BillLikesVR
User Overview in Games
6.8Avg. User Score
User Score Distribution
positive
3(60%)
mixed
0(0%)
negative
2(40%)
Highest User Score
Lowest User Score
Games Scores
Dec 14, 2018
Beat Saber9
Dec 14, 2018
A simple concept, executed perfectly. When you beat a level on expert, you come out feeling like you can take on the world. Brilliant.
PlayStation 4
Dec 14, 2018
Astro Bot Rescue Mission9
Dec 14, 2018
An absolute joy to play. I went in skeptical, as I don't think 3rd-person VR often works well, but I was all smiles all the way though. Polished to a mirror sheen, with some delightful little details. Perhaps a bit easy for older players, but great fun.
PlayStation 4
Dec 14, 2018
Prison Boss VR4
Dec 14, 2018
Somewhat sketchy controls and dodgy physics left me fighting the controls more than the game, which wasn't much fun and the underlying gameplay is fairly tedious in itself. An interesting idea, at least, but not worth the asking price for me.
PlayStation 4
Dec 14, 2018
Red Matter10
Dec 14, 2018
This game was the most pleasant surprise I had this year. I went in knowing nothing about it and had an absolute blast. The puzzles are pitched at just the right level that they don't delay you too long, but you still feel clever when you work them out. However it's the VR implementation that really shines for me - never before have I felt so in-touch with a VR world - subtle use of the controller vibration and some clever tricks really gave objects in the world a tactile sensation. I spent about 5 minutes just lifting up a dumbbell and a pot-plant trying to work out what the game was doing that made one of them "feel" heavier than the other. Outstanding. A little spooky in places but doesn't resort to any cheap jump-scares. Give it a go, you wont be disappointed.
PlayStation 4
Dec 14, 2018
Borderlands 2 VR2
Dec 14, 2018
Very disappointing. Move controller support is awful. Teleport move is very slow to engage and seems to get blocked by invisible walls if you're not standing way out in the open, making it essentially unusable around any kind of background cover or uneven terrain. The guns all have a big floating crosshair that you can't turn off and doesn't even look like it's aligned with the iron-sights on some of the weapons. Scopes on weapons don't work like scopes, they just show a floating monitor 2 meters in front of you, which has a very low FPS render of the flat scope view on it. Guns can only be held one-handed - no grabbing the front of your gun to steady your aim. The game is marginally better if played on a joypad, but you lose most of the benefits of VR and a lot of the immersion playing that way, so what's the point? A great shame. Cheap cash-grab port.
PlayStation 4