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Jun 29, 2017
Dino Dini's Kick Off Revival
10
User ScoreDEANJIMMY
Jun 29, 2017
Released in June 2016 I want to review the game right now, one year after its release. It was buggy and incomplete in June/July 2016 but I could feel the potential. As a former Kick Off 2 tournament player (until 2014) I was curious about how KOR will develop. Well, from August 2016 on, patches made the game more an more playable and now, in June 2017 it became a real good game! You will need weeks of training to get the controls under control and you will need months of training to have full control of your play. But then it is very satisfying. The game does not deliver much content regarding leagues, tournaments, etc but I don't really miss it! Multiplayer online shooters never get a bad review due to a tiny one player part, right? KOR means to train vs CPU and play online or on your couch vs other human players. You don't have players on the field with different stats, skills, tricks and scripted animations. It is all about your own personal skill perfectly made for e sports competition :) The ball bounces from your feet and can only be controlled when it touches your feet. If you never played KO2, don't give up the first week or even first hour. It takes time to learn it. If you did play KO2, remember how your play did look like the first day and then one year later. If you still play KO2, compare your play from 1990 and today. Isn't there a huge difference in your play? Yes, and KOR needs the same time to learn. Younger players finding the souls series too tough should not try KOR ;) I mentioned KO2, well KOR plays a bit different. You still need only one button to stop, pass an shoot. You can add aftertouch AND you control your movement with an ANALOGUE stick. Most players always push the stick full way and never get the full potential of the game. Once you learned how far to push the stick in which situation, you will see that the game gives you much more possibilities than you thought. I guess most of the former KO2 players who wrote a bad review never got even close to this point. If you push the stick only half way thru, the player will run at half speed or pass with half power or shoot with half power. If you keep the stick pushed after the ball gets kicked, it will roll low. If you release the stick after the ball got kicked, the ball will go up in the air. As faster you release the stick, as higher it will go. Together with the traditional aftertouch you can send the ball at any height to any distance with any swerve you like... pure physics. Well, at least if you did train every day for a half years time ;) This is for retro and hard core gamers. Either you like it or you hate it but it is an excellent game! The Vita version is quite similar and very playable, both version are cross buy. This is my most played game on PS4 for the last 12 months and my most played game ever on this console.
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PlayStation 4
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