Flemat
User Overview in Games
4.9Avg. User Score
User Score Distribution
positive
5(38%)
mixed
2(15%)
negative
6(46%)
Highest User Score
Lowest User Score
Games Scores
Aug 2, 2020
Might & Magic: Chess Royale1
Aug 2, 2020
After a week of play, here is the ONE major, fundamental problem with this game (speaking from experience, had played many similar auto chess games before): The game overall is nice, champions are kinda balanced. HOWEVER after a certain point... When I started playing, my 1st 3 or so games were trash (was forced to push the fight button). Then after I got the chance to read the champions and synergies, I came up with my comp, and with some luck, I quite often was able to execute it and got many 1st places in a row (mostly were AI a max of 5 people in 1 game i ever met, but usually 1-3). Then after some questing, farming, and some heroes leveling, and saving up 750 crystals, I was finally able to open my first SCARLET CHEST (best worth/value in my opinion). The problems came from THIS point onward. After opening the scarlet chest, were I also received my first purple(epic) tier hero btw., the game started to throw insanely overpowered AI-s at me. Where my heroes had 10-20 stats, their heroes had 20-30 with already active abilities. From this point onward ...it was NEARLY IMPOSSIBLE: - To do any quests (aka. farm) that required to win with my low lv. hero vs ANY of the AI heroes; - To place in top 50 were as before was always top 5 - To actually play. AI will dominate you, and as for players: ONE, there are SO few, its not even worth mentioning that you will be able to beat them, since the chances that you will fight a player instead of an AI is minimal, and TWO the enemy player will be minimum 1 tier above you (on tier 3, i faced 4 sometimes 5 enemies). This basically means: ALL the other AI and ENEMY players, MIGHT have have a 10% damage, and WILL have a MINIMUM of 50% up to what I have seen a 90% HP bonus. So even if you have better synergies or even a higher tier cost/unit with higher base stats I was beaten. For example (last unit fights) MY silver 2 star gnoll lost vs a 1 star gnoll; OR my 1 star Behemoth lost to a 1 star ghost; etc... Another week has passed, and I'm starting to see some cheats/hacks as well. Some russian players had a full 3 star undead comp. Said SAME russian guy next game, had almost THE SAME 3 star vampire,etc comp, with a diff being that instead of 3 star ghost, had 3 star dragon. I mean doesn't anyone else smell something fishy/stink?! As i foresaw questing is a major pain in my rear, and not only if you manage to beat your odds, now you have 99% sure cheaters as well! Conclusion: Do not play good, in fact lose intentionally; DO NOT OPEN CHESTS EARLY (do not progress), or you kinda **** yourself. So then I have to ask the question, how is this fun?! Its so scripted, it hurts! PS: If you need to avoid opening chests early to NOT **** yourself, that means there is ABSOLUTELY no point in buying anything for cash, in fact you might just screw yourself even more, which will end in a "i need to spend more, to be able to keep up" endless loop I think. Who knows, maybe that was UBISOFT's plan. I wasn't intending to use the shop anyways, since buying coins already seemed POINTLESS. Crystals on the other **** boy. Your call if you want to pump a LOT of money in it, so you can be the top of the slot machine. But be warned. If I (UPLAYER) will press the + button, you might face 90+ or so angry AI-s who will kill you, so GIVE ME MORE $$$!!! Yours: A "I will very soon uninstall this garbo" player. Score: 2/10 Solid mechanics, true to the might and magic lore, well balanced units. Game breaking AI/matchmaking balance; unplayable after 20-30 matches / your first early scarlet chest opening. Had a solid 2 days worth of fun, and 5-6 days of misery hence 2/10 and not any higher even with all the pros, the cons is just TOO GREAT! RIP After week 2, score changed to 1/10 Back to HoMM 3 ^^
PC
Jul 27, 2020
Starcraft II: Legacy of the Void9
Jul 27, 2020
9/10 Final 3/3 part **** game. Loved the ending of the story! Also My fav faction are the protoss :P, My initial and over time rating might not have been this, but currently as I am still playing some custom Direct Strike, I have to admit, that not everything falls with blizzard practices nowdays... It's realy hard describe the game, because now its considered to have outdated graphics, etc. BUT as I have played the **** Starcarft and Broodwar expansion, I was thrilled to find out what happens in the story, and overall I think this is one of the best RTS games out there... I mean when I was a kid I played Age of Empires 2 as well, and that's even MORE outdated...also I'm not playing that anymore, but I do play Starcraft 2. So that might tell something... Conclusion: You just have to trust me and the others, when we say play this game! Also recommend to play the **** one as well. KARMA. After I wrote this, in came 5.0.0. Looks very promising, and it might go 10/10 because of it...
