Silent Hill f is a brilliant and refreshing chapter in the series. While it dares to change the rules and bring a unique setting and narrative approach, it still captures the unsettling atmosphere and psychological depth that define Silent Hill. An original, haunting experience that honors the legacy while carving its own identity.
A very deep, long-lived RPG that leaves great decision-making freedom and that makes exceptional use of the Warhammer 40K license, if you like role-playing games and especially if you are passionate about the license give it a chance!
Interesting story, gameplay that does not distort what has been seen in the series, well-characterized characters and excellent replayability, highly recommended.
A game that is really lacking in many respects, an RPG that doesn't allow you to make important decisions, with stereotypical dialogues, banal writing, simple gameplay, a deficient character editor that doesn't allow you to create a character that isn't muscular or fat, a huge downgrade for the series.
A chapter with great merits but also some flaws that can alienate some players. The writing is complex and well done, the game world is fascinating, but the progress is very slow.