth mentionning that it is developped by a single guy who streams (Youtube) 100% of his progress on the game. Love it.
PC