PC
Jul 27, 2020
Heroes of the Storm5
Jul 27, 2020
This is a very unique case. When it came out, during beta testing it seemed so new, so fresh, and so much fun. It was until about they brought in the 2.0 system with loot boxes major **** balance changes and whatnot... Then as I kept playing more solo and less with friends in a team, I just had to admit, that the games unique system, that i first praised and what makes this game unique, is the worst thing ever. By sharing all exp and basically with that your aka items/strength. You just NEVER have the chance to turn around a game with 4 casual teammates against 5 good enemy players. There were times when I was MVP, had both top damage, top heal, top exp earned, did most objectives as well and still lost. The reason? Simple. Lets take League of Legends for reference. You have 1 pro (S=5), and 4 casual (D=1) in TEAM1, and 5 average gold players (A-B=2-3) players in TEAM2. The pro will most likely carry the game. Here: the enemy team will most likely win. Why? BECAUSE everything is shared, TEAM1 with a total of 5+4*1=9 points < vs 5*2-3 =10-15 point. To put THIS into perspective, TEAM2 will have ults and even lv13 talents, while TEAM1 wont even have ults. This is just an example to give you an idea what I mean. Before 2.0 it was a solid 8-9/10, now its like a 4-5. Love the blizzard universe, but objectively it seems the game has already stopped development. Nothing happened for a long time since deathwing came in. Not so long ago they introduced Mei (tba). There is a FIX meta, where a selected 10 or so few heroes are a must pick/ban, the rest are only for fun or none existent. When was the last time you seen a gazlove? Who needs Specialists (old role)? How much Ranked you played were there was none of these picked and/or banned: Xul, Li-ming, Kael Tas, Deathwing, Mephisto, Tycus, Malthael, Garros, Diablo (exclude Mei, but a possibility) The game is playable, mostly for fun only, but can't be taken seriously anymore. Feels bad, I really wanted it to be better, to be good, to be the League killer... For those who are not familiar or very casual playing MOBA games, I can very much recommend this game as your introduction to MOBA-s. Since everything is shared, you will feel being as good as your teammates, and they will uplift you. Its easy to learn, and not so (/as) hard to master. It's the perfect stepping stone (sadly). For those with more experience, and to play seriously, competitive, NOT RECOMMEND it! (With friends only/premade maybe) 5/10
PC
Jul 27, 2020
League of Legends6
Jul 27, 2020
There is too much to write about this game. It was a very good game until like season 5-6. Ever since then, yea the devs are trying. New graphics, cinematic trailers, improvements, balance changes, bug fixes etc..., but the overall FEELING, of what league was is gone. This was a game, where if you were better, more knowledgeable, knew the what how and had a good rune and talent build (old system), and with the right items, and game play, you could dominate, also you had better teamwork with your team. Now days it feels dumbed down, the community is so salty and toxic, i find it hard to work with others most of the time, and that negative mentality spreads faster then the covid. Even got me a few times. Don't get me wrong, you can still hard carry games if your good, its just you have to sweat blood for it sometimes. Its hard to point what went wrong for me with this game over the years, but from being an active almost daily player with an eager to climb beyond diamond in the seasons, i'm barely doing the qualifiers to gold to get the free victorious skin for the year, and that's that. Rarely I check back in for some events or to play with friends, but like only once every other week or month. The continuous changes, that I feel most of the time were unnecessary and came faster and faster overtime are to blame I think. Rember: the old galio? Old nidale? Old Zyra (passive multikills)? AP blender Yi? Soraka jungle? Old items: Leviatan? Sword of the Occult? Will of the ancients (spellwamp)? Old supp items (Hearth of gold, philosopher stone, kage's ****)? RIP, RIP and RIP! The list goes on FOREVER... Who plays ryze now? Who likes playing Yuumi under gold league? Anyone seen a Nidale over the last 100 games he/she had in the rift? They "balanced" out all the things, that made League overall FUN. Now its dumbed down so much it basicly left (mostly and in low level, but not everywhere) basicly to yasuo and zed mains with a 50-50-100% (good-bad-in the enemy team/my team). Just to give another example: