Lybren
User Overview in Games
7Avg. User Score
User Score Distribution
positive
1(50%)
mixed
1(50%)
negative
0(0%)
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Games Scores
Dec 30, 2021
Voice of Cards: The Isle Dragon Roars5
Dec 30, 2021
This review does not contain spoilers. Cleared the game in 14 hours, and Full Clear in 17, Score: 5/10. Remarkable: -Rich Art on most of the Cards, and there are lots. -Enjoyable Fantasy music towards the end of the game and in the intermissions. -Provides a Fast Mode. Could be fixed: -Multiple Damage instances do not provide a Total Damage at the end. -Inventory limit is unnecessary, or at least too small, discarding excessive items is a really cumbersome process. -Skill Card picking in battles with mouse on PC could be more precise and fluid, as you will sometimes pick wrong skill cards mid fight. -Camera Movement with mouse is choppy and cumbersome, directional buttons work better. -Accept/Cancel buttons cannot be customized to any key, have to stick with mouse or enter/backspace. -Shops should show the amount of items you possess in inventory without having to select the item first. -The Fast Mode enabling shortcut, "R" key on keyboard doesn't work mid-fight. Lastly, English narrator or GM has an emotionless tone of voice, breaking immersion in many scenarios, Japanese narrator is better in my honest opinion. Story 5.0/10 Gameplay 5.0/10 Music 6.0/10 Difficulty 4.0/10 (This constitutes how challenging is the game, low challenge equals a low score.)
PC
Jul 26, 2017
Salt and Sanctuary9
Jul 26, 2017
Excellent, lightning fast, souls saga combined with some bloodborne elements. Also Metroid/Castlevania comes to mind. As with the aforementioned, you will develop a love/hate relationship with this amazing game. Almost completed the first run as a mage, and impatient to start as a rogue or heavy knight... Graphics Being a 2D side scroller the graphic department did an excellent job depicting every scenario, while there are heavily detailed environments like starry skies and fogged out villages in the background there also dimly lit caves to explore torch in hand whilst defending yourself from the lurking dangers. Character creation and details are simple, and a little rough on the aesthetics for some, but... keeping it real? you won't be admiring your character face while playing, either because you are wearing a helmet or because you are busy trying to stay alive. Music and Sound effects If you have played the dark souls saga, or bloodborne, this game will bring some nostalgic sound effects, simple yet characteristic effects to the metal clashing and magic casting effects. You will get the feeling that the background music gives it a distinct touch that outshines DS, hearing electric guitar mildly buzzing around frightening villages and water drops and echo in dark caves. Gameplay Moving around is a breeze, swift as the wind and nimble as a deer, the game lets you move how you see fit to, delivering freedom and excellent control to your character. Around 10 and more weapon types, where you can specialize in whichever you want to, fancy yourself a heavy armored knight with a huge hammer? You got it! Mind trying a full fledged mage to invoke lightning and fire (Found like 15 to 20 spells) ? Knock yourself out! Difficulty From 1 to Dark Souls, depending on your character build, decisions and playstyle this can be a hellish trip, constantly seeing the wanna be "You died" screen, or it can be just tough to crack. Dying, learning, and keep trying will be the key to success. On the final third of the game, a full specialized mage is able to finish most bosses on the second try which is kind of let down, expecting it to be harder. I would not recommend this game to: Little impatient kids (Unless that was my son, so as to build some character and persistence), persons that don't learn from their mistakes, or easily anger/stressed persons. Story The story is interesting, not fascinating nor captivating but it will accomplish the task of getting you on the tracks of the first levels and then you will treat the story as a third dish... yes, you read it right! Third dish, because the focus and fun comes from exploring, fighting, surviving, dying, learning and improving and also the huge specialization tree that you want to fulfill to be better at doing all the stuff mentioned before! Originality Obviously not the pioneer of originalty. S&S Takes good chunks of ideas out of other games, and personally I think that is great. You take the good stuff, mix it with your own and make something different. For some it will be ripoff and disappointing, and for others it will be refreshing and entertaining. Replayability -Will complete this once I have finished my run.
PlayStation 4