LillyNin
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Jun 29, 2015
Armored Core: Verdict Day10
Jun 29, 2015
As a hardcore fan of the series (Meaning that I have played the series before AC4 and AC:4A) I personally think this is a welcome returned to the games roots (Where you COULDN'T fly without a dedicated build, you fake "hardcore" fans). Serious though... try making a tank fly before AC3... It was pretty impossible. On that note... grab the Ho Vital engine and some Shinatsu boosters, and with careful 2nd and 3rd stage boosting (Tell me you are a diehard fan without knowing the difference between 1st, 2nd and 3rd stage boosting... I dare you), and you can easily stay at the height limit for entire matches (aka, dedicate your build to being airborne, don't expect it on a silver platter) The game focuses a lot more on Planning and Mech build than it on fingerwork and reflexes, which is much more a set AWAY from the 'modern' shooters. They have put an enormous load on online and teamwork, which can definitely be a hindrance if you are a solo-player, but the Multiplayer in this game... is simply unparralleled. The multiplayer is what I would best describe as a mix between free battles in previous installments, along with the teamwork and planning of a large scale assault from ChromeHounds.
PlayStation 3