this season i feel like bot lane meta is kinda dying, especially on the lower level. Even I myself find it better to just bring an ap "support" to support (deal tons of damage for) my team, simply because as I said before, the quality is way beyond critical levels, and YOU CANNOT carry a game, with a support soraka/leona(maybe/janna), etc..., but can with others like veigar ,lux, orianna,etc... or of meta rengar/riven/sion, etc... I've said it many times (Support main in case anyone wonders) 0*anything remains what? 0! I can heal, shield, cc, even tank (ie: Cait ult), give my hearth, blood and soul, if the adc, jungle, mid and even the top is ... what it is, there is JUST NOTHING YOU CAN DO! Old times? You could; More plausible to do 4v5 and even 3v5-s then it is now. I can say the same for TFT as well. S1: cool awsome, fun, cool S2: wtf? ok still kinda cool, not so much fun or awsome... S3: changed again realy? mid season changes, etc... Im so fed up tbh. Even this nexus blitz even now. MAIN EVENT? RNG bring it to 1 team so there is nothing you can do about it, or just do some **** There is a difference between fun cheese, and forced **** up RNG RIOT! And sadly they took all the fun out, and brought all the **** RNG in. Now to be fair, from a neutral view, League is still an outstanding MOBA, with better visuals and sounds, and with clearly a lot of effort put into it (they had the money from us to do it). If you are a new player and NEVER played the game before, you will most likely love it and can give you a solid 8/10 on it. But for me who knew what the game was like and played since S1. It slowly became from a 10/10, to a 8/10 by the end of S5-6, to a now 5 (and almost a 4). And just to turn back a bit, why did we have to go beyond account level 30 "to infinity"? Aside to bring in loot boxes and more opportunity to make $$$? Yes Full f2p players can get skins now thanks to the crafting system, which I as a fellow f2p player was happy at first, but then again after some time you and many other veterans can ask the question, whats it worth now to have a cool skin on your favourite champion? Yea sure you bought the skin years ago and now its basically free you threw away a bit of money, Yes you see more people with the same skin as yours. But do you really get the same "joy"? Normal rift is a **** avoid it if possible, its a toxic nest literally. Aram is aram, its ok, Rest are the best. Practice tool again: great addition, 0 fun potencial with the 60 minute time limit. Still its a good thing to have, and very much appreciated. What this game really needs is to get all of its **** together finally, make it AT LEAST a year without any **** major changes/balance updates. New champ meta: week 1: new champ comes in (higher price to buy, idk wtf was the point of that, previously was 6300 all time, feels CHEAP!) week 2: major nerf(s). week 3 - : get rekt. For new players: 8/10 For me now: 6/10
PC
Jul 27, 2020
Cities: Skylines10
Jul 27, 2020
Currently the best city builder sandbox management game out there in my opinion. 7/10 With DLC-s 8-9/10 The dlc expansions enriches the experience, but its best with mods and accessoriesfrom the workshop. 10/10 Good graphics, very good sounds and music (radio stations). You may switch stations from time to time (after like 5 hours), but it basically never gets old to listen, and everyone can find heir own desired taste to listen to, with some interesting and most times funny interactions, news, and commercials as well. I find it almost a necessity at this point to have mods. To be able to build fast, efficient, and CLEAN! To set custom give way, no crossing, etc rules to junctions, Set custom traffic bans, speed limits, but if someone really wants to fool around and "break" the game, you can also have unlimited money, needs, etc....there are a TON of mods. Also there are quite a few models as well (bus,train,tram,trolley,etc...). This is the typical type of game, you will spend HOURS upon hours, and can never stop, because just tidy this junction, just add 1 more stadium, set 2 more buses to this busy monorail line, just 1 more barrack to boost this industry's zone efficiency/yield, a meteor strike incoming...need some shelters and routes ASAP, **** get my point. :)
PC
Jul 27, 2020
Starcraft II: Wings of Liberty9
Jul 27, 2020
9/10 A very good game. Was a huge fan to the original Starcraft and Brood war. Was hyped when it was announced and came out. Solid story and campaign, and just as good multiplayer. Its almost starcraft 1 but with better graphics and sounds and some general changes.
PC
Jul 27, 2020
Saint Seiya: Sanctuary Battle1
Jul 27, 2020
Its exactly like that mobile game. A bit better, but not by much. I never really watched or liked this anime, and after this game as well, I still don't give a damn / cant feel one with this series. It made more distance then anything else. I never thought I will see another Saint Seiya game that could be almost as bad as that mobile one, but here we are. A total waste! 1/10
PlayStation 3
Jul 27, 2020
Saint Seiya: Soldiers' Soul2
Jul 27, 2020
WTF?! Its the same garbo as the mobile and the other (fast check) Saint Seiya: Sanctuary Battle, just reskinned. 0 effort and F-s put into it, so copy paste the review the same way as the previous one! Its exactly like that mobile game. A bit better, but not by much. I never really watched or liked this anime, and after this game as well, I still don't give a damn / cant feel one with this series. It made more distance then anything else. I never thought I will see another Saint Seiya game that could be almost as bad as that mobile one, but here we are. A total waste! 2/10
PlayStation 4
Jul 27, 2020
Heroes of Might and Magic III10
Jul 27, 2020
8-11 /10 | No story spoilers It is one of, if not THE BEST turn based strategy game of all time. Its very important to point out however, that the expansions are highly recommended, if not a MUST, because its just not the same without those. As much as I love the game, playing the basic/vanila version of it, isn't as good/charming/appealing. Missing maps, missing my favourite castle, the Confux, missing some items,heroes,units,mechanics, etc. And by some I mean A LOT, but some realy major ones and a ton of minor ones. With the expansions however its EPIC. MY PERSONAL RECOMMENDATION: is to get the user/fan made expansion on top of the existing, official expansions. Its called "in the Wake of Gods", aka "WoG", dubbed as "HoMM 3.5" . It makes the game so much more interesting,deep and rich, that its very hard to describe, but this is what makes it Legendary in my opinion in the truest sense. Some may hate what i will say right now, but I think "Wake of the Gods" is WAY better then "Horn of The Abyss", aka "HotA" (another user/fan made expansion mod) The mod provides/contains: - TONS of settings, in game mechanics and features (ie: you can set that every enemy gets bonus units, base of your army -> an army of 80-ish peasants, got 216*6 of tier 7 mixed units, based of my army. Makes boring fights interesting -> can still get a solid amount of exp in the late game as well!); aka. WOG options. - new units (including 3rd upgrade option/variant of already existing units. Ie: green dragon -> gold dragon -> diamond dragon, OR Firebird -> Phoenix -> Sacred Phoenix, etc...) - new items and item sets - henchman (super elite) unit (of your choice, stronger as it levels) - commander (2nd hero-ish?) unit (can equip items, fight, cast spells, level up, die and can be resurrected) - army units can have various buffs and military ranks (similar to gaining exp.) - new dwellings, (map) buildings (not castle), quests, and a lot, LOT more, that i'm honestly lazy to list/include here. The 5000 character limit might not be enough tbh. Just to name a few: war machines can now stack and be stronger; catapults can attack units; your hero can move and fight without an army; additional skill slots (>8); custom battle rules (ie: everything, or just some specific units, have double attack, and/or breath attack, **** list goes on! IMPORTANT NOTES!: - Everything mentioned above is customizable to your liking. If you want none, some, all of it, you can! It's up to you. - Earlier I mentioned another user/fan made expansion mod "Horn of The Abyss", which I even compared to "Wake of Gods". The 2 mods are in no way compatible: no WoG features are available when playing HotA, and vice versa The very best example, that graphics is not everything! It has a very dated, but at the same time kind of old school/charm to it. Sounds, spot on. And the overall game, the feeling is one of a kind! VANILA (The Restoration of Erathia): 7/10 with Expansions (Armageddons Blade) + (The Shadow of Death): 9/10 with user mod (Horn of The Abyss): 10/10 with user mod (Wake of Gods): 11/10 Last, but not least, some side notes.: I'm not a might and magic fanboy. In fact this and maybe HoMM 5 the only ones I liked and could recommend. Never tried the black and white HoMM 1, but tried everything from HoMM2. Later games aka Might and Magic Heroes....X. Stay away from 4!!! It was an interesting concept, had a few potential in my opinion, but in the end it was a major **** up **** where, for example, the pikemen literally moved as if they've **** in their pants. Sadly the new/current generation of kids/"gamers" #wanna be true gamers, wont/cant appreciate this game and may never be able to. Its not fancy, not shiny, no Michael bay booms and graphics. Its not holding your hand, not dumbed down, oh and no 3d CGI AAA cinematics. You actually have to READ OMFG. These are the facts, the sad facts, and hopefully to be changed facts. #HoMM 3 remake FF7 style?!
PC
Jul 27, 2020
Legends of Runeterra2
Jul 27, 2020
Solid mechanics, nice art style and card balance is fairly ok. Without the 1 major cons it would be a 8/10. HOWEVER the 20 hp that the players have is JUST NOT ENOUGH in my opinion. Why make expensive, decks (why buy or grind), when you can just go "Noxus" / "anything else" but i recommend "Ionia" to just go "face aka. Nexus, and win in sometimes 3, usually 4-6, and at most 8 turns!? Ofc. you can go meta Heimerdinger/Vi or something similar, but again...WHATS THE POINT?! Because of this kinda game breaking thing (easy to fix, yet still isn't: Nexus hp 20 -> 30) its VERY CHEESE, very EASY to dominate casual players and to grind up EVERYTHING in 2 weeks (inc. Bildgewater). So yea after 2 weeks i'm left with: ok, what now? NOTHING really. So w8 for next big updates / uninstall, that's it. PS: If you play anything else, it will take you MONTHS to get everything. Some of my friends stopped playing it all together after 2 weeks because "its too grindy" / "too slow to progress". When I told them and showed them my method, they were like " F OFF!!!". Some came back and finished their grind in a few days, some swore to never touch this game again EVER! In either case, you MIGHT have a solid 2 weeks of fun (by that i mean Strategically and tactically go ONLY Face/Nexus like a totally skilled player. Units live or die? Doesn't matter! Amount of cards in hand and/or deck? Doesn't matter! Mana cost/efficiency? Doesn't matter, only playing with cheap BS units and everything comes on curve 97.50% of the time! Leveling up Hero units? Doesnt matter, if it lives or dies! Strategy, positioning, synergy, tactics? DOESN'T F-ING MATTER!!! FACE FACE FAAAAACE like a total moron. Aaand it actually WORKS XD). Would usually rank it higher for that fact alone, that I had 2 weeks worth of fun, but we are talking about a company that has a lil. bit of che ching ($$$), so nope. League of Legends wanst made to last 2 weeks. I mean COME ON someone rewrite the 2 to a 3 (20 -> 30), if its mixed up! is it THAT HARD? Yes it is :) 3/10 THREE/TEN
PC
Jun 7, 2017
Orcs Must Die! Unchained0
Jun 7, 2017
This is my first game to jump into the Franchise. Avrage graphs(4/10), avrage sounds(6/10). Funfactor: the game mechanic is very good, and it quite a good mix of tower defence and tps genres(8/10), BUT if you ever play this game alone without 2 more firneds, it is a living hell, especially on sabotage ("ranked") games. The matchmaking system is SO broken, its beyond Chuck Norris! (-20/10) If you are a masochist, I can recomend it, or just play vs AI solo, if thats fun for you! Imagine your high rank (lets say plat/diamond), and you get 2 freshly out of the tutorial teammates if you solo queue, while the enemy team is a premade 3 from the same guild, possibly communicating with eachother (ie: skype)...repeat this 3/5 times, and you will understand what im talking about ^^ PS: They should REALY limit who and when can start sabotage gamemode, OR make a separeta non ranked, just casual one beside it!
PC